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Diffstat (limited to 'xpcom/glue/PLDHashTable.cpp')
-rw-r--r-- | xpcom/glue/PLDHashTable.cpp | 801 |
1 files changed, 801 insertions, 0 deletions
diff --git a/xpcom/glue/PLDHashTable.cpp b/xpcom/glue/PLDHashTable.cpp new file mode 100644 index 000000000..6152e9000 --- /dev/null +++ b/xpcom/glue/PLDHashTable.cpp @@ -0,0 +1,801 @@ +/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* vim: set ts=8 sts=2 et sw=2 tw=80: */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#include <new> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include "PLDHashTable.h" +#include "mozilla/HashFunctions.h" +#include "mozilla/MathAlgorithms.h" +#include "mozilla/OperatorNewExtensions.h" +#include "nsAlgorithm.h" +#include "mozilla/Likely.h" +#include "mozilla/MemoryReporting.h" +#include "mozilla/ChaosMode.h" + +using namespace mozilla; + +#ifdef DEBUG + +class AutoReadOp +{ + Checker& mChk; +public: + explicit AutoReadOp(Checker& aChk) : mChk(aChk) { mChk.StartReadOp(); } + ~AutoReadOp() { mChk.EndReadOp(); } +}; + +class AutoWriteOp +{ + Checker& mChk; +public: + explicit AutoWriteOp(Checker& aChk) : mChk(aChk) { mChk.StartWriteOp(); } + ~AutoWriteOp() { mChk.EndWriteOp(); } +}; + +class AutoIteratorRemovalOp +{ + Checker& mChk; +public: + explicit AutoIteratorRemovalOp(Checker& aChk) + : mChk(aChk) + { + mChk.StartIteratorRemovalOp(); + } + ~AutoIteratorRemovalOp() { mChk.EndIteratorRemovalOp(); } +}; + +class AutoDestructorOp +{ + Checker& mChk; +public: + explicit AutoDestructorOp(Checker& aChk) + : mChk(aChk) + { + mChk.StartDestructorOp(); + } + ~AutoDestructorOp() { mChk.EndDestructorOp(); } +}; + +#endif + +/* static */ PLDHashNumber +PLDHashTable::HashStringKey(const void* aKey) +{ + return HashString(static_cast<const char*>(aKey)); +} + +/* static */ PLDHashNumber +PLDHashTable::HashVoidPtrKeyStub(const void* aKey) +{ + return (PLDHashNumber)(ptrdiff_t)aKey >> 2; +} + +/* static */ bool +PLDHashTable::MatchEntryStub(const PLDHashEntryHdr* aEntry, const void* aKey) +{ + const PLDHashEntryStub* stub = (const PLDHashEntryStub*)aEntry; + + return stub->key == aKey; +} + +/* static */ bool +PLDHashTable::MatchStringKey(const PLDHashEntryHdr* aEntry, const void* aKey) +{ + const PLDHashEntryStub* stub = (const PLDHashEntryStub*)aEntry; + + // XXX tolerate null keys on account of sloppy Mozilla callers. + return stub->key == aKey || + (stub->key && aKey && + strcmp((const char*)stub->key, (const char*)aKey) == 0); +} + +/* static */ void +PLDHashTable::MoveEntryStub(PLDHashTable* aTable, + const PLDHashEntryHdr* aFrom, + PLDHashEntryHdr* aTo) +{ + memcpy(aTo, aFrom, aTable->mEntrySize); +} + +/* static */ void +PLDHashTable::ClearEntryStub(PLDHashTable* aTable, PLDHashEntryHdr* aEntry) +{ + memset(aEntry, 0, aTable->mEntrySize); +} + +static const PLDHashTableOps gStubOps = { + PLDHashTable::HashVoidPtrKeyStub, + PLDHashTable::MatchEntryStub, + PLDHashTable::MoveEntryStub, + PLDHashTable::ClearEntryStub, + nullptr +}; + +/* static */ const PLDHashTableOps* +PLDHashTable::StubOps() +{ + return &gStubOps; +} + +static bool +SizeOfEntryStore(uint32_t aCapacity, uint32_t aEntrySize, uint32_t* aNbytes) +{ + uint64_t nbytes64 = uint64_t(aCapacity) * uint64_t(aEntrySize); + *aNbytes = aCapacity * aEntrySize; + return uint64_t(*aNbytes) == nbytes64; // returns false on overflow +} + +// Compute max and min load numbers (entry counts). We have a secondary max +// that allows us to overload a table reasonably if it cannot be grown