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-rw-r--r--widget/gonk/nativewindow/GonkBufferQueueJB.cpp1036
1 files changed, 0 insertions, 1036 deletions
diff --git a/widget/gonk/nativewindow/GonkBufferQueueJB.cpp b/widget/gonk/nativewindow/GonkBufferQueueJB.cpp
deleted file mode 100644
index 81502f81e..000000000
--- a/widget/gonk/nativewindow/GonkBufferQueueJB.cpp
+++ /dev/null
@@ -1,1036 +0,0 @@
-/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * Copyright (C) 2012 The Android Open Source Project
- * Copyright (C) 2013 Mozilla Foundation
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#define LOG_TAG "GonkBufferQueue"
-#define ATRACE_TAG ATRACE_TAG_GRAPHICS
-#define LOG_NDEBUG 0
-
-#define GL_GLEXT_PROTOTYPES
-#define EGL_EGLEXT_PROTOTYPES
-
-#include <utils/Log.h>
-
-#include "mozilla/layers/GrallocTextureClient.h"
-#include "mozilla/layers/ImageBridgeChild.h"
-
-#include "GonkBufferQueueJB.h"
-
-// Macros for including the GonkBufferQueue name in log messages
-#define ST_LOGV(...) __android_log_print(ANDROID_LOG_VERBOSE, LOG_TAG, __VA_ARGS__)
-#define ST_LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, __VA_ARGS__)
-#define ST_LOGI(...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, __VA_ARGS__)
-#define ST_LOGW(...) __android_log_print(ANDROID_LOG_WARN, LOG_TAG, __VA_ARGS__)
-#define ST_LOGE(...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, __VA_ARGS__)
-
-#define ATRACE_BUFFER_INDEX(index)
-
-using namespace mozilla;
-using namespace mozilla::gfx;
-using namespace mozilla::layers;
-
-namespace android {
-
-// Get an ID that's unique within this process.
-static int32_t createProcessUniqueId() {
- static volatile int32_t globalCounter = 0;
- return android_atomic_inc(&globalCounter);
-}
-
-static const char* scalingModeName(int scalingMode) {
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE: return "FREEZE";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: return "SCALE_TO_WINDOW";
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: return "SCALE_CROP";
- default: return "Unknown";
- }
-}
-
-GonkBufferQueue::GonkBufferQueue(bool allowSynchronousMode,
- const sp<IGraphicBufferAlloc>& allocator) :
- mDefaultWidth(1),
- mDefaultHeight(1),
- mMaxAcquiredBufferCount(1),
- mDefaultMaxBufferCount(2),
- mOverrideMaxBufferCount(0),
- mSynchronousMode(true),
- mAllowSynchronousMode(allowSynchronousMode),
- mConnectedApi(NO_CONNECTED_API),
- mAbandoned(false),
- mFrameCounter(0),
- mBufferHasBeenQueued(false),
- mDefaultBufferFormat(PIXEL_FORMAT_RGBA_8888),
- mConsumerUsageBits(0),
- mTransformHint(0)
-{
- // Choose a name using the PID and a process-unique ID.
