| Commit message (Collapse) | Author | Age | Lines |
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This is just a clean port of 1322191 and follow-up 1325970. It really seems to add create a new way to access existing code relating to block formatting and floating elements rather than implementing new functionality, and it is mercifully straightforwards.
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Newly introduced aspect-ratio property did not have CSS_PROP_LIST_EXCLUDE_INTERNAL defines, resulting in the following assertion:
\!nsCSSProps::PropHasFlags(p, (1<<28)) (properties defined outside of #ifndef CSS_PROP_LIST_EXCLUDE_INTERNAL sections must not have the CSS_PROPERTY_INTERNAL flag), at ...layout/style/nsCSSProps.cpp:289
This patch resolves the assertion by adding #ifndef around the aspect-ratio property.
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Since this is supported as an alias by Firefox and Edge for the same
reasons and we have websites using this to (attempt to) override the
system-provided styling with their own, leaving out the only supported
keyword we'd otherwise have (with -moz- prefix) but still stating
-webkit-.
TODO: unprefix this completely and make the vendor prefixes aliases.
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Ensures aspect ratio numerator and denominator aren't swapped in vertical writing modes.
https://bugzilla.mozilla.org/show_bug.cgi?id=1548768
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This existed in Firefox before this bug.
I don't know if it came from a previous bug or was removed post-fork.
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https://bugzilla.mozilla.org/show_bug.cgi?id=1547792
Aspect Ratio handling simplified by using floating point integers:
- Multiplication of value (or inverse value) to a known side for Scaling
- No unequal equal values such as "4/3" vs "8/6" vs "20/15"
- Truly "Empty" aspect ratios, even if one dimension is not 0
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This reverts commit ed88b99849156004c04e4a0c87ea9b2360ef19b6, reversing
changes made to c4b0715baaffc541670fd1158557aa7e61e521d3.
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This removes speech recognition, pocketsphinx, training models
and the speech automated test interface.
This also re-establishes proper use of MOZ_WEBSPEECH to work
for the speech API (synthesis part only) that was a broken mess
before, with some synth parts being always built, some parts
being built only with it enabled and recognition parts being
dependent on it. I'm pretty sure it'd be totally busted if you'd
ever have tried building without MOZ_WEBPEECH before.
Tested that synthesis still works as-intended.
This resolves #1538
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columns
Before issue #146, border-radius on row groups, rows, column groups, or columns don't apply to the background of each cell, yet the border-radius on the cell itself does.
After issue #146, the behaviors changed. In this patch, I tried to revert the behaviors of border-radius on table row groups, rows, column groups, or columns back to what happened before issue #146.
Also: Don't override GetBorderRadii in nsBCTableCellFrame.
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This prevents the Alt text from briefly being shown before being replaced
with the image.
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PresShellState member order
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Part 1: Remove current table item, as it's never set.
Part 2: Get rid of generic table painting code, and handle each class separately.
Part 4: Hoist outline skipping into col(group) frame code.
Part 5: Skip box-shadow for table column and column groups.
Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents.
Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop.
Part 8: Create column and column group background display items as part of the cell's BuildDisplayList.
Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame.
Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position.
Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
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In the printing preview, we create continuous table frame if table is too long to containing in a page. But the default value of NeedToCalcHasBCBorders is false which means we don't calculate HasBCBorders for continuous table frame. Thus, the border collapse is not shown when printing preview.
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nsIFrame::BuildDisplayListForStackingContext() and nsIFrame::BuildDisplayListForChild() and Cleanup DescendIntoChild
Bug 1441796 - Part 1: Optimize the (pseudo)-stacking context conditions
Bug 1441796 - Part 3: Reuse the results in nsIFrame::BuildDisplayListForStackingContext() for ChildrenHavePerspective(), IsTransformed(), and Combines3DTransformWithAncestors()
Bug 1512244 - Part 1: Cleanup DescendIntoChild
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passing it as a parameter to BuildDisplayList
Also fix build bustage for De-unified layout/xul in nsRootBoxFrame.cpp
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layout/base/PositionedEventTargeting.cpp
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no optimizations in layout/
(and fix a typo for cs fs)
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IsSelectionEditable should check whether the focus node and anchor node
aren't null before trying to use them.
This also changes the initialization of selections' aOutIndex to the
last range in the selection as a fallback in case we don't add a range
later (in AddItem) which could also end up with a null selection
otherwise if the additional selection nodes are removed.
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If we move the frame then we always need to move any descendant views,
not just in case the frame itself has a view.
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This resolves #1511
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Since we are using vsync for timing anyway in the layout refresh driver,
there is no need to bump the system timer resolution down to 1 ms.
This resolves #1507.
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whether they should be drawn.
This reduces the size of display lists for tables by only adding display
list items that are actually going to be visibly drawn, which will help
overall performance of table drawing.
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There were actually two separate logical errors in this method:
The first part is that "origSizes.isSome()" is simply a bogus
requirement for applying min/max-sizes here. I'm still keeping
the optimization of not needlessly copying the mSizes array
(as originally intended) since it's a quite common case.
The second bug is that min/max-sizes were only applied under
the "if (fr != 0.0f)" block. This is bogus since the calculated
'fr' value depends on 'aAvailableSize' which might change by
applying min/max-sizes and thus 'fr' could become non-zero in
the second round.
To fix, this patch just moves "applyMinMax" block out one level.
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