// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DisplayGLX.h: GLX implementation of egl::Display #ifndef LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_ #define LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_ #include #include #include "common/Optional.h" #include "libANGLE/renderer/gl/DisplayGL.h" #include "libANGLE/renderer/gl/glx/FunctionsGLX.h" namespace rx { class FunctionsGLX; // State-tracking data for the swap control to allow DisplayGLX to remember per // drawable information for swap control. struct SwapControlData { SwapControlData(); // Set by the drawable int targetSwapInterval; // DisplayGLX-side state-tracking int maxSwapInterval; int currentSwapInterval; }; class DisplayGLX : public DisplayGL { public: DisplayGLX(); ~DisplayGLX() override; egl::Error initialize(egl::Display *display) override; void terminate() override; SurfaceImpl *createWindowSurface(const egl::SurfaceState &state, const egl::Config *configuration, EGLNativeWindowType window, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferSurface(const egl::SurfaceState &state, const egl::Config *configuration, const egl::AttributeMap &attribs) override; SurfaceImpl *createPbufferFromClientBuffer(const egl::SurfaceState &state, const egl::Config *configuration, EGLClientBuffer shareHandle, const egl::AttributeMap &attribs) override; SurfaceImpl *createPixmapSurface(const egl::SurfaceState &state, const egl::Config *configuration, NativePixmapType nativePixmap, const egl::AttributeMap &attribs) override; egl::ConfigSet generateConfigs() override; bool testDeviceLost() override; egl::Error restoreLostDevice() override; bool isValidNativeWindow(EGLNativeWindowType window) const override; egl::Error getDevice(DeviceImpl **device) override; std::string getVendorString() const override; egl::Error waitClient() const override; egl::Error waitNative(EGLint engine, egl::Surface *drawSurface, egl::Surface *readSurface) const override; egl::Error getDriverVersion(std::string *version) const override; // Synchronizes with the X server, if the display has been opened by ANGLE. // Calling this is required at the end of every functions that does buffered // X calls (not for glX calls) otherwise there might be race conditions // between the application's display and ANGLE's one. void syncXCommands() const; // Depending on the supported GLX extension, swap interval can be set // globally or per drawable. This function will make sure the drawable's // swap interval is the one required so that the subsequent swapBuffers // acts as expected. void setSwapInterval(glx::Drawable drawable, SwapControlData *data); bool isValidWindowVisualId(unsigned long visualId) const; private: const FunctionsGL *getFunctionsGL() const override; egl::Error initializeContext(glx::FBConfig config, const egl::AttributeMap &eglAttributes, glx::Context *context); void generateExtensions(egl::DisplayExtensions *outExtensions) const override; void generateCaps(egl::Caps *outCaps) const override; int getGLXFBConfigAttrib(glx::FBConfig config, int attrib) const; egl::Error createContextAttribs(glx::FBConfig, const Optional &version, int profileMask, glx::Context *context) const; egl::Error getNVIDIADriverVersion(std::string *version) const; FunctionsGL *mFunctionsGL; std::map configIdToGLXConfig; EGLint mRequestedVisual; glx::FBConfig mContextConfig; glx::Context mContext; // A pbuffer the context is current on during ANGLE initialization glx::Pbuffer mDummyPbuffer; bool mUsesNewXDisplay; bool mIsMesa; bool mHasMultisample; bool mHasARBCreateContext; bool mHasARBCreateContextProfile; bool mHasARBCreateContextRobustness; bool mHasEXTCreateContextES2Profile; enum class SwapControl { Absent, EXT, Mesa, SGI, }; SwapControl mSwapControl; int mMinSwapInterval; int mMaxSwapInterval; int mCurrentSwapInterval; FunctionsGLX mGLX; Display *mXDisplay; egl::Display *mEGLDisplay; }; } #endif // LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_