- mConsumerName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
-
- ST_LOGV("GonkBufferQueue");
-}
-
-GonkBufferQueue::~GonkBufferQueue() {
- ST_LOGV("~GonkBufferQueue");
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCountLocked(int count) {
- if (count < 2 || count > NUM_BUFFER_SLOTS)
- return BAD_VALUE;
-
- mDefaultMaxBufferCount = count;
- mDequeueCondition.broadcast();
-
- return NO_ERROR;
-}
-
-bool GonkBufferQueue::isSynchronousMode() const {
- Mutex::Autolock lock(mMutex);
- return mSynchronousMode;
-}
-
-void GonkBufferQueue::setConsumerName(const String8& name) {
- Mutex::Autolock lock(mMutex);
- mConsumerName = name;
-}
-
-status_t GonkBufferQueue::setDefaultBufferFormat(uint32_t defaultFormat) {
- Mutex::Autolock lock(mMutex);
- mDefaultBufferFormat = defaultFormat;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setConsumerUsageBits(uint32_t usage) {
- Mutex::Autolock lock(mMutex);
- mConsumerUsageBits = usage;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setTransformHint(uint32_t hint) {
- ST_LOGV("setTransformHint: %02x", hint);
- Mutex::Autolock lock(mMutex);
- mTransformHint = hint;
- return NO_ERROR;
-}
-
-already_AddRefed<TextureClient>
-GonkBufferQueue::getTextureClientFromBuffer(ANativeWindowBuffer* buffer)
-{
- Mutex::Autolock _l(mMutex);
- if (buffer == NULL) {
- ST_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return nullptr;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mGraphicBuffer != NULL && mSlots[i].mGraphicBuffer->handle == buffer->handle) {
- RefPtr<TextureClient> client(mSlots[i].mTextureClient);
- return client.forget();
- }
- }
- ST_LOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
- return nullptr;
-}
-
-int GonkBufferQueue::getSlotFromTextureClientLocked(
- TextureClient* client) const
-{
- if (client == NULL) {
- ST_LOGE("getSlotFromBufferLocked: encountered NULL buffer");
- return BAD_VALUE;
- }
-
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mTextureClient == client) {
- return i;
- }
- }
- ST_LOGE("getSlotFromBufferLocked: unknown TextureClient: %p", client);
- return BAD_VALUE;
-}
-
-
-status_t GonkBufferQueue::setBufferCount(int bufferCount) {
- ST_LOGV("setBufferCount: count=%d", bufferCount);
-
- sp<ConsumerListener> listener;
- {
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setBufferCount: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (bufferCount > NUM_BUFFER_SLOTS) {
- ST_LOGE("setBufferCount: bufferCount too large (max %d)",
- NUM_BUFFER_SLOTS);
- return BAD_VALUE;
- }
-
- // Error out if the user has dequeued buffers
- int maxBufferCount = getMaxBufferCountLocked();
- for (int i=0 ; i<maxBufferCount; i++) {
- if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) {
- ST_LOGE("setBufferCount: client owns some buffers");
- return -EINVAL;
- }
- }
-
- const int minBufferSlots = getMinMaxBufferCountLocked();
- if (bufferCount == 0) {
- mOverrideMaxBufferCount = 0;
- mDequeueCondition.broadcast();
- return NO_ERROR;
- }
-
- if (bufferCount < minBufferSlots) {
- ST_LOGE("setBufferCount: requested buffer count (%d) is less than "
- "minimum (%d)", bufferCount, minBufferSlots);
- return BAD_VALUE;
- }
-
- // here we're guaranteed that the client doesn't have dequeued buffers
- // and will release all of its buffer references.
- //
- // XXX: Should this use drainQueueAndFreeBuffersLocked instead?
- freeAllBuffersLocked();
- mOverrideMaxBufferCount = bufferCount;
- mBufferHasBeenQueued = false;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } // scope for lock
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return NO_ERROR;
-}
-
-int GonkBufferQueue::query(int what, int* outValue)
-{
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("query: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- int value;
- switch (what) {
- case NATIVE_WINDOW_WIDTH:
- value = mDefaultWidth;
- break;
- case NATIVE_WINDOW_HEIGHT:
- value = mDefaultHeight;
- break;
- case NATIVE_WINDOW_FORMAT:
- value = mDefaultBufferFormat;
- break;
- case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS:
- value = getMinUndequeuedBufferCountLocked();
- break;
- case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND:
- value = (mQueue.size() >= 2);
- break;
- default:
- return BAD_VALUE;
- }
- outValue[0] = value;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) {
- ST_LOGV("requestBuffer: slot=%d", slot);
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("requestBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- int maxBufferCount = getMaxBufferCountLocked();
- if (slot < 0 || maxBufferCount <= slot) {
- ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, slot);
- return BAD_VALUE;
- } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) {
- // XXX: I vaguely recall there was some reason this can be valid, but
- // for the life of me I can't recall under what circumstances that's
- // the case.
- ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)",
- slot, mSlots[slot].mBufferState);
- return BAD_VALUE;
- }
- mSlots[slot].mRequestBufferCalled = true;
- *buf = mSlots[slot].mGraphicBuffer;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence,
- uint32_t w, uint32_t h, uint32_t format, uint32_t usage) {
- ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage);
-
- if ((w && !h) || (!w && h)) {
- ST_LOGE("dequeueBuffer: invalid size: w=%u, h=%u", w, h);
- return BAD_VALUE;
- }
-
- status_t returnFlags(OK);
- int buf = INVALID_BUFFER_SLOT;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (format == 0) {
- format = mDefaultBufferFormat;
- }
- // turn on usage bits the consumer requested
- usage |= mConsumerUsageBits;
-
- int found = -1;
- int dequeuedCount = 0;
- bool tryAgain = true;
- while (tryAgain) {
- if (mAbandoned) {
- ST_LOGE("dequeueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- const int maxBufferCount = getMaxBufferCountLocked();
-
- // Free up any buffers that are in slots beyond the max buffer
- // count.
- //for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- // assert(mSlots[i].mBufferState == BufferSlot::FREE);
- // if (mSlots[i].mGraphicBuffer != NULL) {
- // freeBufferLocked(i);
- // returnFlags |= IGraphicBufferProducer::RELEASE_ALL_BUFFERS;
- // }
- //}
-
- // look for a free buffer to give to the client
- found = INVALID_BUFFER_SLOT;
- dequeuedCount = 0;
- for (int i = 0; i < maxBufferCount; i++) {
- const int state = mSlots[i].mBufferState;
- if (state == BufferSlot::DEQUEUED) {
- dequeuedCount++;
- }
-
- if (state == BufferSlot::FREE) {
- /* We return the oldest of the free buffers to avoid
- * stalling the producer if possible. This is because
- * the consumer may still have pending reads of the
- * buffers in flight.
- */
- if ((found < 0) ||
- mSlots[i].mFrameNumber < mSlots[found].mFrameNumber) {
- found = i;
- }
- }
- }
-
- // clients are not allowed to dequeue more than one buffer
- // if they didn't set a buffer count.
- if (!mOverrideMaxBufferCount && dequeuedCount) {
- ST_LOGE("dequeueBuffer: can't dequeue multiple buffers without "
- "setting the buffer count");
- return -EINVAL;
- }
-
- // See whether a buffer has been queued since the last
- // setBufferCount so we know whether to perform the min undequeued
- // buffers check below.
- if (mBufferHasBeenQueued) {
- // make sure the client is not trying to dequeue more buffers
- // than allowed.
- const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1);
- const int minUndequeuedCount = getMinUndequeuedBufferCountLocked();
- if (newUndequeuedCount < minUndequeuedCount) {
- ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) "
- "exceeded (dequeued=%d undequeudCount=%d)",
- minUndequeuedCount, dequeuedCount,
- newUndequeuedCount);
- return -EBUSY;
- }
- }
-
- // If no buffer is found, wait for a buffer to be released or for
- // the max buffer count to change.
- tryAgain = found == INVALID_BUFFER_SLOT;
- if (tryAgain) {
- mDequeueCondition.wait(mMutex);
- }
- }
-
-
- if (found == INVALID_BUFFER_SLOT) {
- // This should not happen.
