From 71137783ac6927bd0dc02fce1d6e61e6ec027753 Mon Sep 17 00:00:00 2001 From: win7-7 Date: Fri, 8 May 2020 15:20:01 +0300 Subject: Issue #1355 - Store the dirty rect on the display list builder rather than passing it as a parameter to BuildDisplayList Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp --- layout/tables/nsTableRowFrame.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'layout/tables/nsTableRowFrame.cpp') diff --git a/layout/tables/nsTableRowFrame.cpp b/layout/tables/nsTableRowFrame.cpp index 02b85a141..685f4fdea 100644 --- a/layout/tables/nsTableRowFrame.cpp +++ b/layout/tables/nsTableRowFrame.cpp @@ -551,10 +551,9 @@ nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput) void nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, - const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, aDirtyRect, aLists); + nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists); } nsIFrame::LogicalSides -- cgit v1.2.3 From d3d3aad6e52397334844ed80f8db650174937854 Mon Sep 17 00:00:00 2001 From: win7-7 Date: Fri, 8 May 2020 01:21:41 +0300 Subject: Issue #1355 - Better way to create display items for column backgrounds Part 1: Remove current table item, as it's never set. Part 2: Get rid of generic table painting code, and handle each class separately. Part 4: Hoist outline skipping into col(group) frame code. Part 5: Skip box-shadow for table column and column groups. Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents. Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop. Part 8: Create column and column group background display items as part of the cell's BuildDisplayList. Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame. Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position. Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly. --- layout/tables/nsTableRowFrame.cpp | 57 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 56 insertions(+), 1 deletion(-) (limited to 'layout/tables/nsTableRowFrame.cpp') diff --git a/layout/tables/nsTableRowFrame.cpp b/layout/tables/nsTableRowFrame.cpp index 685f4fdea..18f11f876 100644 --- a/layout/tables/nsTableRowFrame.cpp +++ b/layout/tables/nsTableRowFrame.cpp @@ -549,11 +549,66 @@ nsTableRowFrame::CalcBSize(const ReflowInput& aReflowInput) return GetInitialBSize(); } +void nsTableRowFrame::PaintCellBackgroundsForFrame( + nsIFrame* aFrame, nsDisplayListBuilder* aBuilder, + const nsDisplayListSet& aLists, const nsPoint& aOffset) { + // Compute background rect by iterating all cell frame. + const nsPoint toReferenceFrame = aBuilder->ToReferenceFrame(aFrame); + for (nsTableCellFrame* cell = GetFirstCell(); cell; + cell = cell->GetNextCell()) { + if (!cell->ShouldPaintBackground(aBuilder)) { + continue; + } + + auto cellRect = + cell->GetRectRelativeToSelf() + cell->GetNormalPosition() + aOffset; + if (!aBuilder->GetDirtyRect().Intersects(cellRect)) { + continue; + } + cellRect += toReferenceFrame; + nsDisplayBackgroundImage::AppendBackgroundItemsToTop( + aBuilder, aFrame, cellRect, aLists.BorderBackground(), true, nullptr, + aFrame->GetRectRelativeToSelf() + toReferenceFrame, cell); + } +} + void nsTableRowFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsDisplayListSet& aLists) { - nsTableFrame::DisplayGenericTablePart(aBuilder, this, aLists); + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the outset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowOuter + (aBuilder, this)); + } + } + + PaintCellBackgroundsForFrame(this, aBuilder, aLists); + + if (IsVisibleForPainting(aBuilder)) { + // XXXbz should box-shadow for rows/rowgroups/columns/colgroups get painted + // just because we're visible? Or should it depend on the cell visibility + // when we're not the whole table? + + // Paint the inset box-shadows for the table frames + if (StyleEffects()->mBoxShadow) { + aLists.BorderBackground()->AppendNewToTop( + new (aBuilder) nsDisplayBoxShadowInner + (aBuilder, this)); + } + } + + DisplayOutline(aBuilder, aLists); + + for (nsIFrame* kid : PrincipalChildList()) { + BuildDisplayListForChild(aBuilder, kid, aLists); + } } nsIFrame::LogicalSides -- cgit v1.2.3