/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/GamepadButton.h" #include "mozilla/dom/GamepadBinding.h" namespace mozilla { namespace dom { NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton) NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton) NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton) NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY NS_INTERFACE_MAP_ENTRY(nsISupports) NS_INTERFACE_MAP_END NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(GamepadButton, mParent) /* virtual */ JSObject* GamepadButton::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) { return GamepadButtonBinding::Wrap(aCx, this, aGivenProto); } } // namespace dom } // namespace mozilla