diff options
Diffstat (limited to 'widget/gonk/nativewindow/GonkNativeWindowLL.cpp')
-rw-r--r-- | widget/gonk/nativewindow/GonkNativeWindowLL.cpp | 204 |
1 files changed, 0 insertions, 204 deletions
diff --git a/widget/gonk/nativewindow/GonkNativeWindowLL.cpp b/widget/gonk/nativewindow/GonkNativeWindowLL.cpp deleted file mode 100644 index 48644a22f..000000000 --- a/widget/gonk/nativewindow/GonkNativeWindowLL.cpp +++ /dev/null @@ -1,204 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * Copyright (C) 2014 Mozilla Foundation - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -//#define LOG_NDEBUG 0 -#define LOG_TAG "GonkNativeWindow" -#define ATRACE_TAG ATRACE_TAG_GRAPHICS -#include <utils/Log.h> - -#include "GonkNativeWindowLL.h" - -using namespace mozilla; -using namespace mozilla::layers; - -namespace android { - -GonkNativeWindow::GonkNativeWindow( - const sp<IGonkGraphicBufferConsumer>& consumer, int bufferCount) : - GonkConsumerBase(consumer, false), - mNewFrameCallback(nullptr) -{ - if (bufferCount != DEFAULT_MAX_BUFFERS) { - status_t err = mConsumer->setMaxAcquiredBufferCount(bufferCount); - LOG_ALWAYS_FATAL_IF(err != OK, - "Failed to set max acquired buffer count to %d", bufferCount); - } -} - -GonkNativeWindow::GonkNativeWindow( - const sp<IGonkGraphicBufferConsumer>& consumer, uint32_t consumerUsage, - int bufferCount, bool controlledByApp) : - GonkConsumerBase(consumer, controlledByApp) -{ - status_t err = mConsumer->setConsumerUsageBits(consumerUsage); - LOG_ALWAYS_FATAL_IF(err != OK, - "Failed to set consumer usage bits to %#x", consumerUsage); - if (bufferCount != DEFAULT_MAX_BUFFERS) { - err = mConsumer->setMaxAcquiredBufferCount(bufferCount); - LOG_ALWAYS_FATAL_IF(err != OK, - "Failed to set max acquired buffer count to %d", bufferCount); - } -} - -GonkNativeWindow::~GonkNativeWindow() { -} - -void GonkNativeWindow::setName(const String8& name) { - Mutex::Autolock _l(mMutex); - mName = name; - mConsumer->setConsumerName(name); -} - -status_t GonkNativeWindow::acquireBuffer(BufferItem *item, - nsecs_t presentWhen, bool waitForFence) { - status_t err; - - if (!item) return BAD_VALUE; - - Mutex::Autolock _l(mMutex); - - err = acquireBufferLocked(item, presentWhen); - if (err != OK) { - if (err != NO_BUFFER_AVAILABLE) { - ALOGE("Error acquiring buffer: %s (%d)", strerror(err), err); - } - return err; - } - - if (waitForFence) { - err = item->mFence->waitForever("GonkNativeWindow::acquireBuffer"); - if (err != OK) { - ALOGE("Failed to wait for fence of acquired buffer: %s (%d)", - strerror(-err), err); - return err; - } - } - - item->mGraphicBuffer = mSlots[item->mBuf].mGraphicBuffer; - - return OK; -} - -status_t GonkNativeWindow::releaseBuffer(const BufferItem &item, - const sp<Fence>& releaseFence) { - status_t err; - - Mutex::Autolock _l(mMutex); - - err = addReleaseFenceLocked(item.mBuf, item.mGraphicBuffer, releaseFence); - - err = releaseBufferLocked(item.mBuf, item.mGraphicBuffer); - if (err != OK) { - ALOGE("Failed to release buffer: %s (%d)", - strerror(-err), err); - } - return err; -} - -status_t GonkNativeWindow::setDefaultBufferSize(uint32_t w, uint32_t h) { - Mutex::Autolock _l(mMutex); - return mConsumer->setDefaultBufferSize(w, h); -} - -status_t GonkNativeWindow::setDefaultBufferFormat(uint32_t defaultFormat) { - Mutex::Autolock _l(mMutex); - return mConsumer->setDefaultBufferFormat(defaultFormat); -} - -already_AddRefed<TextureClient> -GonkNativeWindow::getCurrentBuffer() { - Mutex::Autolock _l(mMutex); - BufferItem item; - - // In asynchronous mode the list is guaranteed to be one buffer - // deep, while in synchronous mode we use the oldest buffer. - status_t err = acquireBufferLocked(&item, 0); //??? - if (err != NO_ERROR) { - return NULL; - } - - RefPtr<TextureClient> textureClient = - mConsumer->getTextureClientFromBuffer(item.mGraphicBuffer.get()); - if (!textureClient) { - return NULL; - } - textureClient->SetRecycleCallback(GonkNativeWindow::RecycleCallback, this); - return textureClient.forget(); -} - -/* static */ void -GonkNativeWindow::RecycleCallback(TextureClient* client, void* closure) { - GonkNativeWindow* nativeWindow = - static_cast<GonkNativeWindow*>(closure); - - MOZ_ASSERT(client && !client->IsDead()); - client->ClearRecycleCallback(); - nativeWindow->returnBuffer(client); -} - -void GonkNativeWindow::returnBuffer(TextureClient* client) { - ALOGD("GonkNativeWindow::returnBuffer"); - Mutex::Autolock lock(mMutex); - - int index = mConsumer->getSlotFromTextureClientLocked(client); - if (index < 0) { - return; - } - - FenceHandle handle = client->GetAndResetReleaseFenceHandle(); - RefPtr<FenceHandle::FdObj> fdObj = handle.GetAndResetFdObj(); - sp<Fence> fence = new Fence(fdObj->GetAndResetFd()); - - status_t err; - err = addReleaseFenceLocked(index, - mSlots[index].mGraphicBuffer, - fence); - - err = releaseBufferLocked(index, mSlots[index].mGraphicBuffer); - - if (err != OK) { - ALOGE("Failed to return buffer: %s (%d)", strerror(-err), err); - } -} - -already_AddRefed<TextureClient> -GonkNativeWindow::getTextureClientFromBuffer(ANativeWindowBuffer* buffer) { - Mutex::Autolock lock(mMutex); - return mConsumer->getTextureClientFromBuffer(buffer); -} - -void GonkNativeWindow::setNewFrameCallback( - GonkNativeWindowNewFrameCallback* callback) { - ALOGD("setNewFrameCallback"); - Mutex::Autolock lock(mMutex); - mNewFrameCallback = callback; -} - -#if ANDROID_VERSION == 21 -void GonkNativeWindow::onFrameAvailable() { - GonkConsumerBase::onFrameAvailable(); -#else -void GonkNativeWindow::onFrameAvailable(const ::android::BufferItem &item) { - GonkConsumerBase::onFrameAvailable(item); -#endif - - if (mNewFrameCallback) { - mNewFrameCallback->OnNewFrame(); - } -} - -} // namespace android |