// // Copyright (c) 2015 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Version.h: Encapsulation of a GL version. #ifndef LIBANGLE_VERSION_H_ #define LIBANGLE_VERSION_H_ #include <angle_gl.h> namespace gl { struct Version { Version(); Version(GLuint major, GLuint minor); GLuint major; GLuint minor; }; bool operator==(const Version &a, const Version &b); bool operator!=(const Version &a, const Version &b); bool operator>=(const Version &a, const Version &b); bool operator<(const Version &a, const Version &b); } #include "Version.inl" #endif // LIBANGLE_VERSION_H_