/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_REVOCABLE_STORE_H_ #define BASE_REVOCABLE_STORE_H_ #include "base/basictypes.h" #include "nsISupportsImpl.h" #include "nsAutoPtr.h" // |RevocableStore| is a container of items that can be removed from the store. class RevocableStore { public: // A |StoreRef| is used to link the |RevocableStore| to its items. There is // one StoreRef per store, and each item holds a reference to it. If the // store wishes to revoke its items, it sets |store_| to null. Items are // permitted to release their reference to the |StoreRef| when they no longer // require the store. class StoreRef final { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(StoreRef) explicit StoreRef(RevocableStore* aStore) : store_(aStore) { } void set_store(RevocableStore* aStore) { store_ = aStore; } RevocableStore* store() const { return store_; } protected: ~StoreRef() {} private: RevocableStore* store_; DISALLOW_EVIL_CONSTRUCTORS(StoreRef); }; // An item in the store. On construction, the object adds itself to the // store. class Revocable { public: explicit Revocable(RevocableStore* store); ~Revocable(); // This item has been revoked if it no longer has a pointer to the store. bool revoked() const { return !store_reference_->store(); } private: // We hold a reference to the store through this ref pointer. We release // this reference on destruction. RefPtr store_reference_; DISALLOW_EVIL_CONSTRUCTORS(Revocable); }; RevocableStore(); ~RevocableStore(); // Revokes all the items in the store. void RevokeAll(); // Returns true if there are no items in the store. bool empty() const { return count_ == 0; } private: friend class Revocable; // Adds an item to the store. To add an item to the store, construct it // with a pointer to the store. void Add(Revocable* item); // This is the reference the unrevoked items in the store hold. RefPtr owning_reference_; // The number of unrevoked items in the store. int count_; DISALLOW_EVIL_CONSTRUCTORS(RevocableStore); }; #endif // BASE_REVOCABLE_STORE_H_