/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_PUMP_ANDROID_H_ #define BASE_MESSAGE_PUMP_ANDROID_H_ #include "base/message_pump.h" #include "base/time.h" namespace base { class MessagePumpForUI; class MessagePumpAndroid { public: MessagePumpAndroid(MessagePumpForUI &pump); ~MessagePumpAndroid(); private: base::MessagePumpForUI &pump; }; // This class implements a MessagePump needed for TYPE_UI MessageLoops on // Android class MessagePumpForUI : public MessagePump { public: MessagePumpForUI(); ~MessagePumpForUI(); virtual void Run(Delegate* delegate); virtual void Quit(); virtual void ScheduleWork(); virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time); // Internal methods used for processing the pump callbacks. They are // public for simplicity but should not be used directly. // HandleDispatch is called after the poll has completed. void HandleDispatch(); private: // We may make recursive calls to Run, so we save state that needs to be // separate between them in this structure type. struct RunState { Delegate* delegate; // Used to flag that the current Run() invocation should return ASAP. bool should_quit; // Used to count how many Run() invocations are on the stack. int run_depth; // Used internally for controlling whether we want a message pump // iteration to be blocking or not. bool more_work_is_plausible; }; RunState* state_; // This is the time when we need to do delayed work. TimeTicks delayed_work_time_; bool work_scheduled; // MessagePump implementation for Android based on the GLib implement. MessagePumpAndroid pump; DISALLOW_COPY_AND_ASSIGN(MessagePumpForUI); }; } // namespace base #endif // BASE_MESSAGE_PUMP_ANDROID_H_