/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "jit/BitSet.h" using namespace js; using namespace js::jit; bool BitSet::init(TempAllocator& alloc) { size_t sizeRequired = numWords() * sizeof(*bits_); bits_ = (uint32_t*)alloc.allocate(sizeRequired); if (!bits_) return false; memset(bits_, 0, sizeRequired); return true; } bool BitSet::empty() const { MOZ_ASSERT(bits_); const uint32_t* bits = bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) { if (bits[i]) return false; } return true; } void BitSet::insertAll(const BitSet& other) { MOZ_ASSERT(bits_); MOZ_ASSERT(other.numBits_ == numBits_); MOZ_ASSERT(other.bits_); uint32_t* bits = bits_; const uint32_t* otherBits = other.bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) bits[i] |= otherBits[i]; } void BitSet::removeAll(const BitSet& other) { MOZ_ASSERT(bits_); MOZ_ASSERT(other.numBits_ == numBits_); MOZ_ASSERT(other.bits_); uint32_t* bits = bits_; const uint32_t* otherBits = other.bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) bits[i] &= ~otherBits[i]; } void BitSet::intersect(const BitSet& other) { MOZ_ASSERT(bits_); MOZ_ASSERT(other.numBits_ == numBits_); MOZ_ASSERT(other.bits_); uint32_t* bits = bits_; const uint32_t* otherBits = other.bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) bits[i] &= otherBits[i]; } // returns true if the intersection caused the contents of the set to change. bool BitSet::fixedPointIntersect(const BitSet& other) { MOZ_ASSERT(bits_); MOZ_ASSERT(other.numBits_ == numBits_); MOZ_ASSERT(other.bits_); bool changed = false; uint32_t* bits = bits_; const uint32_t* otherBits = other.bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) { uint32_t old = bits[i]; bits[i] &= otherBits[i]; if (!changed && old != bits[i]) changed = true; } return changed; } void BitSet::complement() { MOZ_ASSERT(bits_); uint32_t* bits = bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) bits[i] = ~bits[i]; } void BitSet::clear() { MOZ_ASSERT(bits_); uint32_t* bits = bits_; for (unsigned int i = 0, e = numWords(); i < e; i++) bits[i] = 0; }