/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_CANVASCLIENT_H #define MOZILLA_GFX_CANVASCLIENT_H #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/Attributes.h" // for override #include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed #include "mozilla/layers/CompositableClient.h" // for CompositableClient #include "mozilla/layers/CompositorTypes.h" // for TextureInfo, etc #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #include "mozilla/layers/PersistentBufferProvider.h" // Fix X11 header brain damage that conflicts with MaybeOneOf::None #undef None #include "mozilla/MaybeOneOf.h" #include "mozilla/mozalloc.h" // for operator delete #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Types.h" // for SurfaceFormat namespace mozilla { namespace layers { class AsyncCanvasRenderer; class ClientCanvasLayer; class CompositableForwarder; class ShadowableLayer; class SharedSurfaceTextureClient; /** * Compositable client for 2d and webgl canvas. */ class CanvasClient : public CompositableClient { public: typedef MaybeOneOf Renderer; /** * Creates, configures, and returns a new canvas client. If necessary, a * message will be sent to the compositor to create a corresponding image * host. */ enum CanvasClientType { CanvasClientSurface, CanvasClientGLContext, CanvasClientTypeShSurf, CanvasClientAsync, // webgl on workers }; static already_AddRefed CreateCanvasClient(CanvasClientType aType, CompositableForwarder* aFwd, TextureFlags aFlags); CanvasClient(CompositableForwarder* aFwd, TextureFlags aFlags) : CompositableClient(aFwd, aFlags) , mFrameID(0) { mTextureFlags = aFlags; } virtual ~CanvasClient() {} virtual void Clear() {}; virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) = 0; virtual bool AddTextureClient(TextureClient* aTexture) override { ++mFrameID; return CompositableClient::AddTextureClient(aTexture); } virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) {} virtual void UpdateFromTexture(TextureClient* aTexture) {} virtual void Updated() { } protected: int32_t mFrameID; }; // Used for 2D canvases and WebGL canvas on non-GL systems where readback is requried. class CanvasClient2D : public CanvasClient { public: CanvasClient2D(CompositableForwarder* aLayerForwarder, TextureFlags aFlags) : CanvasClient(aLayerForwarder, aFlags) { } TextureInfo GetTextureInfo() const override { return TextureInfo(CompositableType::IMAGE, mTextureFlags); } virtual void Clear() override { mBackBuffer = mFrontBuffer = nullptr; } virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override; virtual void UpdateFromTexture(TextureClient* aBuffer) override; virtual bool AddTextureClient(TextureClient* aTexture) override { return CanvasClient::AddTextureClient(aTexture); } virtual void OnDetach() override { mBackBuffer = mFrontBuffer = nullptr; } private: already_AddRefed CreateTextureClientForCanvas(gfx::SurfaceFormat aFormat, gfx::IntSize aSize, TextureFlags aFlags, ClientCanvasLayer* aLayer); RefPtr mBackBuffer; RefPtr mFrontBuffer; // We store this texture separately to make sure it is not written into // in Update() if for some silly reason we end up alternating between // UpdateFromTexture and Update. // This code is begging for a cleanup. The situation described above should // not be made possible. RefPtr mBufferProviderTexture; }; // Used for GL canvases where we don't need to do any readback, i.e., with a // GL backend. class CanvasClientSharedSurface : public CanvasClient { private: RefPtr mShSurfClient; RefPtr mReadbackClient; RefPtr mFront; RefPtr mNewFront; void ClearSurfaces(); public: CanvasClientSharedSurface(CompositableForwarder* aLayerForwarder, TextureFlags aFlags); ~CanvasClientSharedSurface(); virtual TextureInfo GetTextureInfo() const override { return TextureInfo(CompositableType::IMAGE); } virtual void Clear() override { ClearSurfaces(); } virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override; void UpdateRenderer(gfx::IntSize aSize, Renderer& aRenderer); virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override; virtual void Updated() override; virtual void OnDetach() override; }; /** * Used for OMT uploads using the image bridge protocol. * Actual CanvasClient is on the ImageBridgeChild thread, so we * only forward its AsyncID here */ class CanvasClientBridge final : public CanvasClient { public: CanvasClientBridge(CompositableForwarder* aLayerForwarder, TextureFlags aFlags) : CanvasClient(aLayerForwarder, aFlags) , mAsyncID(0) , mLayer(nullptr) { } TextureInfo GetTextureInfo() const override { return TextureInfo(CompositableType::IMAGE); } virtual void Update(gfx::IntSize aSize, ClientCanvasLayer* aLayer) override { } virtual void UpdateAsync(AsyncCanvasRenderer* aRenderer) override; void SetLayer(ShadowableLayer* aLayer) { mLayer = aLayer; } protected: uint64_t mAsyncID; ShadowableLayer* mLayer; }; } // namespace layers } // namespace mozilla #endif