/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * A base class which implements nsIImageLoadingContent and can be * subclassed by various content nodes that want to provide image * loading functionality (eg , , etc). */ #ifndef nsImageLoadingContent_h__ #define nsImageLoadingContent_h__ #include "imgINotificationObserver.h" #include "imgIOnloadBlocker.h" #include "mozilla/CORSMode.h" #include "mozilla/EventStates.h" #include "mozilla/TimeStamp.h" #include "nsCOMPtr.h" #include "nsIImageLoadingContent.h" #include "nsIRequest.h" #include "mozilla/ErrorResult.h" #include "nsIContentPolicy.h" #include "mozilla/dom/BindingDeclarations.h" #include "mozilla/net/ReferrerPolicy.h" class nsIURI; class nsIDocument; class nsPresContext; class nsIContent; class imgRequestProxy; namespace mozilla { class AsyncEventDispatcher; } // namespace mozilla #ifdef LoadImage // Undefine LoadImage to prevent naming conflict with Windows. #undef LoadImage #endif class nsImageLoadingContent : public nsIImageLoadingContent, public imgIOnloadBlocker { template using Maybe = mozilla::Maybe; using Nothing = mozilla::Nothing; using OnNonvisible = mozilla::OnNonvisible; using Visibility = mozilla::Visibility; /* METHODS */ public: nsImageLoadingContent(); virtual ~nsImageLoadingContent(); NS_DECL_IMGINOTIFICATIONOBSERVER NS_DECL_NSIIMAGELOADINGCONTENT NS_DECL_IMGIONLOADBLOCKER // Web IDL binding methods. // Note that the XPCOM SetLoadingEnabled, AddObserver, RemoveObserver, // ForceImageState methods are OK for Web IDL bindings to use as well, // since none of them throw when called via the Web IDL bindings. bool LoadingEnabled() const { return mLoadingEnabled; } int16_t ImageBlockingStatus() const { return mImageBlockingStatus; } already_AddRefed GetRequest(int32_t aRequestType, mozilla::ErrorResult& aError); int32_t GetRequestType(imgIRequest* aRequest, mozilla::ErrorResult& aError); already_AddRefed GetCurrentURI(mozilla::ErrorResult& aError); void ForceReload(const mozilla::dom::Optional& aNotify, mozilla::ErrorResult& aError); // XPCOM [optional] syntax helper nsresult ForceReload(bool aNotify = true) { return ForceReload(aNotify, 1); } protected: enum ImageLoadType { // Most normal image loads eImageLoadType_Normal, // From a or context. Affects type given to content // policy. eImageLoadType_Imageset }; /** * LoadImage is called by subclasses when the appropriate * attributes (eg 'src' for tags) change. The string passed * in is the new uri string; this consolidates the code for getting * the charset, constructing URI objects, and any other incidentals * into this superclass. * * @param aNewURI the URI spec to be loaded (may be a relative URI) * @param aForce If true, make sure to load the URI. If false, only * load if the URI is different from the currently loaded URI. * @param aNotify If true, nsIDocumentObserver state change notifications * will be sent as needed. * @param aImageLoadType The ImageLoadType for this request */ nsresult LoadImage(const nsAString& aNewURI, bool aForce, bool aNotify, ImageLoadType aImageLoadType); /** * ImageState is called by subclasses that are computing their content state. * The return value will have the NS_EVENT_STATE_BROKEN, * NS_EVENT_STATE_USERDISABLED, and NS_EVENT_STATE_SUPPRESSED bits set as * needed. Note that this state assumes that this node is "trying" to be an * image (so for example complete lack of attempt to load an image will lead * to NS_EVENT_STATE_BROKEN being set). Subclasses that are not "trying" to * be an image (eg an HTML of type other than "image") should just * not call this method when computing their intrinsic state. */ mozilla::EventStates ImageState() const; /** * LoadImage is called by subclasses when the appropriate * attributes (eg 'src' for tags) change. If callers have an * URI object already available, they should use this method. * * @param aNewURI the URI to be loaded * @param aForce If true, make sure to load the URI. If false, only * load if the URI is different from the currently loaded URI. * @param aNotify If true, nsIDocumentObserver state change notifications * will be sent as needed. * @param aImageLoadType The ImageLoadType for this request * @param aLoadStart If true, dispatch "loadstart" event. * @param aDocument Optional parameter giving the document this node is in. * This is purely a performance optimization. * @param aLoadFlags Optional parameter specifying load flags to use for * the image load */ nsresult LoadImage(nsIURI* aNewURI, bool aForce, bool aNotify, ImageLoadType aImageLoadType, bool aLoadStart = true, nsIDocument* aDocument = nullptr, nsLoadFlags aLoadFlags = nsIRequest::LOAD_NORMAL); /** * helpers to get the document for this content (from the nodeinfo * and such). Not named GetOwnerDoc/GetCurrentDoc to prevent ambiguous * method names in subclasses * * @return the document we belong to */ nsIDocument* GetOurOwnerDoc(); nsIDocument* GetOurCurrentDoc(); /** * Helper