further +// (i.e. if ChangeTable() fails). The table slows down drastically if the +// secondary max is too close to 1, but 0.96875 gives only a slight slowdown +// while allowing 1.3x more elements. +static inline uint32_t +MaxLoad(uint32_t aCapacity) +{ + return aCapacity - (aCapacity >> 2); // == aCapacity * 0.75 +} +static inline uint32_t +MaxLoadOnGrowthFailure(uint32_t aCapacity) +{ + return aCapacity - (aCapacity >> 5); // == aCapacity * 0.96875 +} +static inline uint32_t +MinLoad(uint32_t aCapacity) +{ + return aCapacity >> 2; // == aCapacity * 0.25 +} + +// Compute the minimum capacity (and the Log2 of that capacity) for a table +// containing |aLength| elements while respecting the following contraints: +// - table must be at most 75% full; +// - capacity must be a power of two; +// - capacity cannot be too small. +static inline void +BestCapacity(uint32_t aLength, uint32_t* aCapacityOut, + uint32_t* aLog2CapacityOut) +{ + // Compute the smallest capacity allowing |aLength| elements to be inserted + // without rehashing. + uint32_t capacity = (aLength * 4 + (3 - 1)) / 3; // == ceil(aLength * 4 / 3) + if (capacity < PLDHashTable::kMinCapacity) { + capacity = PLDHashTable::kMinCapacity; + } + + // Round up capacity to next power-of-two. + uint32_t log2 = CeilingLog2(capacity); + capacity = 1u << log2; + MOZ_ASSERT(capacity <= PLDHashTable::kMaxCapacity); + + *aCapacityOut = capacity; + *aLog2CapacityOut = log2; +} + +/* static */ MOZ_ALWAYS_INLINE uint32_t +PLDHashTable::HashShift(uint32_t aEntrySize, uint32_t aLength) +{ + if (aLength > kMaxInitialLength) { + MOZ_CRASH("Initial length is too large"); + } + + uint32_t capacity, log2; + BestCapacity(aLength, &capacity, &log2); + + uint32_t nbytes; + if (!SizeOfEntryStore(capacity, aEntrySize, &nbytes)) { + MOZ_CRASH("Initial entry store size is too large"); + } + + // Compute the hashShift value. + return kHashBits - log2; +} + +PLDHashTable::PLDHashTable(const PLDHashTableOps* aOps, uint32_t aEntrySize, + uint32_t aLength) + : mOps(aOps) + , mHashShift(HashShift(aEntrySize, aLength)) + , mEntrySize(aEntrySize) + , mEntryCount(0) + , mRemovedCount(0) + , mEntryStore() +#ifdef DEBUG + , mChecker() +#endif +{ +} + +PLDHashTable& +PLDHashTable::operator=(PLDHashTable&& aOther) +{ + if (this == &aOther) { + return *this; + } + + // Destruct |this|. + this->~PLDHashTable(); + + // |mOps| and |mEntrySize| are const so we can't assign them. Instead, we + // require that they are equal. The justification for this is that they're + // conceptually part of the type -- indeed, if PLDHashTable was a templated + // type like nsTHashtable, they *would* be part of the type -- so it only + // makes sense to assign in cases where they match. + MOZ_RELEASE_ASSERT(mOps == aOther.mOps); + MOZ_RELEASE_ASSERT(mEntrySize == aOther.mEntrySize); + + // Move non-const pieces over. + mHashShift = Move(aOther.mHashShift); + mEntryCount = Move(aOther.mEntryCount); + mRemovedCount = Move(aOther.mRemovedCount); + mEntryStore = Move(aOther.mEntryStore); +#ifdef DEBUG + mChecker = Move(aOther.mChecker); +#endif + + // Clear up |aOther| so its destruction will be a no-op. + { +#ifdef DEBUG + AutoDestructorOp op(mChecker); +#endif + aOther.mEntryStore.Set(nullptr); + } + + return *this; +} + +PLDHashNumber +PLDHashTable::Hash1(PLDHashNumber aHash0) +{ + return aHash0 >> mHashShift; +} + +// Double hashing needs the second hash code to be relatively prime to table +// size, so we simply make hash2 odd. +void +PLDHashTable::Hash2(PLDHashNumber