- ST_LOGE("dequeueBuffer: no available buffer slots");
- return -EBUSY;
- }
-
- buf = found;
- *outBuf = found;
-
- const bool useDefaultSize = !w && !h;
- if (useDefaultSize) {
- // use the default size
- w = mDefaultWidth;
- h = mDefaultHeight;
- }
-
- mSlots[buf].mBufferState = BufferSlot::DEQUEUED;
-
- const sp<GraphicBuffer>& buffer(mSlots[buf].mGraphicBuffer);
- if ((buffer == NULL) ||
- (uint32_t(buffer->width) != w) ||
- (uint32_t(buffer->height) != h) ||
- (uint32_t(buffer->format) != format) ||
- ((uint32_t(buffer->usage) & usage) != usage))
- {
- mSlots[buf].mAcquireCalled = false;
- mSlots[buf].mGraphicBuffer = NULL;
- mSlots[buf].mRequestBufferCalled = false;
- mSlots[buf].mFence = Fence::NO_FENCE;
- if (mSlots[buf].mTextureClient) {
- mSlots[buf].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[buf].mTextureClient);
- mSlots[buf].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- returnFlags |= IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION;
- }
-
- *outFence = mSlots[buf].mFence;
- mSlots[buf].mFence = Fence::NO_FENCE;
- } // end lock scope
-
- sp<GraphicBuffer> graphicBuffer;
- if (returnFlags & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
-
- usage |= GraphicBuffer::USAGE_HW_TEXTURE;
- RefPtr<LayersIPCChannel> allocator = ImageBridgeChild::GetSingleton();
- GrallocTextureData* texData = GrallocTextureData::Create(IntSize(w,h), format,
- gfx::BackendType::NONE, usage,
- allocator);
- if (!texData) {
- ST_LOGE("dequeueBuffer: failed to alloc gralloc buffer");
- return -ENOMEM;
- }
- RefPtr<TextureClient> textureClient = new TextureClient(texData, TextureFlags::RECYCLE | TextureFlags::DEALLOCATE_CLIENT, allocator);
- sp<GraphicBuffer> graphicBuffer = texData->GetGraphicBuffer();
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("dequeueBuffer: SurfaceTexture has been abandoned!");
- return NO_INIT;
- }
-
- mSlots[buf].mGraphicBuffer = graphicBuffer;
- mSlots[buf].mTextureClient = textureClient;
- ST_LOGD("dequeueBuffer: returning slot=%d buf=%p ", buf,
- mSlots[buf].mGraphicBuffer->handle);
- //mSlots[*outBuf].mGraphicBuffer = graphicBuffer;
- }
- }
-
- ST_LOGV("dequeueBuffer: returning slot=%d buf=%p flags=%#x", *outBuf,
- mSlots[*outBuf].mGraphicBuffer->handle, returnFlags);
-
- return returnFlags;
-}
-
-status_t GonkBufferQueue::setSynchronousMode(bool enabled) {
- ST_LOGV("setSynchronousMode: enabled=%d", enabled);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("setSynchronousMode: BufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mSynchronousMode != enabled) {
- mSynchronousMode = enabled;
- mDequeueCondition.broadcast();
- }
- return OK;
-}
-
-status_t GonkBufferQueue::queueBuffer(int buf,
- const QueueBufferInput& input, QueueBufferOutput* output) {
-
- Rect crop;
- uint32_t transform;
- int scalingMode;
- int64_t timestamp;
- sp<Fence> fence;
-
- input.deflate(&timestamp, &crop, &scalingMode, &transform, &fence);
-
-#if ANDROID_VERSION >= 18
- if (fence == NULL) {
- ST_LOGE("queueBuffer: fence is NULL");
- return BAD_VALUE;
- }
-#endif
-
- ST_LOGV("queueBuffer: slot=%d time=%#llx crop=[%d,%d,%d,%d] tr=%#x "
- "scale=%s",
- buf, timestamp, crop.left, crop.top, crop.right, crop.bottom,
- transform, scalingModeName(scalingMode));
-
- sp<ConsumerListener> listener;
-
- { // scope for the lock
- Mutex::Autolock lock(mMutex);
- if (mAbandoned) {
- ST_LOGE("queueBuffer: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- int maxBufferCount = getMaxBufferCountLocked();
- if (buf < 0 || buf >= maxBufferCount) {
- ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, buf);
- return -EINVAL;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("queueBuffer: slot %d is not owned by the client "
- "(state=%d)", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- } else if (!mSlots[buf].mRequestBufferCalled) {
- ST_LOGE("queueBuffer: slot %d was enqueued without requesting a "
- "buffer", buf);
- return -EINVAL;
- }
-
- const sp<GraphicBuffer>& graphicBuffer(mSlots[buf].mGraphicBuffer);
- Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight());
- Rect croppedCrop;
- crop.intersect(bufferRect, &croppedCrop);
- if (croppedCrop != crop) {
- ST_LOGE("queueBuffer: crop rect is not contained within the "
- "buffer in slot %d", buf);
- return -EINVAL;
- }
-
- if (mSynchronousMode) {
- // In synchronous mode we queue all buffers in a FIFO.
