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Age
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Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...
Gaming4JC
2020-01-26
-3
/
+8
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Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.
Gaming4JC
2020-01-26
-0
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+4
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*
Bug 1315885 - Part 1: Add ShadowRoot CEReactions annotation.
Gaming4JC
2020-01-26
-1
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+1
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*
Bug 1340027 - Part 5: Add XSLTProcessor CEReactions annotation.
Gaming4JC
2020-01-26
-2
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+2
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*
Bug 1340027 - Part 4: Add DOM parsing CEReactions annotation.
Gaming4JC
2020-01-26
-4
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+4
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*
Bug 1340027 - Part 3: Add CSSStyleDeclaration CEReactions annotation.
Gaming4JC
2020-01-26
-3
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+3
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*
Bug 1340027 - Part 2: Add HTML CEReactions annotation.
Gaming4JC
2020-01-26
-359
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+398
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*
Bug 1340027 - Part 1: Add DOM CEReactions annotation.
Gaming4JC
2020-01-26
-42
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+42
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*
Bug 1377993 - Make node slots less memory hungry in common cases.
Gaming4JC
2020-01-26
-178
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+203
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*
Bug 1347634 - GetCustomElementData and SetCustomElementData don't need to be ...
Gaming4JC
2020-01-26
-52
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+32
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*
Bug 1325279 - Put the reaction queue in CustomElementData structure instead o...
Gaming4JC
2020-01-26
-29
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+21
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Creating customized built-in elements without relevant definitions registered...
Gaming4JC
2020-01-26
-94
/
+0
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*
Bug 1359346 - Implement custom element state;
Gaming4JC
2020-01-26
-22
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+44
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Bug 1357002 - Part 2: Don't call SetupCustomElement() if the custom element f...
Gaming4JC
2020-01-26
-1
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+2
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*
Bug 1357002 - Part 1: Cache dom.webcomponents.customelements.enabled preference;
Gaming4JC
2020-01-26
-1
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+9
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*
Bug 1341898 - Make nsDocument::IsWebComponentsEnabled use a cached bool pref;
Gaming4JC
2020-01-26
-4
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+12
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*
Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ...
Gaming4JC
2020-01-26
-5
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+19
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*
Bug 1309147 - Part 4: Add CEReactions for CustomElementRegistry.
Gaming4JC
2020-01-26
-10
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+2
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*
Bug 1309147 - Part 3: Implement the support for CEReactions in Codegen.
Gaming4JC
2020-01-26
-0
/
+96
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*
Bug 1309147 - Part 2: Add the name of 'this' value's JSObject* for codegen to...
Gaming4JC
2020-01-26
-2
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+3
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*
Bug 1309147 - Part 1: Implement the support for CEReactions in WebIDL parser.
Gaming4JC
2020-01-26
-0
/
+180
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*
Bug 1350960 - Release CustomElementReactionsStack in TabGroup thread when Doc...
Gaming4JC
2020-01-26
-0
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+3
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*
Bug 1351979 - Change CustomElementRegistry::Define code to properly propagate...
Gaming4JC
2020-01-26
-1
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+1
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*
Bug 1347446 - Move custom element reactions stack to DocGroup.
Gaming4JC
2020-01-26
-90
/
+136
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*
Bug 1341693 - Don't need to check GetDocShell() when creating CustomElementRe...
Gaming4JC
2020-01-26
-35
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+23
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*
Bug 1309184 - Implement upgrade reaction for custom element reactions.
Gaming4JC
2020-01-26
-29
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+267
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*
Bug 1274159 - Part 4: Add test cases for HTMLConstructor;
Gaming4JC
2020-01-26
-0
/
+437
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*
Bug 1274159 - Part 3-1: Add HTMLConstructor to HTMLElement and its subclass;
Gaming4JC
2020-01-26
-6
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+68
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*
Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for...
Gaming4JC
2020-01-26
-30
/
+530
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*
Bug 1274159 - Part 2-1: Include the name of relevant interface in nsHTMLTagLi...
Gaming4JC
2020-01-26
-3
/
+1
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*
Bug 1274159 - Part 1: Support looking up definitions by using constructor as ...
Gaming4JC
2020-01-26
-7
/
+50
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*
Bug 1271549 - Remove details and summary preference.
Gaming4JC
2020-01-26
-44
/
+2
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*
Bug 1276438 part 3. Align the .body setter with the spec a bit better.
Gaming4JC
2020-01-26
-5
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+3
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*
Bug 1276438 part 2. Move the implementation of the .body setter from nsHTMLDo...
Gaming4JC
2020-01-26
-26
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+28
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*
Bug 1276438 part 1. Move the implementation of the .body getter from nsHTMLDo...
Gaming4JC
2020-01-26
-21
/
+25
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*
Issue #1366 - Fix build bustage from erroneously removing 2 function implemen...
wolfbeast
2020-01-22
-0
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+14
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*
Issue #1354 - Fix another potential crashing scenario in WebGL.
wolfbeast
2020-01-22
-0
/
+7
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\
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*
Issue #1354 - Clear the current context when MakeCurrent() fails.
wolfbeast
2020-01-20
-0
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+7
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*
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Issue #1366 - Completely remove showModalDialog
Gaming4JC
2020-01-21
-1271
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+11
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/
*
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Issue #1356 - Restore older syntax.
athenian200
2020-01-16
-1
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+1
*
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Issue #1356 - Remove -moz-user-input disabled to improve event handling.
athenian200
2020-01-16
-40
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+14
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*
No issue - Fix some line endings in WebGLShaderValidator.cpp
wolfbeast
2020-01-16
-18
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+18
*
Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5
wolfbeast
2020-01-16
-0
/
+11
*
Make copy of list before iterating over it.
Yaron Tausky
2020-01-09
-1
/
+2
*
Merge pull request #1347 from g4jc/html5_dialog
Moonchild
2020-01-09
-5
/
+190
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\
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*
Bug 1379728 part 1. Remove the double-definition of the 'close' event from Ev...
Gaming4JC
2020-01-07
-5
/
+1
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*
Bug 1322938 - Put <dialog> element behind preference.
Gaming4JC
2020-01-07
-2
/
+32
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*
Bug 1322938 - Emit close event when HTMLDialogElement.prototype.close() is ca...
Gaming4JC
2020-01-07
-1
/
+9
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*
Bug 1322938 - Basic implementation of HTMLDialogElement.
Gaming4JC
2020-01-07
-0
/
+151
*
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Issue #1348 - Part 2: Teach IMEState about Private Browsing mode.
wolfbeast
2020-01-09
-8
/
+17
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