// Debugger.Object.prototype.unsafeDereference returns the referent directly. var g = newGlobal(); var dbg = new Debugger(); var gw = dbg.addDebuggee(g); assertEq(gw.getOwnPropertyDescriptor('Math').value.unsafeDereference(), g.Math); g.eval('var obj = {}'); assertEq(gw.getOwnPropertyDescriptor('obj').value.unsafeDereference(), g.obj);