- mQueue.push_back(buf);
- } else {
- // In asynchronous mode we only keep the most recent buffer.
- if (mQueue.empty()) {
- mQueue.push_back(buf);
- } else {
- Fifo::iterator front(mQueue.begin());
- // buffer currently queued is freed
- mSlots[*front].mBufferState = BufferSlot::FREE;
- // and we record the new buffer index in the queued list
- *front = buf;
- }
- }
- // always signals that an additional frame should be consumed
- // to handle max acquired buffer count reached case.
- listener = mConsumerListener;
-
- mSlots[buf].mTimestamp = timestamp;
- mSlots[buf].mCrop = crop;
- mSlots[buf].mTransform = transform;
- mSlots[buf].mFence = fence;
-
- switch (scalingMode) {
- case NATIVE_WINDOW_SCALING_MODE_FREEZE:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
- case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
- break;
- default:
- ST_LOGE("unknown scaling mode: %d (ignoring)", scalingMode);
- scalingMode = mSlots[buf].mScalingMode;
- break;
- }
-
- mSlots[buf].mBufferState = BufferSlot::QUEUED;
- mSlots[buf].mScalingMode = scalingMode;
- mFrameCounter++;
- mSlots[buf].mFrameNumber = mFrameCounter;
-
- mBufferHasBeenQueued = true;
- mDequeueCondition.broadcast();
-
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
- } // scope for the lock
-
- // call back without lock held
- if (listener != 0) {
- listener->onFrameAvailable();
- }
- return NO_ERROR;
-}
-
-#if ANDROID_VERSION == 17
-void GonkBufferQueue::cancelBuffer(int buf, sp<Fence> fence) {
-#else
-void GonkBufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) {
-#endif
-
- ST_LOGV("cancelBuffer: slot=%d", buf);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGW("cancelBuffer: GonkBufferQueue has been abandoned!");
- return;
- }
-
- int maxBufferCount = getMaxBufferCountLocked();
- if (buf < 0 || buf >= maxBufferCount) {
- ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d",
- maxBufferCount, buf);
- return;
- } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) {
- ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
- buf, mSlots[buf].mBufferState);
- return;
-#if ANDROID_VERSION >= 18
- } else if (fence == NULL) {
- ST_LOGE("cancelBuffer: fence is NULL");
- return;
-#endif
- }
- mSlots[buf].mBufferState = BufferSlot::FREE;
- mSlots[buf].mFrameNumber = 0;
- mSlots[buf].mFence = fence;
- mDequeueCondition.broadcast();
-}
-
-status_t GonkBufferQueue::connect(int api, QueueBufferOutput* output) {
- ST_LOGV("connect: api=%d", api);
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("connect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- if (mConsumerListener == NULL) {
- ST_LOGE("connect: GonkBufferQueue has no consumer!");
- return NO_INIT;
- }
-
- int err = NO_ERROR;
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi != NO_CONNECTED_API) {
- ST_LOGE("connect: already connected (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- } else {
- mConnectedApi = api;
- output->inflate(mDefaultWidth, mDefaultHeight, mTransformHint,
- mQueue.size());
- }
- break;
- default:
- err = -EINVAL;
- break;
- }
-
- mBufferHasBeenQueued = false;
-
- return err;
-}
-
-status_t GonkBufferQueue::disconnect(int api) {
- ST_LOGV("disconnect: api=%d", api);
-
- int err = NO_ERROR;
- sp<ConsumerListener> listener;
-
- { // Scope for the lock
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- // it is not really an error to disconnect after the surface
- // has been abandoned, it should just be a no-op.
