// Debugger.Object.prototype.makeDebuggeeValue creates only one // Debugger.Object instance for each debuggee object. var g = newGlobal(); var dbg = new Debugger(); var gw = dbg.addDebuggee(g); g.eval("var x = { 'now playing': 'Joy Division' };"); g.eval("var y = { 'mood': 'bleak' };"); wx = gw.makeDebuggeeValue(g.x); assertEq(wx, gw.makeDebuggeeValue(g.x)); assertEq(wx === g.x, false); assertEq("now playing" in wx, false); assertEq(wx.getOwnPropertyNames().indexOf("now playing"), 0); wx.commentary = "deconstruction"; assertEq("deconstruction" in g.x, false); wy = gw.makeDebuggeeValue(g.y); assertEq(wy === wx, false); wy.commentary = "reconstruction"; assertEq(wx.commentary, "deconstruction"); // Separate debuggers get separate Debugger.Object instances, but both // instances' referents are the same underlying object. var dbg2 = new Debugger(); var gw2 = dbg2.addDebuggee(g); w2x = gw2.makeDebuggeeValue(g.x); assertEq(wx === w2x, false); w2x.defineProperty("breadcrumb", { value: "pumpernickel" }); assertEq(wx.getOwnPropertyDescriptor("breadcrumb").value, "pumpernickel"); // Non-objects are already debuggee values. assertEq(gw.makeDebuggeeValue("foonting turlingdromes"), "foonting turlingdromes"); assertEq(gw.makeDebuggeeValue(true), true); assertEq(gw.makeDebuggeeValue(false), false); assertEq(gw.makeDebuggeeValue(null), null); assertEq(gw.makeDebuggeeValue(1729), 1729); assertEq(gw.makeDebuggeeValue(Math.PI), Math.PI); assertEq(gw.makeDebuggeeValue(undefined), undefined); var s = g.eval("Symbol('Stavromula Beta')"); assertEq(gw.makeDebuggeeValue(s), s);