From 5f8de423f190bbb79a62f804151bc24824fa32d8 Mon Sep 17 00:00:00 2001 From: "Matt A. Tobin" Date: Fri, 2 Feb 2018 04:16:08 -0500 Subject: Add m-esr52 at 52.6.0 --- accessible/windows/msaa/IDSet.h | 136 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 accessible/windows/msaa/IDSet.h (limited to 'accessible/windows/msaa/IDSet.h') diff --git a/accessible/windows/msaa/IDSet.h b/accessible/windows/msaa/IDSet.h new file mode 100644 index 000000000..3c3ed74c3 --- /dev/null +++ b/accessible/windows/msaa/IDSet.h @@ -0,0 +1,136 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +/** + * A class to generate unique IDs in the range [ - 2^31, 0 ) + */ + +#ifndef MOZILLA_A11Y_IDSet_h_ +#define MOZILLA_A11Y_IDSet_h_ + +#include "mozilla/Attributes.h" +#include "mozilla/MathAlgorithms.h" +#include "mozilla/SplayTree.h" + +namespace mozilla { +namespace a11y { + +/** + * On windows an accessible's id must be a negative 32 bit integer. It is + * important to support recycling arbitrary IDs because accessibles can be + * created and destroyed at any time in the life of a page. IDSet provides 2 + * operations: generate an ID in the range (0, mMaxId], and release an ID so + * it can be allocated again. Allocated ID are tracked by a sparse bitmap + * implemented with a splay tree. Nodes in the tree are keyed by the upper N + * bits of the ID, and the node contains a bitmap tracking the allocation of + * 2^(ceil(log2(mMaxId)) - N) IDs. + * + * Note that negation is handled by MsaaIdGenerator as it performs additional + * decoration on the ID generated by IDSet. + * @see mozilla::a11y::MsaaIdGenerator + */ +class IDSet +{ +public: + constexpr explicit IDSet(const uint32_t aMaxIdBits) + : mBitSet() + , mIdx(0) + , mMaxId((1UL << aMaxIdBits) - 1UL) + , mMaxIdx(mMaxId / bitsPerElt) + { + } + + /** + * Return a new unique id. + */ + uint32_t GetID() + { + uint32_t idx = mIdx; + while (true) { + BitSetElt* elt = mBitSet.findOrInsert(BitSetElt(idx)); + if (elt->mBitvec[0] != UINT64_MAX) { + uint32_t i = CountTrailingZeroes64(~elt->mBitvec[0]); + + elt->mBitvec[0] |= (1ull << i); + mIdx = idx; + return (elt->mIdx * bitsPerElt + i); + } + + if (elt->mBitvec[1] != UINT64_MAX) { + uint32_t i = CountTrailingZeroes64(~elt->mBitvec[1]); + + elt->mBitvec[1] |= (1ull << i); + mIdx = idx; + return (elt->mIdx * bitsPerElt + bitsPerWord + i); + } + + idx++; + if (idx > mMaxIdx) { + idx = 0; + } + + if (idx == mIdx) { + MOZ_CRASH("used up all the available ids"); + } + } + } + + /** + * Free a no longer required id so it may be allocated again. + */ + void ReleaseID(uint32_t aID) + { + MOZ_ASSERT(aID < mMaxId); + + uint32_t idx = aID / bitsPerElt; + mIdx = idx; + BitSetElt* elt = mBitSet.find(BitSetElt(idx)); + MOZ_ASSERT(elt); + + uint32_t vecIdx = (aID % bitsPerElt) / bitsPerWord; + elt->mBitvec[vecIdx] &= ~(1ull << (aID % bitsPerWord)); + if (elt->mBitvec[0] == 0 && elt->mBitvec[1] == 0) { + delete mBitSet.remove(*elt); + } + } + +private: + static const unsigned int wordsPerElt = 2; + static const unsigned int bitsPerWord = 64; + static const unsigned int bitsPerElt = wordsPerElt * bitsPerWord; + + struct BitSetElt : mozilla::SplayTreeNode + { + explicit BitSetElt(uint32_t aIdx) : + mIdx(aIdx) + { mBitvec[0] = mBitvec[1] = 0; } + + uint64_t mBitvec[wordsPerElt]; + uint32_t mIdx; + + static int compare(const BitSetElt& a, const BitSetElt& b) + { + if (a.mIdx == b.mIdx) { + return 0; + } + + if (a.mIdx < b.mIdx) { + return -1; + } + return 1; + } + }; + + SplayTree mBitSet; + uint32_t mIdx; + const uint32_t mMaxId; + const uint32_t mMaxIdx; +}; + +} +} + +#endif -- cgit v1.2.3