aHash, + uint32_t& aHash2Out, uint32_t& aSizeMaskOut) +{ + uint32_t sizeLog2 = kHashBits - mHashShift; + aHash2Out = ((aHash << sizeLog2) >> mHashShift) | 1; + aSizeMaskOut = (PLDHashNumber(1) << sizeLog2) - 1; +} + +// Reserve mKeyHash 0 for free entries and 1 for removed-entry sentinels. Note +// that a removed-entry sentinel need be stored only if the removed entry had +// a colliding entry added after it. Therefore we can use 1 as the collision +// flag in addition to the removed-entry sentinel value. Multiplicative hash +// uses the high order bits of mKeyHash, so this least-significant reservation +// should not hurt the hash function's effectiveness much. + +// Match an entry's mKeyHash against an unstored one computed from a key. +/* static */ bool +PLDHashTable::MatchEntryKeyhash(PLDHashEntryHdr* aEntry, PLDHashNumber aKeyHash) +{ + return (aEntry->mKeyHash & ~kCollisionFlag) == aKeyHash; +} + +// Compute the address of the indexed entry in table. +PLDHashEntryHdr* +PLDHashTable::AddressEntry(uint32_t aIndex) +{ + return reinterpret_cast<PLDHashEntryHdr*>( + mEntryStore.Get() + aIndex * mEntrySize); +} + +PLDHashTable::~PLDHashTable() +{ +#ifdef DEBUG + AutoDestructorOp op(mChecker); +#endif + + if (!mEntryStore.Get()) { + return; + } + + // Clear any remaining live entries. + char* entryAddr = mEntryStore.Get(); + char* entryLimit = entryAddr + Capacity() * mEntrySize; + while (entryAddr < entryLimit) { + PLDHashEntryHdr* entry = (PLDHashEntryHdr*)entryAddr; + if (EntryIsLive(entry)) { + mOps->clearEntry(this, entry); + } + entryAddr += mEntrySize; + } + + // Entry storage is freed last, by ~EntryStore(). +} + +void +PLDHashTable::ClearAndPrepareForLength(uint32_t aLength) +{ + // Get these values before the destructor clobbers them. + const PLDHashTableOps* ops = mOps; + uint32_t entrySize = mEntrySize; + + this->~PLDHashTable(); + new (KnownNotNull, this) PLDHashTable(ops, entrySize, aLength); +} + +void +PLDHashTable::Clear() +{ + ClearAndPrepareForLength(kDefaultInitialLength); +} + +// If |Reason| is |ForAdd|, the return value is always non-null and it may be +// a previously-removed entry. If |Reason| is |ForSearchOrRemove|, the return +// value is null on a miss, and will never be a previously-removed entry on a +// hit. This distinction is a bit grotty but this function is hot enough that +// these differences are worthwhile. +template <PLDHashTable::SearchReason Reason> +PLDHashEntryHdr* NS_FASTCALL +PLDHashTable::SearchTable(const void* aKey, PLDHashNumber aKeyHash) +{ + MOZ_ASSERT(mEntryStore.Get()); + NS_ASSERTION(!(aKeyHash & kCollisionFlag), + "!(aKeyHash & kCollisionFlag)"); + + // Compute the primary hash address. + PLDHashNumber hash1 = Hash1(aKeyHash); + PLDHashEntryHdr* entry = AddressEntry(hash1); + + // Miss: return space for a new entry. + if (EntryIsFree(entry)) { + return (Reason == ForAdd) ? entry : nullptr; + } + + // Hit: return entry. + PLDHashMatchEntry matchEntry = mOps->matchEntry; + if (MatchEntryKeyhash(entry, aKeyHash) && + matchEntry(entry, aKey)) { + return entry; + } + + // Collision: double hash. + PLDHashNumber hash2; + uint32_t sizeMask; + Hash2(aKeyHash, hash2, sizeMask); + + // Save the first removed entry pointer so Add() can recycle it. (Only used + // if Reason==ForAdd.) + PLDHashEntryHdr* firstRemoved = nullptr; + + for (;;) { + if (Reason == ForAdd) { + if (MOZ_UNLIKELY(EntryIsRemoved(entry))) { + if (!firstRemoved) { + firstRemoved = entry; + } + } else { + entry->mKeyHash |= kCollisionFlag; + } + } + + hash1 -= hash2; + hash1 &= sizeMask; + + entry = AddressEntry(hash1); + if (EntryIsFree(entry)) { + return (Reason == ForAdd) ? (firstRemoved ? firstRemoved : entry) + : nullptr; + } + + if (MatchEntryKeyhash(entry, aKeyHash) && + matchEntry(entry, aKey)) { + return entry; + } + } + + // NOTREACHED + return nullptr; +} + +// This is a copy of SearchTable(), used by ChangeTable(), hardcoded to +// 1. assume |Reason| is |ForAdd|, +// 2. assume that |aKey| will never match an existing entry, and +// 3. assume that no entries have been removed from the current table +// structure. +// Avoiding the need for |aKey| means we can avoid needing a way to map entries +// to keys, which means callers can use complex key types more easily. +MOZ_ALWAYS_INLINE PLDHashEntryHdr* +PLDHashTable::FindFreeEntry(PLDHashNumber aKeyHash) +{ + MOZ_ASSERT(mEntryStore.Get()); + NS_ASSERTION(!(aKeyHash & kCollisionFlag), + "!(aKeyHash & kCollisionFlag)"); + + // Compute the primary hash address. + PLDHashNumber hash1 = Hash1(aKeyHash); + PLDHashEntryHdr* entry = AddressEntry(hash1); + + // Miss: return space for a new entry. + if (EntryIsFree(entry)) { + return entry; + } + + // Collision: double hash. + PLDHashNumber hash2; + uint32_t sizeMask; + Hash2(aKeyHash, hash2, sizeMask); + + for (;;) { + NS_ASSERTION(!EntryIsRemoved(entry), + "!EntryIsRemoved(entry)"); + entry->mKeyHash |= kCollisionFlag; + + hash1 -= hash2; + hash1 &= sizeMask; + + entry = AddressEntry(hash1); + if (EntryIsFree(entry)) { + return entry; + } + } + + // NOTREACHED +} + +bool +PLDHashTable::ChangeTable(int32_t aDeltaLog2) +{ + MOZ_ASSERT(mEntryStore.Get()); + + // Look, but don't touch, until we succeed in getting new entry store. + int32_t oldLog2 = kHashBits - mHashShift; + int32_t newLog2 = oldLog2 + aDeltaLog2; + uint32_t newCapacity = 1u << newLog2; + if (newCapacity > kMaxCapacity) { + return false; + } + + uint32_t nbytes; + if (!SizeOfEntryStore(newCapacity, mEntrySize, &nbytes)) { + return false; // overflowed + } + + char* newEntryStore = (char*)malloc(nbytes); + if (!newEntryStore) { + return false; + } + + // We can't fail from here on, so update table parameters. + mHashShift = kHashBits - newLog2; + mRemovedCount = 0; + + // Assign the new entry store to table. + memset(newEntryStore, 0, nbytes); + char* oldEntryStore; + char* oldEntryAddr; + oldEntryAddr = oldEntryStore = mEntryStore.Get(); + mEntryStore.Set(newEntryStore); + PLDHashMoveEntry moveEntry = mOps->moveEntry; + + // Copy only live entries, leaving removed ones behind. + uint32_t oldCapacity = 1u << oldLog2; + for (uint32_t i = 0; i < oldCapacity; ++i) { + PLDHashEntryHdr* oldEntry = (PLDHashEntryHdr*)oldEntryAddr; + if (EntryIsLive(oldEntry)) { + oldEntry->mKeyHash &= ~kCollisionFlag; + PLDHashEntryHdr* newEntry = FindFreeEntry(oldEntry->mKeyHash); + NS_ASSERTION(EntryIsFree(newEntry), "EntryIsFree(newEntry)"); + moveEntry(this, oldEntry, newEntry); + newEntry->mKeyHash = oldEntry->mKeyHash; + } + oldEntryAddr += mEntrySize; + } + + free(oldEntryStore); + return true; +} + +MOZ_ALWAYS_INLINE PLDHashNumber +PLDHashTable::ComputeKeyHash(const void* aKey) +{ + MOZ_ASSERT(mEntryStore.Get()); + + PLDHashNumber keyHash = mOps->hashKey(aKey); + keyHash *= kGoldenRatio; + + // Avoid 0 and 1 hash codes, they indicate free and removed entries. + if (keyHash < 2) { + keyHash -= 2; + } + keyHash &= ~kCollisionFlag; + + return keyHash; +} + +PLDHashEntryHdr* +PLDHashTable::Search(const void* aKey) +{ +#ifdef DEBUG + AutoReadOp op(mChecker); +#endif + + PLDHashEntryHdr* entry = mEntryStore.Get() + ? SearchTable<ForSearchOrRemove>(aKey, + ComputeKeyHash(aKey)) + : nullptr; + return entry; +} + +PLDHashEntryHdr* +PLDHashTable::Add(const void* aKey, const mozilla::fallible_t&) +{ +#ifdef DEBUG + AutoWriteOp op(mChecker); +#endif + + // Allocate the entry storage if it hasn't already been allocated. + if (!mEntryStore.Get()) { + uint32_t nbytes; + // We already checked this in the constructor, so it must still be true. + MOZ_RELEASE_ASSERT(SizeOfEntryStore(CapacityFromHashShift(), mEntrySize, + &nbytes)); + mEntryStore.Set((char*)malloc(nbytes)); + if (!mEntryStore.Get()) { + return nullptr; + } + memset(mEntryStore.Get(), 0, nbytes); + } + + // If alpha is >= .75, grow or compress the table. If aKey is already in the + // table, we may grow once more than necessary, but only if we are on the + // edge of being overloaded. + uint32_t capacity = Capacity(); + if (mEntryCount + mRemovedCount >= MaxLoad(capacity)) { + // Compress if a quarter or more of all entries are removed. + int deltaLog2; + if (mRemovedCount >= capacity >> 2) { + deltaLog2 = 0; + } else { + deltaLog2 = 1; + } + + // Grow or compress the table. If ChangeTable() fails, allow overloading up + // to the secondary max. Once we hit the secondary max, return null. + if (!ChangeTable(deltaLog2) && + mEntryCount + mRemovedCount >= MaxLoadOnGrowthFailure(capacity)) { + return nullptr; + } + } + + // Look for entry after possibly growing, so we don't have to add it, + // then skip it while growing the table and re-add it after. + PLDHashNumber keyHash = ComputeKeyHash(aKey); + PLDHashEntryHdr* entry = SearchTable<ForAdd>(aKey, keyHash); + if (!EntryIsLive(entry)) { + // Initialize the entry, indicating that it's no longer free. + if (EntryIsRemoved(entry)) { + mRemovedCount--; + keyHash |= kCollisionFlag; + } + if (mOps->initEntry) { + mOps->initEntry(entry, aKey); + } + entry->mKeyHash = keyHash; + mEntryCount++; + } + + return entry; +} + +PLDHashEntryHdr* +PLDHashTable::Add(const void* aKey) +{ + PLDHashEntryHdr* entry = Add(aKey, fallible); + if (!entry) { + if (!mEntryStore.Get()) { + // We OOM'd while allocating the initial entry storage. + uint32_t nbytes; + (void) SizeOfEntryStore(CapacityFromHashShift(), mEntrySize, &nbytes); + NS_ABORT_OOM(nbytes); + } else { + // We failed to resize the existing entry storage, either due to OOM or + // because we exceeded the maximum table capacity or size; report it as + // an OOM. The multiplication by 2 gets us the size we tried to allocate, + // which is double the current size. + NS_ABORT_OOM(2 * EntrySize() * EntryCount()); + } + } + return entry; +} + +void +PLDHashTable::Remove(const void* aKey) +{ +#ifdef DEBUG + AutoWriteOp op(mChecker); +#endif + + PLDHashEntryHdr* entry = mEntryStore.Get() + ? SearchTable<ForSearchOrRemove>(aKey, + ComputeKeyHash(aKey)) + : nullptr; + if (entry) { + RawRemove(entry); + ShrinkIfAppropriate(); + } +} + +void +PLDHashTable::RemoveEntry(PLDHashEntryHdr* aEntry) +{ +#ifdef DEBUG + AutoWriteOp op(mChecker); +#endif + + RawRemove(aEntry); + ShrinkIfAppropriate(); +} + +void +PLDHashTable::RawRemove(PLDHashEntryHdr* aEntry) +{ + // Unfortunately, we can only do weak checking here. That's because + // RawRemove() can be called legitimately while an Enumerate() call is + // active, which doesn't fit well into how Checker's mState variable works. + MOZ_ASSERT(mChecker.IsWritable()); + + MOZ_ASSERT(mEntryStore.Get()); + + MOZ_ASSERT(EntryIsLive(aEntry), "EntryIsLive(aEntry)"); + + // Load keyHash first in case