diff --git a/gfx/gl/GLContextSkia.cpp b/gfx/gl/GLContextSkia.cpp
--- a/gfx/gl/GLContextSkia.cpp
+++ b/gfx/gl/GLContextSkia.cpp
@@ -303,39 +303,47 @@ const GLubyte* glGetString_mozilla(GrGLe
     if (name == LOCAL_GL_VERSION) {
         if (sGLContext.get()->IsGLES2()) {
             return reinterpret_cast<const GLubyte*>("OpenGL ES 2.0");
         } else {
             return reinterpret_cast<const GLubyte*>("2.0");
         }
     } else if (name == LOCAL_GL_EXTENSIONS) {
         // Only expose the bare minimum extensions we want to support to ensure a functional Ganesh
         // as GLContext only exposes certain extensions
         static bool extensionsStringBuilt = false;
-        static char extensionsString[120];
+        static char extensionsString[256];
 
         if (!extensionsStringBuilt) {
             if (sGLContext.get()->IsExtensionSupported(GLContext::EXT_texture_format_BGRA8888)) {
                 strcpy(extensionsString, "GL_EXT_texture_format_BGRA8888 ");
             }
 
             if (sGLContext.get()->IsExtensionSupported(GLContext::OES_packed_depth_stencil)) {
                 strcat(extensionsString, "GL_OES_packed_depth_stencil ");
             }
 
             if (sGLContext.get()->IsExtensionSupported(GLContext::EXT_packed_depth_stencil)) {
                 strcat(extensionsString, "GL_EXT_packed_depth_stencil ");
             }
 
             if (sGLContext.get()->IsExtensionSupported(GLContext::OES_rgb8_rgba8)) {
                 strcat(extensionsString, "GL_OES_rgb8_rgba8 ");
             }
 
+            if (sGLContext.get()->IsExtensionSupported(GLContext::EXT_bgra)) {
+                strcat(extensionsString, "GL_EXT_bgra ");
+            }
+
+            if (sGLContext.get()->IsExtensionSupported(GLContext::EXT_read_format_bgra)) {
+                strcat(extensionsString, "GL_EXT_read_format_bgra ");
+            }
+
             extensionsStringBuilt = true;
         }
 
         return reinterpret_cast<const GLubyte*>(extensionsString);
 
     } else if (name == LOCAL_GL_SHADING_LANGUAGE_VERSION) {
         if (sGLContext.get()->IsGLES2()) {
             return reinterpret_cast<const GLubyte*>("OpenGL ES GLSL ES 1.0");
         } else {
             return reinterpret_cast<const GLubyte*>("1.10");
diff --git a/gfx/skia/src/gpu/gl/GrGpuGL.cpp b/gfx/skia/src/gpu/gl/GrGpuGL.cpp
--- a/gfx/skia/src/gpu/gl/GrGpuGL.cpp
+++ b/gfx/skia/src/gpu/gl/GrGpuGL.cpp
@@ -1,18 +1,18 @@
 /*
  * Copyright 2011 Google Inc.
  *
  * Use of this source code is governed by a BSD-style license that can be
  * found in the LICENSE file.
  */
 
-
+#include <algorithm>
 #include "GrGpuGL.h"
 #include "GrGLStencilBuffer.h"
 #include "GrGLPath.h"
 #include "GrGLShaderBuilder.h"
 #include "GrTemplates.h"
 #include "GrTypes.h"
 #include "SkTemplates.h"
 
 static const GrGLuint GR_MAX_GLUINT = ~0U;
 static const GrGLint  GR_INVAL_GLINT = ~0;
@@ -1381,29 +1381,67 @@ bool GrGpuGL::readPixelsWillPayForYFlip(
     // Note the rowBytes might be tight to the passed in data, but if data
     // gets clipped in x to the target the rowBytes will no longer be tight.
     if (left >= 0 && (left + width) < renderTarget->width()) {
            return 0 == rowBytes ||
                   GrBytesPerPixel(config) * width == rowBytes;
     } else {
         return false;
     }
 }
 
