<!DOCTYPE HTML> <html> <head> <meta charset="utf-8"> <title>Test for canvas drawWindow</title> <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/SimpleTest.js"></script> <script type="application/javascript" src="chrome://mochikit/content/tests/SimpleTest/WindowSnapshot.js"></script> <script type="application/javascript" src="file_drawWindow_common.js"></script> <link rel="stylesheet" type="text/css" href="chrome://mochikit/content/tests/SimpleTest/test.css"/> <script type="application/javascript"> SimpleTest.waitForExplicitFinish(); window.addEventListener("load", openSourceWindow, false); var sourceWindow; function openSourceWindow(event) { if (event.target != document) { return; } // Add a little bottom padding to the window so that we don't capture the // rounded corners at the bottom, which our GL drawing code on OS X draws // for regular windows. // (The reftest framework doesn't have this problem because it doesn't use // a regular window with a titlebar, so there are no rounded corners.) const WINDOW_INNER_WIDTH = CANVAS_WIDTH; const WINDOW_INNER_HEIGHT = CANVAS_HEIGHT + 10; // Need to open as a toplevel chrome window so that // DRAWWINDOW_USE_WIDGET_LAYERS is honored. sourceWindow = window.open("file_drawWindow_source.html", "", `chrome,width=${WINDOW_INNER_WIDTH},height=${WINDOW_INNER_HEIGHT}`); SimpleTest.waitForFocus(runTests, sourceWindow); } function runTests() { var cxInterfaceWrap = SpecialPowers.wrap(CanvasRenderingContext2D); var flags = cxInterfaceWrap.DRAWWINDOW_USE_WIDGET_LAYERS | cxInterfaceWrap.DRAWWINDOW_DRAW_CARET | cxInterfaceWrap.DRAWWINDOW_DRAW_VIEW; runDrawWindowTests(sourceWindow, flags, true); sourceWindow.close(); SimpleTest.finish(); } </script> </head> <body> <a target="_blank" href="https://bugzilla.mozilla.org/show_bug.cgi?id=">Mozilla Bug </a> </body> </html>