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path:
root
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dom
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base
/
CustomElementRegistry.cpp
Commit message (
Expand
)
Author
Age
Lines
*
Bug 1407937 - Move mDefinition from CustomElementReacion to CustomElementUpgr...
Gaming4JC
2020-01-26
-5
/
+2
*
Bug 1406297 - Fix Document.createElement must report an exception.
Gaming4JC
2020-01-26
-3
/
+1
*
Bug 1121994 - Implement adopted callback for custom elements.
Gaming4JC
2020-01-26
-6
/
+29
*
Bug 1334044: Replace detached callback (v0) with disconnected callback (v1).
Gaming4JC
2020-01-26
-12
/
+16
*
Bug 1334043 - Part 2: Make nsContentUtils::EnqueueLifecycleCallback static.
Gaming4JC
2020-01-26
-19
/
+14
*
Bug 1334043 - Part 1: Replace attached callback (v0) with connected callback ...
Gaming4JC
2020-01-26
-14
/
+17
*
Bug 1392970 - Part 2: Get CustomElementDefinition from CustomElementData when...
Gaming4JC
2020-01-26
-40
/
+25
*
Bug 1392970 - Part 1: Make CustomElementDefinition ref-counted and put it in ...
Gaming4JC
2020-01-26
-46
/
+63
*
Bug 1301024 - Part 2: Implement create an element steps.
Gaming4JC
2020-01-26
-4
/
+8
*
Bug 1332233 - prevent resource leak in CustomElementRegistry::Define.
Gaming4JC
2020-01-26
-8
/
+9
*
Bug 1334051 - Part 2: Invoke attributeChangedCallback only if attribute name ...
Gaming4JC
2020-01-26
-11
/
+108
*
Bug 1334051 - Part 1: Include namespace in attributeChangedCallback.
Gaming4JC
2020-01-26
-1
/
+1
*
Bug 1299363 - Part 5-2: Implement new upgrade steps.
Gaming4JC
2020-01-26
-28
/
+154
*
Bug 1299363 - Part 5-1: Make the constructor created by document.registerElem...
Gaming4JC
2020-01-26
-34
/
+0
*
Bug 1353647 - Fix the custom elements v0 upgrade inconsistency;
Gaming4JC
2020-01-26
-15
/
+25
*
Bug 1299363 - Part 4: Hold a pointer of ElementQueue in ReactionsStack instead.
Gaming4JC
2020-01-26
-12
/
+16
*
Bug 1299363 - Part 3: Remove unused argument in UpgradeCandidates.
Gaming4JC
2020-01-26
-3
/
+2
*
Bug 1315885 - Part 4: Implement callback reaction for custom element reactions.
Gaming4JC
2020-01-26
-105
/
+55
*
Bug 1315885 - Part 3: Transfer the ownership of ReactionQueue's entry due to ...
Gaming4JC
2020-01-26
-3
/
+8
*
Bug 1315885 - Part 2: Avoid rethrowing exception in CustomElementCallback::Call.
Gaming4JC
2020-01-26
-0
/
+4
*
Bug 1325279 - Put the reaction queue in CustomElementData structure instead o...
Gaming4JC
2020-01-26
-17
/
+12
*
Bug 1359346 - Implement custom element state;
Gaming4JC
2020-01-26
-22
/
+28
*
Bug 1357002 - Part 1: Cache dom.webcomponents.customelements.enabled preference;
Gaming4JC
2020-01-26
-1
/
+1
*
Bug 1341898 - Make nsDocument::IsWebComponentsEnabled use a cached bool pref;
Gaming4JC
2020-01-26
-1
/
+1
*
Bug 1309147 - Part 5: Eliminate performance cliff when accessing CEReactions ...
Gaming4JC
2020-01-26
-2
/
+9
*
Bug 1309147 - Part 4: Add CEReactions for CustomElementRegistry.
Gaming4JC
2020-01-26
-9
/
+0
*
Bug 1351979 - Change CustomElementRegistry::Define code to properly propagate...
Gaming4JC
2020-01-26
-1
/
+1
*
Bug 1347446 - Move custom element reactions stack to DocGroup.
Gaming4JC
2020-01-26
-20
/
+38
*
Bug 1341693 - Don't need to check GetDocShell() when creating CustomElementRe...
Gaming4JC
2020-01-26
-30
/
+4
*
Bug 1309184 - Implement upgrade reaction for custom element reactions.
Gaming4JC
2020-01-26
-29
/
+157
*
Bug 1274159 - Part 2-2: Support HTMLConstructor WebIDL extended attribute for...
Gaming4JC
2020-01-26
-0
/
+17
*
Bug 1274159 - Part 1: Support looking up definitions by using constructor as ...
Gaming4JC
2020-01-26
-4
/
+33
*
Remove NS_IMPL_CYCLE_COLLECTION_TRAVERSE_SCRIPT_OBJECTS
wolfbeast
2019-01-18
-1
/
+0
*
Add m-esr52 at 52.6.0
Matt A. Tobin
2018-02-02
-0
/
+857