Commit message (Collapse) | Author | Age | Lines | |
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* | Issue #1354 - Don't allow glsl[130,400] unless we have gpu_shader5 | wolfbeast | 2020-01-16 | -0/+30 |
| | | | | | - Teach GLContext about gpu_shader5 - Downgrade shader language version if gpu_shader5 support isn't found. | |||
* | Issue #1354 - Cherry-pick ANGLE update for broken drivers that support | wolfbeast | 2020-01-16 | -23/+12 |
| | | | | required indexing but not the extensions. | |||
* | Issue #1332 - Enable seeking to next frame by default. | wolfbeast | 2020-01-14 | -6/+0 |
| | | | | | | | The indicated BZ bug was resolved in Gecko 50, and could have already been enabled before (since it returns a promise as-required). With the rest of promise-based media implemented it makes no sense to keep this disabled on production. | |||
* | No issue - Remove some unused webextension sync preferences. | wolfbeast | 2020-01-14 | -8/+0 |
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* | Issue #1319 - Set some obvious prefs for production builds. | wolfbeast | 2020-01-14 | -22/+3 |
| | | | | | This sets some defaults for production builds that should be self-explanatory. | |||
* | Issue #1353 - Disable remote jar: URIs by default. | wolfbeast | 2020-01-14 | -5/+0 |
| | | | | | | Considering the one exception this was still enabled for on all versions of Firefox since 45 until our fork point is no longer applicable. This resolves #1353 | |||
* | No issue - Remove unused network.http.bypass-cachelock-threshold pref. | wolfbeast | 2020-01-14 | -13/+0 |
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* | No issue - Don't define gamepad prefs when gamepad support isn't built. | wolfbeast | 2020-01-14 | -4/+2 |
| | | | | This also sets sane defaults when present. See also #1319. | |||
* | Issue #1319 - Enable promise debugging only in DEBUG builds. | wolfbeast | 2020-01-14 | -1/+1 |
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* | Issue #1319 - Disable MOZ_LOGGING in production builds. | wolfbeast | 2020-01-14 | -10/+1 |
| | | | | | This makes it only enabled in debug builds, instead, where logging would be most useful. | |||
* | Issue #1319 - Remove stderr_to_file. | wolfbeast | 2020-01-14 | -51/+0 |
| | | | | | This local-debug function is only useful for Android to work around issues with logspewing and should never be in production builds anyway. | |||
* | Fix comments for NSS PBKDF setup (no code change) | wolfbeast | 2020-01-14 | -1/+2 |
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* | Issue #1338: Follow-up: Cache the most recent PBKDF2 password hash, | Kai Engert | 2020-01-14 | -1/+83 |
| | | | | | | to speed up repeated SDR operations. Landed on NSS-3.48 for Bug 1606992 | |||
* | Reinstate the java->c++ source, generator code + documentation. | wolfbeast | 2020-01-13 | -0/+20210 |
| | | | | | | | | We've kept the java source up-to-date until its removal, so there should be very little additional java mangling needed to have it back up to speed and usable again. This reverts commit c6446f1126232935c85397aac493113dd38496cd. | |||
* | Simplify some alias sets in IonMonkey. | wolfbeast | 2020-01-11 | -11/+2 |
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* | Prefer file extension as-provided over default extension for mimetype to | wolfbeast | 2020-01-11 | -52/+84 |
| | | | | look up default applications on Windows | |||
* | Issue #1338 - Followup: certdb: propagate trust information if trust | Daiki Ueno | 2020-01-10 | -8/+22 |
| | | | | | | | | | | | | | module is loaded afterwards, Summary: When the builtin trust module is loaded after some temp certs being created, these temp certs are usually not accompanied by trust information. This causes a problem in UXP as it loads the module from a separate thread while accessing the network cache which populates temp certs. This change makes it properly roll up the trust information, if a temp cert doesn't have trust information. | |||
* | Update GTK clipboard handling | wolfbeast | 2020-01-10 | -25/+31 |
| | | | | | | | | - Store the clipboard even if it was set in a GTK dialog. - Fix a GtkTargetList leak. - Notify GTK that the data is no longer available for clipboard_get_cb(), so that GTK will no longer advertise nor attempt to store the data. | |||
* | Issue #1338 - Un-bust building of NSS after update to 3.48 on Linux. | wolfbeast | 2020-01-10 | -1/+2 |
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* | Handle missing base64 challenge in NegotiateAuth and NTLMAuth. | wolfbeast | 2020-01-09 | -3/+6 |
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* | Make copy of list before iterating over it. | Yaron Tausky | 2020-01-09 | -1/+2 |
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* | Be more consistent about decoding IP addresses in PSM. | wolfbeast | 2020-01-09 | -2/+7 |
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* | Simplify value setting. | wolfbeast | 2020-01-09 | -66/+39 |
| | | | | | This gets rid of unused boolean return values on setters and a level of indirection for calls to set values. | |||
* | Merge pull request #1347 from g4jc/html5_dialog | Moonchild | 2020-01-09 | -520/+462 |
|\ | | | | | Implement HMTL5 <dialog> | |||
| * | Bug 1379728 part 1. Remove the double-definition of the 'close' event from ↵ | Gaming4JC | 2020-01-07 | -7/+3 |