- return NO_ERROR;
- }
-
- switch (api) {
- case NATIVE_WINDOW_API_EGL:
- case NATIVE_WINDOW_API_CPU:
- case NATIVE_WINDOW_API_MEDIA:
- case NATIVE_WINDOW_API_CAMERA:
- if (mConnectedApi == api) {
- freeAllBuffersLocked();
- mConnectedApi = NO_CONNECTED_API;
- mDequeueCondition.broadcast();
- listener = mConsumerListener;
- } else {
- ST_LOGE("disconnect: connected to another api (cur=%d, req=%d)",
- mConnectedApi, api);
- err = -EINVAL;
- }
- break;
- default:
- ST_LOGE("disconnect: unknown API %d", api);
- err = -EINVAL;
- break;
- }
- }
-
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-
- return err;
-}
-
-void GonkBufferQueue::dumpToString(String8& result) const
-{
- char buffer[1024];
- GonkBufferQueue::dumpToString(result, "", buffer, 1024);
-}
-
-void GonkBufferQueue::dumpToString(String8& result, const char* prefix,
- char* buffer, size_t SIZE) const
-{
- Mutex::Autolock _l(mMutex);
-
- String8 fifo;
- int fifoSize = 0;
- Fifo::const_iterator i(mQueue.begin());
- while (i != mQueue.end()) {
- snprintf(buffer, SIZE, "%02d ", *i++);
- fifoSize++;
- fifo.append(buffer);
- }
-
- int maxBufferCount = getMaxBufferCountLocked();
-
- snprintf(buffer, SIZE,
- "%s-BufferQueue maxBufferCount=%d, mSynchronousMode=%d, default-size=[%dx%d], "
- "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n",
- prefix, maxBufferCount, mSynchronousMode, mDefaultWidth,
- mDefaultHeight, mDefaultBufferFormat, mTransformHint,
- fifoSize, fifo.string());
- result.append(buffer);
-
-
- struct {
- const char * operator()(int state) const {
- switch (state) {
- case BufferSlot::DEQUEUED: return "DEQUEUED";
- case BufferSlot::QUEUED: return "QUEUED";
- case BufferSlot::FREE: return "FREE";
- case BufferSlot::ACQUIRED: return "ACQUIRED";
- default: return "Unknown";
- }
- }
- } stateName;
-
- for (int i=0 ; i<maxBufferCount ; i++) {
- const BufferSlot& slot(mSlots[i]);
- snprintf(buffer, SIZE,
- "%s%s[%02d] "
- "state=%-8s, crop=[%d,%d,%d,%d], "
- "xform=0x%02x, time=%#llx, scale=%s",
- prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i,
- stateName(slot.mBufferState),
- slot.mCrop.left, slot.mCrop.top, slot.mCrop.right,
- slot.mCrop.bottom, slot.mTransform, slot.mTimestamp,
- scalingModeName(slot.mScalingMode)
- );
- result.append(buffer);
-
- const sp<GraphicBuffer>& buf(slot.mGraphicBuffer);
- if (buf != NULL) {
- snprintf(buffer, SIZE,
- ", %p [%4ux%4u:%4u,%3X]",
- buf->handle, buf->width, buf->height, buf->stride,
- buf->format);
- result.append(buffer);
- }
- result.append("\n");
- }
-}
-
-void GonkBufferQueue::freeAllBuffersLocked()
-{
- ALOGW_IF(!mQueue.isEmpty(),
- "freeAllBuffersLocked called but mQueue is not empty");
- mQueue.clear();
- mBufferHasBeenQueued = false;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- mSlots[i].mGraphicBuffer = 0;
- if (mSlots[i].mTextureClient) {
- mSlots[i].mTextureClient->ClearRecycleCallback();
- // release TextureClient in ImageBridge thread
- RefPtr<TextureClientReleaseTask> task =
- MakeAndAddRef<TextureClientReleaseTask>(mSlots[i].mTextureClient);
- mSlots[i].mTextureClient = NULL;
- ImageBridgeChild::GetSingleton()->GetMessageLoop()->PostTask(task.forget());
- }
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[i].mNeedsCleanupOnRelease = true;
- }
- mSlots[i].mBufferState = BufferSlot::FREE;
- mSlots[i].mFrameNumber = 0;
- mSlots[i].mAcquireCalled = false;
- // destroy fence as GonkBufferQueue now takes ownership
- mSlots[i].mFence = Fence::NO_FENCE;
- }
-}
-
-status_t GonkBufferQueue::acquireBuffer(BufferItem *buffer) {
- Mutex::Autolock _l(mMutex);
-
- // Check that the consumer doesn't currently have the maximum number of
- // buffers acquired. We allow the max buffer count to be exceeded by one
- // buffer, so that the consumer can successfully set up the newly acquired
- // buffer before releasing the old one.
