// Debugger.Objects keep their referents alive. var g = newGlobal(); var dbg = Debugger(g); var arr = []; dbg.onDebuggerStatement = function (frame) { arr.push(frame.eval("[]").return); }; g.eval("for (var i = 0; i < 10; i++) debugger;"); assertEq(arr.length, 10); gc(); for (var i = 0; i < arr.length; i++) assertEq(arr[i].class, "Array");