load(libdir + 'simd.js'); setJitCompilerOption("ion.warmup.trigger", 50); var notf = (function() { var i32 = new Int32Array(1); var f32 = new Float32Array(i32.buffer); return function(x) { f32[0] = x; i32[0] = ~i32[0]; return f32[0]; } })(); function f() { var f4 = SIMD.Float32x4(1, 2, 3, 4); var i4 = SIMD.Int32x4(1, 2, 3, 4); var b4 = SIMD.Bool32x4(true, false, true, false); var BitOrZero = (x) => x | 0; for (var i = 0; i < 150; i++) { assertEqX4(SIMD.Float32x4.neg(f4), unaryX4((x) => -x, f4, Math.fround)); assertEqX4(SIMD.Float32x4.abs(f4), unaryX4(Math.abs, f4, Math.fround)); assertEqX4(SIMD.Float32x4.sqrt(f4), unaryX4(Math.sqrt, f4, Math.fround)); assertEqX4(SIMD.Float32x4.reciprocalApproximation(f4), unaryX4((x) => 1 / x, f4, Math.fround), assertNear); assertEqX4(SIMD.Float32x4.reciprocalSqrtApproximation(f4), unaryX4((x) => 1 / Math.sqrt(x), f4, Math.fround), assertNear); assertEqX4(SIMD.Int32x4.not(i4), unaryX4((x) => ~x, i4, BitOrZero)); assertEqX4(SIMD.Int32x4.neg(i4), unaryX4((x) => -x, i4, BitOrZero)); assertEqX4(SIMD.Bool32x4.not(b4), unaryX4((x) => !x, b4, (x) => x )); } } f();