/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef gc_Rooting_h #define gc_Rooting_h #include "js/GCVector.h" #include "js/RootingAPI.h" class JSAtom; class JSLinearString; namespace js { class PropertyName; class NativeObject; class ArrayObject; class GlobalObject; class PlainObject; class ScriptSourceObject; class SavedFrame; class Shape; class ObjectGroup; class DebuggerEnvironment; class DebuggerFrame; class DebuggerObject; class Scope; // These are internal counterparts to the public types such as HandleObject. typedef JS::Handle<NativeObject*> HandleNativeObject; typedef JS::Handle<Shape*> HandleShape; typedef JS::Handle<ObjectGroup*> HandleObjectGroup; typedef JS::Handle<JSAtom*> HandleAtom; typedef JS::Handle<JSLinearString*> HandleLinearString; typedef JS::Handle<PropertyName*> HandlePropertyName; typedef JS::Handle<ArrayObject*> HandleArrayObject; typedef JS::Handle<PlainObject*> HandlePlainObject; typedef JS::Handle<SavedFrame*> HandleSavedFrame; typedef JS::Handle<ScriptSourceObject*> HandleScriptSource; typedef JS::Handle<DebuggerEnvironment*> HandleDebuggerEnvironment; typedef JS::Handle<DebuggerFrame*> HandleDebuggerFrame; typedef JS::Handle<DebuggerObject*> HandleDebuggerObject; typedef JS::Handle<Scope*> HandleScope; typedef JS::MutableHandle<Shape*> MutableHandleShape; typedef JS::MutableHandle<JSAtom*> MutableHandleAtom; typedef JS::MutableHandle<NativeObject*> MutableHandleNativeObject; typedef JS::MutableHandle<PlainObject*> MutableHandlePlainObject; typedef JS::MutableHandle<SavedFrame*> MutableHandleSavedFrame; typedef JS::MutableHandle<DebuggerEnvironment*> MutableHandleDebuggerEnvironment; typedef JS::MutableHandle<DebuggerFrame*> MutableHandleDebuggerFrame; typedef JS::MutableHandle<DebuggerObject*> MutableHandleDebuggerObject; typedef JS::MutableHandle<Scope*> MutableHandleScope; typedef JS::Rooted<NativeObject*> RootedNativeObject; typedef JS::Rooted<Shape*> RootedShape; typedef JS::Rooted<ObjectGroup*> RootedObjectGroup; typedef JS::Rooted<JSAtom*> RootedAtom; typedef JS::Rooted<JSLinearString*> RootedLinearString; typedef JS::Rooted<PropertyName*> RootedPropertyName; typedef JS::Rooted<ArrayObject*> RootedArrayObject; typedef JS::Rooted<GlobalObject*> RootedGlobalObject; typedef JS::Rooted<PlainObject*> RootedPlainObject; typedef JS::Rooted<SavedFrame*> RootedSavedFrame; typedef JS::Rooted<ScriptSourceObject*> RootedScriptSource; typedef JS::Rooted<DebuggerEnvironment*> RootedDebuggerEnvironment; typedef JS::Rooted<DebuggerFrame*> RootedDebuggerFrame; typedef JS::Rooted<DebuggerObject*> RootedDebuggerObject; typedef JS::Rooted<Scope*> RootedScope; typedef JS::GCVector<JSFunction*> FunctionVector; typedef JS::GCVector<PropertyName*> PropertyNameVector; typedef JS::GCVector<Shape*> ShapeVector; typedef JS::GCVector<JSString*> StringVector; } /* namespace js */ #endif /* gc_Rooting_h */