- int numAcquiredBuffers = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (mSlots[i].mBufferState == BufferSlot::ACQUIRED) {
- numAcquiredBuffers++;
- }
- }
- if (numAcquiredBuffers >= mMaxAcquiredBufferCount+1) {
- ST_LOGE("acquireBuffer: max acquired buffer count reached: %d (max=%d)",
- numAcquiredBuffers, mMaxAcquiredBufferCount);
- return INVALID_OPERATION;
- }
-
- // check if queue is empty
- // In asynchronous mode the list is guaranteed to be one buffer
- // deep, while in synchronous mode we use the oldest buffer.
- if (!mQueue.empty()) {
- Fifo::iterator front(mQueue.begin());
- int buf = *front;
-
- // In android, when the buffer is aquired by BufferConsumer,
- // BufferQueue releases a reference to the buffer and
- // it's ownership moves to the BufferConsumer.
- // In b2g, GonkBufferQueue continues to have a buffer ownership.
- // It is necessary to free buffer via ImageBridgeChild.
-
- //if (mSlots[buf].mAcquireCalled) {
- // buffer->mGraphicBuffer = NULL;
- //} else {
- // buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- //}
- buffer->mGraphicBuffer = mSlots[buf].mGraphicBuffer;
- buffer->mCrop = mSlots[buf].mCrop;
- buffer->mTransform = mSlots[buf].mTransform;
- buffer->mScalingMode = mSlots[buf].mScalingMode;
- buffer->mFrameNumber = mSlots[buf].mFrameNumber;
- buffer->mTimestamp = mSlots[buf].mTimestamp;
- buffer->mBuf = buf;
- buffer->mFence = mSlots[buf].mFence;
-
- mSlots[buf].mAcquireCalled = true;
- mSlots[buf].mNeedsCleanupOnRelease = false;
- mSlots[buf].mBufferState = BufferSlot::ACQUIRED;
- mSlots[buf].mFence = Fence::NO_FENCE;
-
- mQueue.erase(front);
- mDequeueCondition.broadcast();
- } else {
- return NO_BUFFER_AVAILABLE;
- }
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::releaseBuffer(int buf, const sp<Fence>& fence) {
- Mutex::Autolock _l(mMutex);
-
-#if ANDROID_VERSION == 17
- if (buf == INVALID_BUFFER_SLOT) {
-#else
- if (buf == INVALID_BUFFER_SLOT || fence == NULL) {
-#endif
- return BAD_VALUE;
- }
-
- mSlots[buf].mFence = fence;
-
- // The buffer can now only be released if its in the acquired state
- if (mSlots[buf].mBufferState == BufferSlot::ACQUIRED) {
- mSlots[buf].mBufferState = BufferSlot::FREE;
- } else if (mSlots[buf].mNeedsCleanupOnRelease) {
- ST_LOGV("releasing a stale buf %d its state was %d", buf, mSlots[buf].mBufferState);
- mSlots[buf].mNeedsCleanupOnRelease = false;
- return STALE_BUFFER_SLOT;
- } else {
- ST_LOGE("attempted to release buf %d but its state was %d", buf, mSlots[buf].mBufferState);
- return -EINVAL;
- }
-
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerConnect(const sp<ConsumerListener>& consumerListener) {
- ST_LOGV("consumerConnect");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("consumerConnect: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
- if (consumerListener == NULL) {
- ST_LOGE("consumerConnect: consumerListener may not be NULL");
- return BAD_VALUE;
- }
-
- mConsumerListener = consumerListener;
-
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::consumerDisconnect() {
- ST_LOGV("consumerDisconnect");
- Mutex::Autolock lock(mMutex);
-
- if (mConsumerListener == NULL) {
- ST_LOGE("consumerDisconnect: No consumer is connected!");
- return -EINVAL;
- }
-
- mAbandoned = true;
- mConsumerListener = NULL;
- mQueue.clear();
- freeAllBuffersLocked();
