// // Copyright (c) 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // SurfaceEGL.h: common interface for EGL surfaces #ifndef LIBANGLE_RENDERER_GL_EGL_SURFACEEGL_H_ #define LIBANGLE_RENDERER_GL_EGL_SURFACEEGL_H_ #include #include "libANGLE/renderer/gl/SurfaceGL.h" #include "libANGLE/renderer/gl/egl/FunctionsEGL.h" namespace rx { class SurfaceEGL : public SurfaceGL { public: SurfaceEGL(const egl::SurfaceState &state, const FunctionsEGL *egl, EGLConfig config, const std::vector &attribList, EGLContext context, RendererGL *renderer); ~SurfaceEGL() override; egl::Error makeCurrent() override; egl::Error swap() override; egl::Error postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) override; egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override; egl::Error bindTexImage(gl::Texture *texture, EGLint buffer) override; egl::Error releaseTexImage(EGLint buffer) override; void setSwapInterval(EGLint interval) override; EGLint getWidth() const override; EGLint getHeight() const override; EGLint isPostSubBufferSupported() const override; EGLint getSwapBehavior() const override; protected: const FunctionsEGL *mEGL; EGLConfig mConfig; std::vector mAttribList; EGLSurface mSurface; private: EGLContext mContext; }; } // namespace rx #endif // LIBANGLE_RENDERER_GL_EGL_SURFACEEGL_H_