/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_NV3DVUTILS_H #define GFX_NV3DVUTILS_H #include "Layers.h" #include <windows.h> #include <d3d9.h> namespace mozilla { namespace layers { #define FIREFOX_3DV_APP_HANDLE 0xECB992B6 enum Nv_Stereo_Mode { NV_STEREO_MODE_LEFT_RIGHT = 0, NV_STEREO_MODE_RIGHT_LEFT = 1, NV_STEREO_MODE_TOP_BOTTOM = 2, NV_STEREO_MODE_BOTTOM_TOP = 3, NV_STEREO_MODE_MONO = 4, NV_STEREO_MODE_LAST = 5 }; class INv3DVStreaming : public IUnknown { public: virtual bool Nv3DVInitialize() = 0; virtual bool Nv3DVRelease() = 0; virtual bool Nv3DVSetDevice(IUnknown* pDevice) = 0; virtual bool Nv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle) = 0; virtual bool Nv3DVMetaData(DWORD dwWidth, DWORD dwHeight, HANDLE hSrcLuma, HANDLE hDst) = 0; }; /* * Nv3DVUtils class */ class Nv3DVUtils { public: Nv3DVUtils(); ~Nv3DVUtils(); /* * Initializes the Nv3DVUtils object. */ void Initialize(); /* * Release any resources if needed * */ void UnInitialize(); /* * Sets the device info, along with any other initialization that is needed after device creation * Pass the D3D9 device pointer is an IUnknown input argument */ void SetDeviceInfo(IUnknown *devUnknown); /* * Send Stereo Control Information. Used mainly to re-route * calls from ImageLayerD3D9 to the 3DV COM object */ void SendNv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle); /* * Send Stereo Metadata. Used mainly to re-route calls * from ImageLayerD3D9 to the 3DV COM object */ void SendNv3DVMetaData(unsigned int dwWidth, unsigned int dwHeight, HANDLE hSrcLuma, HANDLE hDst); private: /* Nv3DVStreaming interface pointer */ RefPtr<INv3DVStreaming> m3DVStreaming; }; } // namespace layers } // namespace mozilla #endif /* GFX_NV3DVUTILS_H */