function to get the frame associated with this content. Not named * GetPrimaryFrame to prevent ambiguous method names in subclasses. * * @return The frame which we belong to, or nullptr if it doesn't exist. */ nsIFrame* GetOurPrimaryFrame(); /** * Helper function to get the PresContext associated with this content's * frame. Not named GetPresContext to prevent ambiguous method names in * subclasses. * * @return The nsPresContext associated with our frame, or nullptr if either * the frame doesn't exist, or the frame's prescontext doesn't exist. */ nsPresContext* GetFramePresContext(); /** * CancelImageRequests is called by subclasses when they want to * cancel all image requests (for example when the subclass is * somehow not an image anymore). */ void CancelImageRequests(bool aNotify); /** * UseAsPrimaryRequest is called by subclasses when they have an existing * imgRequestProxy that they want this nsImageLoadingContent to use. This may * effectively be called instead of LoadImage or LoadImageWithChannel. * If aNotify is true, this method will notify on state changes. */ nsresult UseAsPrimaryRequest(imgRequestProxy* aRequest, bool aNotify, ImageLoadType aImageLoadType); /** * Derived classes of nsImageLoadingContent MUST call * DestroyImageLoadingContent from their destructor, or earlier. It * does things that cannot be done in ~nsImageLoadingContent because * they rely on being able to QueryInterface to other derived classes, * which cannot happen once the derived class destructor has started * calling the base class destructors. */ void DestroyImageLoadingContent(); void ClearBrokenState() { mBroken = false; } /** * Returns the CORS mode that will be used for all future image loads. The * default implementation returns CORS_NONE unconditionally. */ virtual mozilla::CORSMode GetCORSMode(); virtual mozilla::net::ReferrerPolicy GetImageReferrerPolicy(); // Subclasses are *required* to call BindToTree/UnbindFromTree. void BindToTree(nsIDocument* aDocument, nsIContent* aParent, nsIContent* aBindingParent, bool aCompileEventHandlers); void UnbindFromTree(bool aDeep, bool aNullParent); nsresult OnLoadComplete(imgIRequest* aRequest, nsresult aStatus); void OnUnlockedDraw(); nsresult OnImageIsAnimated(imgIRequest *aRequest); // The nsContentPolicyType we would use for this ImageLoadType static nsContentPolicyType PolicyTypeForLoad(ImageLoadType aImageLoadType); void AsyncEventRunning(mozilla::AsyncEventDispatcher* aEvent); private: /** * Struct used to manage the image observers. */ struct ImageObserver { explicit ImageObserver(imgINotificationObserver* aObserver); ~ImageObserver(); nsCOMPtr mObserver; ImageObserver* mNext; }; /** * Struct to report state changes */ struct AutoStateChanger { AutoStateChanger(nsImageLoadingContent* aImageContent, bool aNotify) : mImageContent(aImageContent), mNotify(aNotify) { mImageContent->mStateChangerDepth++; } ~AutoStateChanger() { mImageContent->mStateChangerDepth--; mImageContent->UpdateImageState(mNotify); } nsImageLoadingContent* mImageContent; bool mNotify; }; friend struct AutoStateChanger; /** * UpdateImageState recomputes the current state of this image loading * content and updates what ImageState() returns accordingly. It will also * fire a ContentStatesChanged() notification as needed if aNotify is true. */ void UpdateImageState(bool aNotify); /** * Method to fire an event once we know what's going on with the image load. * * @param aEventType "loadstart", "loadend", "load", or "error" depending on * how things went * @param aIsCancelable true if event is cancelable. */ nsresult FireEvent(const nsAString& aEventType, bool aIsCancelable = false); /** * Method to cancel and null-out pending event if they exist. */ void CancelPendingEvent(); RefPtr mPendingEvent; protected: /** * Method to create an nsIURI object from the given string (will * handle getting the right charset, base, etc). You MUST pass in a * non-null document to this function. * * @param aSpec the string spec (from an HTML attribute, eg) * @param aDocument the document we belong to * @return the URI we want to be loading */ nsresult StringToURI(const nsAString& aSpec, nsIDocument* aDocument, nsIURI** aURI); void CreateStaticImageClone(nsImageLoadingContent* aDest) const; /** * Prepare and returns a reference to the "next request". If there's already * a _usable_ current request (one with SIZE_AVAILABLE), this request is * "pending" until it becomes usable. Otherwise, this becomes the current * request. * * @param aImageLoadType The ImageLoadType for this request */ RefPtr& PrepareNextRequest(ImageLoadType aImageLoadType); /** * Called when we would normally call PrepareNextRequest(), but the request was * blocked. */ void SetBlockedRequest(nsIURI* aURI, int16_t aContentDecision); /** * Returns a COMPtr reference to the current/pending image requests, cleaning * up and canceling anything that was there before. Note that if you just