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path: root/dom/base/ShadowRoot.cpp
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* Bug 1412775 - Implement Event.composedPathMatt A. Tobin2020-04-17-2/+3
| | | | Tag #1375
* Bug 1409975 - Implement node distribution for shadow tree slotsMatt A. Tobin2020-04-17-7/+233
| | | | | | | | | | * Implementation for assignedNodes * Include slots in the flat tree * Fix event get-the-parent algorithm for a node * Update and add reftests for Shadow DOM v1 * Update web platform tests expectations Tag #1375
* Bug 1418002 - Remove HTMLContentElementMatt A. Tobin2020-04-17-264/+2
| | | | Tag #1375
* Bug 1404842 - Implement Element.attachShadow and Element.slotMatt A. Tobin2020-04-17-1/+2
| | | | Tag #1375
* Bug 1411754 - Rename PresShell::DestroyFramesFor to DestroyFramesForAndRestyleMatt A. Tobin2020-04-17-3/+2
| | | | Tag #1375
* Bug 1404789 - Stop reconstructing frames for the whole shadow root each time ↵Matt A. Tobin2020-04-17-118/+190
| | | | | | | | | | | | content is inserted in a shadow tree * Cleanup a bit the ShadowRoot code * Privatize ShadowRoot methods * When the shadow tree distribution changes, post a restyle + reframe * Simplify ShadowRoot::IsPooledNode * Be a bit better at detecting distribution changes Tag #1375
* Bug 1396584 - Remove support for multiple ShadowRootsMatt A. Tobin2020-04-17-161/+21
| | | | Tag #1375
* Bug 1396568 - Make DocumentFragment::mHost a strong reference (so that ↵Matt A. Tobin2020-04-17-4/+4
| | | | | | ShadowRoot.host doesn't become null) Tag #1375
* Bug 1377993 - Make node slots less memory hungry in common cases.Gaming4JC2020-01-26-2/+2
| | | | Tag UXP Issue #1344
* Add m-esr52 at 52.6.0Matt A. Tobin2018-02-02-0/+765