clearEntry() goofs it. + PLDHashNumber keyHash = aEntry->mKeyHash; + mOps->clearEntry(this, aEntry); + if (keyHash & kCollisionFlag) { + MarkEntryRemoved(aEntry); + mRemovedCount++; + } else { + MarkEntryFree(aEntry); + } + mEntryCount--; +} + +// Shrink or compress if a quarter or more of all entries are removed, or if the +// table is underloaded according to the minimum alpha, and is not minimal-size +// already. +void +PLDHashTable::ShrinkIfAppropriate() +{ + uint32_t capacity = Capacity(); + if (mRemovedCount >= capacity >> 2 || + (capacity > kMinCapacity && mEntryCount <= MinLoad(capacity))) { + uint32_t log2; + BestCapacity(mEntryCount, &capacity, &log2); + + int32_t deltaLog2 = log2 - (kHashBits - mHashShift); + MOZ_ASSERT(deltaLog2 <= 0); + + (void) ChangeTable(deltaLog2); + } +} + +size_t +PLDHashTable::ShallowSizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const +{ +#ifdef DEBUG + AutoReadOp op(mChecker); +#endif + + return aMallocSizeOf(mEntryStore.Get()); +} + +size_t +PLDHashTable::ShallowSizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const +{ + return aMallocSizeOf(this) + ShallowSizeOfExcludingThis(aMallocSizeOf); +} + +PLDHashTable::Iterator::Iterator(Iterator&& aOther) + : mTable(aOther.mTable) + , mStart(aOther.mStart) + , mLimit(aOther.mLimit) + , mCurrent(aOther.mCurrent) + , mNexts(aOther.mNexts) + , mNextsLimit(aOther.mNextsLimit) + , mHaveRemoved(aOther.mHaveRemoved) +{ + // No need to change |mChecker| here. + aOther.mTable = nullptr; + aOther.mStart = nullptr; + aOther.mLimit = nullptr; + aOther.mCurrent = nullptr; + aOther.mNexts = 0; + aOther.mNextsLimit = 0; + aOther.mHaveRemoved = false; +} + +PLDHashTable::Iterator::Iterator(PLDHashTable* aTable) + : mTable(aTable) + , mStart(mTable->mEntryStore.Get()) + , mLimit(mTable->mEntryStore.Get() + mTable->Capacity() * mTable->mEntrySize) + , mCurrent(mTable->mEntryStore.Get()) + , mNexts(0) + , mNextsLimit(mTable->EntryCount()) + , mHaveRemoved(false) +{ +#ifdef DEBUG + mTable->mChecker.StartReadOp(); +#endif + + if (ChaosMode::isActive(ChaosFeature::HashTableIteration) && + mTable->Capacity() > 0) { + // Start iterating at a random entry. It would be even more chaotic to + // iterate in fully random order, but that's harder. + mCurrent += ChaosMode::randomUint32LessThan(mTable->Capacity()) * + mTable->mEntrySize; + } + + // Advance to the first live entry, if there is one. + if (!Done()) { + while (IsOnNonLiveEntry()) { + MoveToNextEntry(); + } + } +} + +PLDHashTable::Iterator::~Iterator() +{ + if (mTable) { + if (mHaveRemoved) { + mTable->ShrinkIfAppropriate(); + } +#ifdef DEBUG + mTable->mChecker.EndReadOp(); +#endif + } +} + +MOZ_ALWAYS_INLINE bool +PLDHashTable::Iterator::IsOnNonLiveEntry() const +{ + MOZ_ASSERT(!Done()); + return !EntryIsLive(reinterpret_cast<PLDHashEntryHdr*>(mCurrent)); +} + +MOZ_ALWAYS_INLINE void +PLDHashTable::Iterator::MoveToNextEntry() +{ + mCurrent += mTable->mEntrySize; + if (mCurrent == mLimit) { + mCurrent = mStart; // Wrap-around. Possible due to Chaos Mode. + } +} + +void +PLDHashTable::Iterator::Next() +{ + MOZ_ASSERT(!Done()); + + mNexts++; + + // Advance to the next live entry, if there is one. + if (!Done()) { + do { + MoveToNextEntry(); + } while (IsOnNonLiveEntry()); + } +} + +void +PLDHashTable::Iterator::Remove() +{ + // This cast is needed for the same reason as the one in the destructor. + mTable->RawRemove(Get()); + mHaveRemoved = true; +} + +#ifdef DEBUG +void +PLDHashTable::MarkImmutable() +{ + mChecker.SetNonWritable(); +} +#endif |