/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file/namespace contains utility functions for enumerating, ending and // computing statistics of processes. #ifndef BASE_PROCESS_UTIL_H_ #define BASE_PROCESS_UTIL_H_ #include "base/basictypes.h" #if defined(OS_WIN) #include #include #include #ifndef STDOUT_FILENO #define STDOUT_FILENO 1 #endif #elif defined(OS_LINUX) || defined(OS_SOLARIS) || defined(__GLIBC__) #include #include #include #elif defined(OS_MACOSX) #include #endif #include #include #include #include #include #ifndef OS_WIN #include #endif #include "base/command_line.h" #include "base/process.h" #if defined(OS_WIN) typedef PROCESSENTRY32 ProcessEntry; typedef IO_COUNTERS IoCounters; #elif defined(OS_POSIX) // TODO(port): we should not rely on a Win32 structure. // Using NAME_MAX here would raise POSIX compliance issues // (see Mozilla bug 1364865). struct ProcessEntry { int pid; int ppid; char szExeFile[_POSIX_PATH_MAX + 1]; }; struct IoCounters { unsigned long long ReadOperationCount; unsigned long long WriteOperationCount; unsigned long long OtherOperationCount; unsigned long long ReadTransferCount; unsigned long long WriteTransferCount; unsigned long long OtherTransferCount; }; #include "base/file_descriptor_shuffle.h" #endif #if defined(OS_MACOSX) struct kinfo_proc; #endif namespace base { // These can be used in a 32-bit bitmask. enum ProcessArchitecture { PROCESS_ARCH_I386 = 0x1, PROCESS_ARCH_X86_64 = 0x2, PROCESS_ARCH_PPC = 0x4, PROCESS_ARCH_ARM = 0x8, PROCESS_ARCH_MIPS = 0x10, PROCESS_ARCH_ARM64 = 0x20 }; inline ProcessArchitecture GetCurrentProcessArchitecture() { base::ProcessArchitecture currentArchitecture; #if defined(ARCH_CPU_X86) currentArchitecture = base::PROCESS_ARCH_I386; #elif defined(ARCH_CPU_X86_64) currentArchitecture = base::PROCESS_ARCH_X86_64; #elif defined(ARCH_CPU_PPC) currentArchitecture = base::PROCESS_ARCH_PPC; #elif defined(ARCH_CPU_ARMEL) currentArchitecture = base::PROCESS_ARCH_ARM; #elif defined(ARCH_CPU_MIPS) currentArchitecture = base::PROCESS_ARCH_MIPS; #elif defined(ARCH_CPU_ARM64) currentArchitecture = base::PROCESS_ARCH_ARM64; #endif return currentArchitecture; } // A minimalistic but hopefully cross-platform set of exit codes. // Do not change the enumeration values or you will break third-party // installers. enum { PROCESS_END_NORMAL_TERMINATON = 0, PROCESS_END_KILLED_BY_USER = 1, PROCESS_END_PROCESS_WAS_HUNG = 2 }; // Returns the id of the current process. ProcessId GetCurrentProcId(); // Returns the ProcessHandle of the current process. ProcessHandle GetCurrentProcessHandle(); // Converts a PID to a process handle. This handle must be closed by // CloseProcessHandle when you are done with it. Returns true on success. bool OpenProcessHandle(ProcessId pid, ProcessHandle* handle); // Converts a PID to a process handle. On Windows the handle is opened // with more access rights and must only be used by trusted code. // You have to close returned handle using CloseProcessHandle. Returns true // on success. bool OpenPrivilegedProcessHandle(ProcessId pid, ProcessHandle* handle); // Closes the process handle opened by OpenProcessHandle. void CloseProcessHandle(ProcessHandle process); // Returns the unique ID for the specified process. This is functionally the // same as Windows' GetProcessId(), but works on versions of Windows before // Win XP SP1 as well. ProcessId GetProcId(ProcessHandle process); #if defined(OS_POSIX) // Sets all file descriptors to close on exec except for stdin, stdout // and stderr. // TODO(agl): remove this function // WARNING: do not use. It's inherently race-prone in the face of // multi-threading. void SetAllFDsToCloseOnExec(); // Close all file descriptors, expect those which are a destination in the // given multimap. Only call this function in a child process where you know // that there aren't any other threads. void CloseSuperfluousFds(const base::InjectiveMultimap& saved_map); #endif enum ChildPrivileges { PRIVILEGES_DEFAULT, PRIVILEGES_UNPRIVILEGED, PRIVILEGES_INHERIT, PRIVILEGES_LAST }; #if defined(OS_WIN) // Runs the given application name with the given command line. Normally, the // first command line argument should be the path to the process, and don't // forget to quote it. // // If wait is true, it will block and wait for the other process to finish, // otherwise, it will just continue asynchronously. // // Example (including literal quotes) // cmdline = "c:\windows\explorer.exe" -foo "c:\bar\" // // If process_handle is non-NULL, the process handle of the launched app will be // stored there on a successful launch. // NOTE: In this case, the caller is responsible for closing the handle so // that it doesn't leak! bool LaunchApp(const