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* Revert "Issue #1355 - Hit testing in large tables has become extremely slow"wolfbeast2020-04-14-29/+7
* Issue #1355 - Hit testing in large tables has become extremely slowwin7-72020-04-14-7/+29
* Issue #1378 - Follow-up: make sure background items remain table-aligned.wolfbeast2020-04-14-1/+1
* Issue #1378 - Align the drawing of table cell backgrounds with the spec.wolfbeast2020-04-14-55/+105
* Issue #1355 - Speed up the traversal of a table row frame's child cellswin7-72020-04-14-28/+27
* Issue #1309 - Fix handling of display rows where the elements are notwolfbeast2019-12-01-13/+11
* Issue #146 - Part 6: Allow `position: sticky` on table elements.wolfbeast2019-11-03-6/+5
* Issue #146 - Part 3: Create nsDisplayTableFixedPosition to avoid displaywolfbeast2019-11-03-3/+5
* Issue #146 - Part 2: Remove custom table painting component.wolfbeast2019-11-02-1159/+0
* Issue #146 - Part 1: Draw each table's background on their own displaywolfbeast2019-11-02-220/+213
* Issue #1230 - Part 1: Fix Back-computing percentages for intrinsic sizing in ...Gaming4JC2019-09-28-9/+10
* Attach FrameProperties to each frame instead of using a shared hashtablewin7-72019-06-26-26/+28
* Use device pixels instead of CSS pixels for table borders.wolfbeast2018-10-07-38/+41
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+31299