/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=99: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef include_dom_ipc_VideoDecoderManagerParent_h #define include_dom_ipc_VideoDecoderManagerParent_h #include "mozilla/dom/PVideoDecoderManagerParent.h" namespace mozilla { namespace dom { class VideoDecoderManagerParent final : public PVideoDecoderManagerParent { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoDecoderManagerParent) static bool CreateForContent(Endpoint&& aEndpoint); // Can be called from any thread SurfaceDescriptorGPUVideo StoreImage(layers::Image* aImage, layers::TextureClient* aTexture); static void StartupThreads(); static void ShutdownThreads(); static void ShutdownVideoBridge(); bool OnManagerThread(); protected: PVideoDecoderParent* AllocPVideoDecoderParent() override; bool DeallocPVideoDecoderParent(PVideoDecoderParent* actor) override; bool RecvReadback(const SurfaceDescriptorGPUVideo& aSD, SurfaceDescriptor* aResult) override; bool RecvDeallocateSurfaceDescriptorGPUVideo(const SurfaceDescriptorGPUVideo& aSD) override; void ActorDestroy(mozilla::ipc::IProtocol::ActorDestroyReason) override {} void DeallocPVideoDecoderManagerParent() override; private: VideoDecoderManagerParent(); ~VideoDecoderManagerParent(); void Open(Endpoint&& aEndpoint); std::map> mImageMap; std::map> mTextureMap; }; } // namespace dom } // namespace mozilla #endif // include_dom_ipc_VideoDecoderManagerParent_h