- mDequeueCondition.broadcast();
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::getReleasedBuffers(uint32_t* slotMask) {
- ST_LOGV("getReleasedBuffers");
- Mutex::Autolock lock(mMutex);
-
- if (mAbandoned) {
- ST_LOGE("getReleasedBuffers: GonkBufferQueue has been abandoned!");
- return NO_INIT;
- }
-
- uint32_t mask = 0;
- for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
- if (!mSlots[i].mAcquireCalled) {
- mask |= 1 << i;
- }
- }
- *slotMask = mask;
-
- ST_LOGV("getReleasedBuffers: returning mask %#x", mask);
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultBufferSize(uint32_t w, uint32_t h)
-{
- ST_LOGV("setDefaultBufferSize: w=%d, h=%d", w, h);
- if (!w || !h) {
- ST_LOGE("setDefaultBufferSize: dimensions cannot be 0 (w=%d, h=%d)",
- w, h);
- return BAD_VALUE;
- }
-
- Mutex::Autolock lock(mMutex);
- mDefaultWidth = w;
- mDefaultHeight = h;
- return NO_ERROR;
-}
-
-status_t GonkBufferQueue::setDefaultMaxBufferCount(int bufferCount) {
- Mutex::Autolock lock(mMutex);
- return setDefaultMaxBufferCountLocked(bufferCount);
-}
-
-status_t GonkBufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) {
- Mutex::Autolock lock(mMutex);
- if (maxAcquiredBuffers < 1 || maxAcquiredBuffers > MAX_MAX_ACQUIRED_BUFFERS) {
- ST_LOGE("setMaxAcquiredBufferCount: invalid count specified: %d",
- maxAcquiredBuffers);
- return BAD_VALUE;
- }
- if (mConnectedApi != NO_CONNECTED_API) {
- return INVALID_OPERATION;
- }
- mMaxAcquiredBufferCount = maxAcquiredBuffers;
- return NO_ERROR;
-}
-
-int GonkBufferQueue::getMinMaxBufferCountLocked() const {
- return getMinUndequeuedBufferCountLocked() + 1;
-}
-
-int GonkBufferQueue::getMinUndequeuedBufferCountLocked() const {
- return mSynchronousMode ? mMaxAcquiredBufferCount :
- mMaxAcquiredBufferCount + 1;
-}
-
-int GonkBufferQueue::getMaxBufferCountLocked() const {
- int minMaxBufferCount = getMinMaxBufferCountLocked();
-
- int maxBufferCount = mDefaultMaxBufferCount;
- if (maxBufferCount < minMaxBufferCount) {
- maxBufferCount = minMaxBufferCount;
- }
- if (mOverrideMaxBufferCount != 0) {
- assert(mOverrideMaxBufferCount >= minMaxBufferCount);
- maxBufferCount = mOverrideMaxBufferCount;
- }
-
- // Any buffers that are dequeued by the producer or sitting in the queue
- // waiting to be consumed need to have their slots preserved. Such
- // buffers will temporarily keep the max buffer count up until the slots
- // no longer need to be preserved.
- for (int i = maxBufferCount; i < NUM_BUFFER_SLOTS; i++) {
- BufferSlot::BufferState state = mSlots[i].mBufferState;
- if (state == BufferSlot::QUEUED || state == BufferSlot::DEQUEUED) {
- maxBufferCount = i + 1;
- }
- }
-
- return maxBufferCount;
-}
-
-GonkBufferQueue::ProxyConsumerListener::ProxyConsumerListener(
- const wp<GonkBufferQueue::ConsumerListener>& consumerListener):
- mConsumerListener(consumerListener) {}
-
-GonkBufferQueue::ProxyConsumerListener::~ProxyConsumerListener() {}
-
-void GonkBufferQueue::ProxyConsumerListener::onFrameAvailable() {
- sp<GonkBufferQueue::ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onFrameAvailable();
- }
-}
-
-void GonkBufferQueue::ProxyConsumerListener::onBuffersReleased() {
- sp<GonkBufferQueue::ConsumerListener> listener(mConsumerListener.promote());
- if (listener != NULL) {
- listener->onBuffersReleased();
- }
-}
-
-}; // namespace android