| | | | | | | | | | | | | EventNameList.h. Tag #1343 | |||
| * | Bug 1322938 - Make the HTML tree builder aware of <dialog>. | Gaming4JC | 2020-01-07 | -221/+227 |
| | | | | | | | | | | Original patch by :hsivonen Tag #1343 | |||
| * | Bug 1322938 - Put <dialog> element behind preference. | Gaming4JC | 2020-01-07 | -5/+45 |
| | | | | | | | | Tag #1343 | |||
| * | Bug 1322938 - Update <dialog> element Web Platform Tests expected results. | Gaming4JC | 2020-01-07 | -289/+0 |
| | | | | | | | | Tag #1343 | |||
| * | Bug 1322938 - Emit close event when HTMLDialogElement.prototype.close() is ↵ | Gaming4JC | 2020-01-07 | -1/+12 |
| | | | | | | | | | | | | called. Tag #1343 | |||
| * | Bug 1322938 - Basic implementation of HTMLDialogElement. | Gaming4JC | 2020-01-07 | -4/+182 |
| | | | | | | | | Tag #1343 | |||
* | | Issue #1348 - Part 3: Set IS_PRIVATE input scope in private browsing. | wolfbeast | 2020-01-09 | -9/+28 |
| | | | | | | | | | | | | | | | | | | Microsoft IME on Windows 10 20H1 (build 19025+) supports IME private mode by input scope. Although previous Windows versions use an undocumented API for Edge and IE only, the next Windows 10 release will use a public API for it. We pre-empt this potential privacy concern by setting the IS_PRIVATE flag when in PB mode. | |||
* | | Issue #1348 - Part 2: Teach IMEState about Private Browsing mode. | wolfbeast | 2020-01-09 | -8/+21 |
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* | | Issue #1348 - Part 1: Clean up input scope support for IMM32. | Makoto Kato | 2020-01-09 | -50/+26 |
|/ | | | | Use AutoTArray to set input scope. | |||
* | Reject sample rates that are out-of-range for libsoundtouch. | wolfbeast | 2020-01-07 | -3/+8 |
| | | | | | We never reach this with our normal use of this lib but adding the sanity check just in case. (ported from upstream) | |||
* | Merge pull request #1346 from JustOff/PR_CSSStyleSheet_legacy | Moonchild | 2020-01-07 | -0/+37 |
|\ | | | | | Issue #1345 - Implement non-standard legacy CSSStyleSheet rules | |||
| * | Issue #1345 - Implement non-standard legacy CSSStyleSheet rules | JustOff | 2020-01-07 | -0/+37 |
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* | Merge pull request #1341 from MoonchildProductions/nss-work | Moonchild | 2020-01-04 | -80091/+1665226 |
|\ | | | | | Update NSPR and NSS | |||
| * | Issue #1338 - Part 5: Clobber for NSS update | wolfbeast | 2020-01-02 | -0/+1 |
| | | | | | | | | We usually need this, so just in case. | |||
| * | Issue #1338 - Part 4: Initialize NSS with desired run-time values. | wolfbeast | 2020-01-02 | -0/+12 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | This NSS version (and onward) has variables to enable PKDBF rounds for master password hardening (combating brute-force guessing). Since we use DBM, we need to explicitly enable iteration counts in DBM mode, and adjust the rounds used with a lower maximum because the PKDBF routine for DBM is considerably slower for which the NSS default of 10,000 is debilitatingly high. The method for this is run-time configuration through environment variables. We set these prior to NSS initialization from nsAppRunner.cpp so the NSS lib picks them up and allows us to continue using the DBM cert/key stores with stored rounds per record. | |||
| * | Issue #1338 - Part 3: Update NSS symbols | wolfbeast | 2020-01-02 | -0/+4 |
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| * | Issue #1338 - Part 2: Update NSS to 3.48-RTM | wolfbeast | 2020-01-02 | -31445/+1622266 |
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| * | Issue #1338 - Part 1: Update NSPR to 4.24 | wolfbeast | 2020-01-02 | -48646/+42943 |
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* | Merge pull request #1340 from g4jc/mailnews_enhance | New Tobin Paradigm | 2019-12-31 | -118/+237 |
|\ | | | | | OAuth2 updates | |||
| * | Bug 1599054 - allow callers to ommit sending OAuth2 client_secret parameter. | Gaming4JC | 2019-12-30 | -2/+21 |
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| * | Bug 1597933 - Use URLSearchParams for setting params for OAuth2 ↵ | Gaming4JC | 2019-12-30 | -20/+37 |
| | | | | | | | | authorization request. | |||
| * | Bug 1597933 - use fetch + URLSearchParms instead of Http.jsm to request ↵ | Gaming4JC | 2019-12-30 | -32/+32 |
| | | | | | | | | OAuth2 access token. | |||
| * | Bug 1597933 - don't pass string constants to determine OAuth refresh token ↵ | Gaming4JC | 2019-12-30 | -10/+16 |
| | | | | | | | | or not. | |||
| * | Bug 1597933 - improve OAuth2 params parsing. | Gaming4JC | 2019-12-30 | -15/+7 |
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| * | Bug 1597933 - clean up OAuth2 code: remove responseType which is always code. | Gaming4JC | 2019-12-30 | -9/+6 |
| | | | | | | | | Response type token is part of the OAuth 2.0 Implicit Flow which is not used in Mail Applications, but also discouraged by the OAuth Working Group: https://developer.okta.com/blog/2019/05/01/is-the-oauth-implicit-flow-dead | |||
| * | Bug 1453643 - Enable proper retry on oauth2 authenication failure. | Gaming4JC | 2019-12-30 | -26/+34 |
| | | | | | | | | This prevents mail applications from attempting to use an unauthenticated connection to mailbox(s) and avoid unexpected deletion of local mbox files and subsequent re-download of mailbox content over imap. |