// Invalid offsets result in exceptions, not bogus results. load(libdir + "asserts.js"); var g = newGlobal(); var dbg = Debugger(g); var hits; dbg.onDebuggerStatement = function (frame) { assertEq(frame.script.getOffsetLocation(frame.offset).lineNumber, g.line); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(String(frame.offset)).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(Object(frame.offset)).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(-1).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(1000000).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(0.25).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(+Infinity).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(-Infinity).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(NaN).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(false).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(true).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation(undefined).lineNumber; }, Error); assertThrowsInstanceOf(function () { frame.script.getOffsetLocation().lineNumber; }, Error); // We assume that at least one whole number between 0 and frame.offset is invalid. assertThrowsInstanceOf( function () { for (var i = 0; i < frame.offset; i++) frame.script.getOffsetLocation(i).lineNumber; }, Error); hits++; }; hits = 0; g.eval("var line = new Error().lineNumber; debugger;");