// Tests that wasm module scripts are available via onNewScript. if (!wasmIsSupported()) quit(); var g = newGlobal(); var dbg = new Debugger(g); var gotScript; dbg.onNewScript = (script) => { gotScript = script; } g.eval(`o = new WebAssembly.Instance(new WebAssembly.Module(wasmTextToBinary('(module (func) (export "" 0))')));`); assertEq(gotScript.format, "wasm"); var gotScript2 = gotScript; g.eval(`o = new WebAssembly.Instance(new WebAssembly.Module(wasmTextToBinary('(module (func) (export "a" 0))')));`); assertEq(gotScript.format, "wasm"); // The two wasm Debugger.Scripts are distinct. assertEq(gotScript !== gotScript2, true);