+static void swizzleRow(void* buffer, int byteLen) {
+    uint8_t* src = (uint8_t*)buffer;
+    uint8_t* end = src + byteLen;
+
+    GrAssert((end - src) % 4 == 0);
+
+    for (; src != end; src += 4) {
+        std::swap(src[0], src[2]);
+    }
+}
+
+bool GrGpuGL::canReadBGRA() const
+{
+    if (kDesktop_GrGLBinding == this->glBinding() ||
+        this->hasExtension("GL_EXT_bgra"))
+        return true;
+
+    if (this->hasExtension("GL_EXT_read_format_bgra")) {
+        GrGLint readFormat = 0;
+        GrGLint readType = 0;
+
+        GL_CALL(GetIntegerv(GR_GL_IMPLEMENTATION_COLOR_READ_FORMAT, &readFormat));
+        GL_CALL(GetIntegerv(GR_GL_IMPLEMENTATION_COLOR_READ_TYPE, &readType));
+
+        return readFormat == GR_GL_BGRA && readType == GR_GL_UNSIGNED_BYTE;
+    }
+
+    return false;
+}
+
 bool GrGpuGL::onReadPixels(GrRenderTarget* target,
                            int left, int top,
                            int width, int height,
                            GrPixelConfig config,
                            void* buffer,
                            size_t rowBytes) {
     GrGLenum format;
     GrGLenum type;
     bool flipY = kBottomLeft_GrSurfaceOrigin == target->origin();
+    bool needSwizzle = false;
+
+    if (kBGRA_8888_GrPixelConfig == config && !this->canReadBGRA()) {
+        // Read RGBA and swizzle after
+        config = kRGBA_8888_GrPixelConfig;
+        needSwizzle = true;
+    }
+
     if (!this->configToGLFormats(config, false, NULL, &format, &type)) {
         return false;
     }
     size_t bpp = GrBytesPerPixel(config);
     if (!adjust_pixel_ops_params(target->width(), target->height(), bpp,
                                  &left, &top, &width, &height,
                                  const_cast<const void**>(&buffer),
                                  &rowBytes)) {
         return false;
     }
@@ -1478,35 +1516,46 @@ bool GrGpuGL::onReadPixels(GrRenderTarge
             scratch.reset(tightRowBytes);
             void* tmpRow = scratch.get();
             // flip y in-place by rows
             const int halfY = height >> 1;
             char* top = reinterpret_cast<char*>(buffer);
             char* bottom = top + (height - 1) * rowBytes;
             for (int y = 0; y < halfY; y++) {
                 memcpy(tmpRow, top, tightRowBytes);
                 memcpy(top, bottom, tightRowBytes);
                 memcpy(bottom, tmpRow, tightRowBytes);
+
+                if (needSwizzle) {
+                    swizzleRow(top, tightRowBytes);
+                    swizzleRow(bottom, tightRowBytes);
+                }
+
                 top += rowBytes;
                 bottom -= rowBytes;
             }
         }
     } else {
-        GrAssert(readDst != buffer);        GrAssert(rowBytes != tightRowBytes);
+        GrAssert(readDst != buffer);
+        GrAssert(rowBytes != tightRowBytes);
         // copy from readDst to buffer while flipping y
         // const int halfY = height >> 1;
         const char* src = reinterpret_cast<const char*>(readDst);
         char* dst = reinterpret_cast<char*>(buffer);
         if (flipY) {
             dst += (height-1) * rowBytes;
         }
         for (int y = 0; y < height; y++) {
             memcpy(dst, src, tightRowBytes);
+            if (needSwizzle) {
+                swizzleRow(dst, tightRowBytes);
+            }
+
             src += readDstRowBytes;
             if (!flipY) {
                 dst += rowBytes;
             } else {
                 dst -= rowBytes;
             }
         }
     }
     return true;
 }
diff --git a/gfx/skia/src/gpu/gl/GrGpuGL.h b/gfx/skia/src/gpu/gl/GrGpuGL.h
--- a/gfx/skia/src/gpu/gl/GrGpuGL.h
+++ b/gfx/skia/src/gpu/gl/GrGpuGL.h
@@ -243,20 +243,22 @@ private:
                        GrPixelConfig dataConfig,
                        const void* data,
                        size_t rowBytes);
 
     bool createRenderTargetObjects(int width, int height,
                                    GrGLuint texID,
                                    GrGLRenderTarget::Desc* desc);
 
     void fillInConfigRenderableTable();
 
+    bool canReadBGRA() const;
+
     GrGLContext fGLContext;
 
     // GL program-related state
     ProgramCache*               fProgramCache;
     SkAutoTUnref<GrGLProgram>   fCurrentProgram;
 
     ///////////////////////////////////////////////////////////////////////////
     ///@name Caching of GL State
     ///@{
     int                         fHWActiveTextureUnitIdx;