<!DOCTYPE HTML> <html> <head> <title>Test AudioBufferSourceNode when start() is not called</title> <script type="text/javascript" src="/tests/SimpleTest/SimpleTest.js"></script> <script type="text/javascript" src="webaudio.js"></script> <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" /> </head> <body> <pre id="test"> <script class="testbody" type="text/javascript"> var gTest = { length: 2048, numberOfChannels: 1, createGraph: function(context) { var buffer = context.createBuffer(1, 2048, context.sampleRate); var data = buffer.getChannelData(0); for (var i = 0; i < data.length; ++i) { data[i] = (i%100)/100 - 0.5; } var source = context.createBufferSource(); source.buffer = buffer; return source; }, }; runTest(); </script> </pre> </body> </html>