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* ANGLE: Initialize uniform blocks before detaching shaderswolfbeast2018-07-24-1/+1
| | | | This resolves #668
* Ad workaround for broken B5G6R5 format in Intel driver.wolfbeast2018-07-11-2/+16
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* Re-apply genericDraw* fixeswolfbeast2018-07-11-6/+6
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* Roll back to ANGLE/2845wolfbeast2018-07-11-7722/+5703
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* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+75517