/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_Pose_h #define mozilla_dom_Pose_h #include "nsWrapperCache.h" namespace mozilla { namespace dom { class Pose : public nsWrapperCache { public: explicit Pose(nsISupports* aParent); NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(Pose) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(Pose) nsISupports* GetParentObject() const; virtual void GetPosition(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; virtual void GetLinearVelocity(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; virtual void GetLinearAcceleration(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; virtual void GetOrientation(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; virtual void GetAngularVelocity(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; virtual void GetAngularAcceleration(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetval, ErrorResult& aRv) = 0; protected: virtual ~Pose(); void SetFloat32Array(JSContext* aJSContext, JS::MutableHandle<JSObject*> aRetVal, JS::Heap<JSObject*>& aObj, float* aVal, uint32_t sizeOfVal, bool bCreate, ErrorResult& aRv); nsCOMPtr<nsISupports> mParent; JS::Heap<JSObject*> mPosition; JS::Heap<JSObject*> mLinearVelocity; JS::Heap<JSObject*> mLinearAcceleration; JS::Heap<JSObject*> mOrientation; JS::Heap<JSObject*> mAngularVelocity; JS::Heap<JSObject*> mAngularAcceleration; }; } // namespace dom } // namespace mozilla #endif // mozilla_dom_Pose_h