std::wstring& cmdline, bool wait, bool start_hidden, ProcessHandle* process_handle); #elif defined(OS_POSIX) // Runs the application specified in argv[0] with the command line argv. // Before launching all FDs open in the parent process will be marked as // close-on-exec. |fds_to_remap| defines a mapping of src fd->dest fd to // propagate FDs into the child process. // // As above, if wait is true, execute synchronously. The pid will be stored // in process_handle if that pointer is non-null. // // Note that the first argument in argv must point to the filename, // and must be fully specified. typedef std::vector > file_handle_mapping_vector; bool LaunchApp(const std::vector& argv, const file_handle_mapping_vector& fds_to_remap, bool wait, ProcessHandle* process_handle); typedef std::map environment_map; bool LaunchApp(const std::vector& argv, const file_handle_mapping_vector& fds_to_remap, const environment_map& env_vars_to_set, ChildPrivileges privs, bool wait, ProcessHandle* process_handle, ProcessArchitecture arch=GetCurrentProcessArchitecture()); bool LaunchApp(const std::vector& argv, const file_handle_mapping_vector& fds_to_remap, const environment_map& env_vars_to_set, bool wait, ProcessHandle* process_handle, ProcessArchitecture arch=GetCurrentProcessArchitecture()); #endif // Adjust the privileges of this process to match |privs|. Only // returns if privileges were successfully adjusted. void SetCurrentProcessPrivileges(ChildPrivileges privs); // Executes the application specified by cl. This function delegates to one // of the above two platform-specific functions. bool LaunchApp(const CommandLine& cl, bool wait, bool start_hidden, ProcessHandle* process_handle); // Used to filter processes by process ID. class ProcessFilter { public: // Returns true to indicate set-inclusion and false otherwise. This method // should not have side-effects and should be idempotent. virtual bool Includes(ProcessId pid, ProcessId parent_pid) const = 0; virtual ~ProcessFilter() { } }; // Attempts to kill the process identified by the given process // entry structure, giving it the specified exit code. If |wait| is true, wait // for the process to be actually terminated before returning. // Returns true if this is successful, false otherwise. bool KillProcess(ProcessHandle process, int exit_code, bool wait); // Get the termination status (exit code) of the process and return true if the // status indicates the process crashed. |child_exited| is set to true iff the // child process has terminated. (|child_exited| may be NULL.) // // On Windows, it is an error to call this if the process hasn't terminated // yet. On POSIX, |child_exited| is set correctly since we detect terminate in // a different manner on POSIX. bool DidProcessCrash(bool* child_exited, ProcessHandle handle); // Provides performance metrics for a specified process (CPU usage, memory and // IO counters). To use it, invoke CreateProcessMetrics() to get an instance // for a specific process, then access the information with the different get // methods. class ProcessMetrics { public: // Creates a ProcessMetrics for the specified process. // The caller owns the returned object. static ProcessMetrics* CreateProcessMetrics(ProcessHandle process); ~ProcessMetrics(); // Returns the CPU usage in percent since the last time this method was // called. The first time this method is called it returns 0 and will return // the actual CPU info on subsequent calls. // Note that on multi-processor machines, the CPU usage value is for all // CPUs. So if you have 2 CPUs and your process is using all the cycles // of 1 CPU and not the other CPU, this method returns 50. int GetCPUUsage(); private: explicit ProcessMetrics(ProcessHandle process); ProcessHandle process_; int processor_count_; // Used to store the previous times so we can compute the CPU usage. int64_t last_time_; int64_t last_system_time_; DISALLOW_EVIL_CONSTRUCTORS(ProcessMetrics); }; } // namespace base namespace mozilla { class EnvironmentLog { public: explicit EnvironmentLog(const char* varname) { const char *e = getenv(varname); if (e && *e) { fname_ = e; } } ~EnvironmentLog() {} void print(const char* format, ...) { if (!fname_.size()) return; FILE* f; if (fname_.compare("-") == 0) { f = fdopen(dup(STDOUT_FILENO), "a"); } else { f = fopen(fname_.c_str(), "a"); } if (!f) return; va_list a; va_start(a, format); vfprintf(f, format, a); va_end(a); fclose(f); } private: std::string fname_; DISALLOW_EVIL_CONSTRUCTORS(EnvironmentLog); }; } // namespace mozilla #if defined(OS_WIN) // Undo the windows.h damage #undef GetMessage #undef CreateEvent #undef GetClassName #undef GetBinaryType #undef RemoveDirectory #endif #endif // BASE_PROCESS_UTIL_H_