/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef jit_ProcessExecutableMemory_h #define jit_ProcessExecutableMemory_h #include "mozilla/Attributes.h" namespace js { namespace jit { // Executable code is allocated in 64K chunks. ExecutableAllocator uses pools // that are at least this big. Code we allocate does not necessarily have 64K // alignment though. static const size_t ExecutableCodePageSize = 64 * 1024; enum class ProtectionSetting { Protected, // Not readable, writable, or executable. Writable, Executable, }; extern MOZ_MUST_USE bool ReprotectRegion(void* start, size_t size, ProtectionSetting protection); // Functions called at process start-up/shutdown to initialize/release the // executable memory region. extern MOZ_MUST_USE bool InitProcessExecutableMemory(); extern void ReleaseProcessExecutableMemory(); // Allocate/deallocate executable pages. extern void* AllocateExecutableMemory(size_t bytes, ProtectionSetting protection); extern void DeallocateExecutableMemory(void* addr, size_t bytes); // Returns true if we can allocate a few more MB of executable code without // hitting our code limit. This function can be used to stop compiling things // that are optional (like Baseline and Ion code) when we're about to reach the // limit, so we are less likely to OOM or crash. Note that the limit is // per-process, so other threads can also allocate code after we call this // function. extern bool CanLikelyAllocateMoreExecutableMemory(); } // namespace jit } // namespace js #endif // jit_ProcessExecutableMemory_h