| Commit message (Expand) | Author | Age | Lines |
* | Issue #1603 - Part 1: Reorganize ScriptLoader/ScriptElement | Moonchild | 2020-06-30 | -6/+6 |
* | Issue #1525 - Kill marquee element; Debug Follow Up | Gaming4JC | 2020-06-07 | -1/+0 |
* | Issue #1525 - Kill marquee element | Moonchild | 2020-06-01 | -489/+476 |
* | Bug 1418002 - Remove HTMLContentElement | Matt A. Tobin | 2020-04-17 | -132/+119 |
* | Bug 1402941 - Add HTMLSlotElement | Matt A. Tobin | 2020-04-17 | -260/+274 |
* | Bug 1401097 - Simplify gHTMLElements and remove redundant conditions in nsXHT... | Matt A. Tobin | 2020-04-17 | -203/+166 |
* | Bug 1396584 - Remove support for multiple ShadowRoots | Matt A. Tobin | 2020-04-17 | -304/+290 |
* | Bug 1400777 - Slim down nsElementTable.h | Matt A. Tobin | 2020-04-17 | -108/+80 |
* | Issue #1375 - Stop largely using the parser service | Matt A. Tobin | 2020-04-17 | -30/+37 |
* | Bug 1394300 - Streamline nsElementTable.cpp | Matt A. Tobin | 2020-04-17 | -589/+158 |
* | Bug 1375701 - Atomize class attribute value in the parser in the innerHTML case | Matt A. Tobin | 2020-04-17 | -151/+229 |
* | [Parser] Move setting context to null to the correct location. | Henri Sivonen | 2020-02-14 | -4/+4 |
* | Bug 1430951 - Avoid element name atomizing to improve performance of LookupCu... | Gaming4JC | 2020-01-26 | -1/+2 |
* | Bug 1415761 - Catch the exception and rethrow it after invoking custom elemen... | Gaming4JC | 2020-01-26 | -1/+2 |
* | Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also re... | Gaming4JC | 2020-01-26 | -2/+5 |
* | Bug 1378079 - Part 3: Complete the steps related to custom elements in "creat... | Gaming4JC | 2020-01-26 | -82/+172 |
* | Regenerate Parser for 483155 | Gaming4JC | 2020-01-26 | -1795/+3089 |
* | Fix Build: We don't have SVG or MathML prefs yet | Gaming4JC | 2020-01-26 | -24/+0 |
* | Fix aAttributes | Gaming4JC | 2020-01-26 | -0/+1 |
* | Fix ISINDEX | Gaming4JC | 2020-01-26 | -1/+1 |
* | Add missing space to ElementName.java self-regeneration code. | Gaming4JC | 2020-01-26 | -1/+1 |
* | Add missing elements from Bug 483155 | Gaming4JC | 2020-01-26 | -0/+8 |
* | Bug 483155 - Put content creator function pointers onto nsHtml5ElementName. | Gaming4JC | 2020-01-26 | -96/+383 |
* | Bug 483155 - Put Gecko content creator function pointers on ElementName. | Gaming4JC | 2020-01-26 | -81/+513 |
* | Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with... | Gaming4JC | 2020-01-26 | -262/+280 |
* | Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (on... | Gaming4JC | 2020-01-26 | -8/+39 |
* | Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser. | Gaming4JC | 2020-01-26 | -343/+349 |
* | Bug 1378079 - Add attribute 'is' to HTML parser. | Gaming4JC | 2020-01-26 | -634/+637 |
* | Bug 1366241 - Change memory layout of element name and attribute name hashes ... | Gaming4JC | 2020-01-26 | -981/+1019 |
* | Bug 1366241 - Change memory layout of element name and attribute name hashes ... | Gaming4JC | 2020-01-26 | -1164/+1164 |
* | Bug 1366241 - Change memory layout of element name and attribute name hashes ... | Gaming4JC | 2020-01-26 | -10/+108 |
* | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName. | Gaming4JC | 2020-01-26 | -2048/+2256 |
* | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName. | Gaming4JC | 2020-01-26 | -133/+134 |
* | Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName. | Gaming4JC | 2020-01-26 | -80/+72 |
* | Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a... | Gaming4JC | 2020-01-26 | -71/+66 |
* | Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to a... | Gaming4JC | 2020-01-26 | -179/+212 |
* | Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduc... | Gaming4JC | 2020-01-26 | -336/+180 |
* | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter... | Gaming4JC | 2020-01-26 | -50/+0 |
* | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter... | Gaming4JC | 2020-01-26 | -64/+69 |
* | Bug 1355769 - Avoid malloc for nsHtml5ElementName when processing a non-inter... | Gaming4JC | 2020-01-26 | -90/+109 |
* | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements. | Gaming4JC | 2020-01-26 | -5186/+5214 |
* | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements. | Gaming4JC | 2020-01-26 | -2641/+2641 |
* | Bug 1355493 - Tweak bufToHash() and reduce the number of pre-interned elements. | Gaming4JC | 2020-01-26 | -36/+83 |
* | Bug 1352082 - Avoid shifting a signed integer left in C++. | Gaming4JC | 2020-01-26 | -10/+10 |
* | Bug 1352082 - Avoid shifting a signed integer left in C++. | Gaming4JC | 2020-01-26 | -9/+53 |
* | Bug 1398401 - Add preference check for custom element setup. | Gaming4JC | 2020-01-26 | -1/+3 |
* | Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for... | Gaming4JC | 2020-01-26 | -0/+4 |
* | Bug 1274159 - Part 2-1: Include the name of relevant interface in nsHTMLTagLi... | Gaming4JC | 2020-01-26 | -105/+103 |
* | Update readme instructions for how to use the java html5 parser codegen makefile | Matt A. Tobin | 2020-01-16 | -18/+13 |
* | Regenerate nsHtml5*.cpp files from java htmlparser sources | Matt A. Tobin | 2020-01-16 | -132/+100 |