want * to get rid of one of the requests, you should call * Clear*Request(NS_BINDING_ABORTED) instead, since it passes a more appropriate * aReason than Prepare*Request() does (NS_ERROR_IMAGE_SRC_CHANGED). * * @param aImageLoadType The ImageLoadType for this request */ RefPtr& PrepareCurrentRequest(ImageLoadType aImageLoadType); RefPtr& PreparePendingRequest(ImageLoadType aImageLoadType); /** * Switch our pending request to be our current request. * mPendingRequest must be non-null! */ void MakePendingRequestCurrent(); /** * Cancels and nulls-out the "current" and "pending" requests if they exist. * * @param aNonvisibleAction An action to take if the image is no longer * visible as a result; see |UntrackImage|. */ void ClearCurrentRequest(nsresult aReason, const Maybe& aNonvisibleAction = Nothing()); void ClearPendingRequest(nsresult aReason, const Maybe& aNonvisibleAction = Nothing()); /** * Retrieve a pointer to the 'registered with the refresh driver' flag for * which a particular image request corresponds. * * @returns A pointer to the boolean flag for a given image request, or * |nullptr| if the request is not either |mPendingRequest| or * |mCurrentRequest|. */ bool* GetRegisteredFlagForRequest(imgIRequest* aRequest); /** * Reset animation of the current request if |mNewRequestsWillNeedAnimationReset| * was true when the request was prepared. */ void ResetAnimationIfNeeded(); /** * Static helper method to tell us if we have the size of a request. The * image may be null. */ static bool HaveSize(imgIRequest *aImage); /** * Adds/Removes a given imgIRequest from our document's tracker. * * No-op if aImage is null. * * @param aFrame If called from FrameCreated the frame passed to FrameCreated. * This is our frame, but at the time of the FrameCreated call * our primary frame pointer hasn't been set yet, so this is * only way to get our frame. * * @param aNonvisibleAction A requested action if the frame has become * nonvisible. If Nothing(), no action is * requested. If DISCARD_IMAGES is specified, the * frame is requested to ask any images it's * associated with to discard their surfaces if * possible. */ void TrackImage(imgIRequest* aImage, nsIFrame* aFrame = nullptr); void UntrackImage(imgIRequest* aImage, const Maybe& aNonvisibleAction = Nothing()); /* MEMBERS */ RefPtr mCurrentRequest; RefPtr mPendingRequest; uint32_t mCurrentRequestFlags; uint32_t mPendingRequestFlags; enum { // Set if the request needs ResetAnimation called on it. REQUEST_NEEDS_ANIMATION_RESET = 0x00000001U, // Set if the request is blocking onload. REQUEST_BLOCKS_ONLOAD = 0x00000002U, // Set if the request is currently tracked with the document. REQUEST_IS_TRACKED = 0x00000004U, // Set if this is an imageset request, such as from or // REQUEST_IS_IMAGESET = 0x00000008U }; // If the image was blocked or if there was an error loading, it's nice to // still keep track of what the URI was despite not having an imgIRequest. // We only maintain this in those situations (in the common case, this is // always null). nsCOMPtr mCurrentURI; private: /** * Typically we will have only one observer (our frame in the screen * prescontext), so we want to only make space for one and to * heap-allocate anything past that (saves memory and malloc churn * in the common case). The storage is a linked list, we just * happen to actually hold the first observer instead of a pointer * to it. */ ImageObserver mObserverList; /** * When mIsImageStateForced is true, this holds the ImageState that we'll * return in ImageState(). */ mozilla::EventStates mForcedImageState; mozilla::TimeStamp mMostRecentRequestChange; int16_t mImageBlockingStatus; bool mLoadingEnabled : 1; /** * When true, we return mForcedImageState from ImageState(). */ bool mIsImageStateForced : 1; /** * The state we had the last time we checked whether we needed to notify the * document of a state change. These are maintained by UpdateImageState. */ bool mLoading : 1; bool mBroken : 1; bool mUserDisabled : 1; bool mSuppressed : 1; protected: /** * A hack to get animations to reset, see bug 594771. On requests * that originate from setting .src, we mark them for needing their animation * reset when they are ready. mNewRequestsWillNeedAnimationReset is set to * true while preparing such requests (as a hack around needing to change an * interface), and the other two booleans store which of the current * and pending requests are of the sort that need their animation restarted. */ bool mNewRequestsWillNeedAnimationReset : 1; private: /* The number of nested AutoStateChangers currently tracking our state. */ uint8_t mStateChangerDepth; // Flags to indicate whether each of the current and pending requests are // registered with the refresh driver. bool mCurrentRequestRegistered; bool mPendingRequestRegistered; // True when FrameCreate has been called but FrameDestroy has not. bool mFrameCreateCalled; }; #endif // nsImageLoadingContent_h__