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Diffstat (limited to 'widget/gonk/libui/VelocityTracker.cpp')
-rw-r--r-- | widget/gonk/libui/VelocityTracker.cpp | 929 |
1 files changed, 0 insertions, 929 deletions
diff --git a/widget/gonk/libui/VelocityTracker.cpp b/widget/gonk/libui/VelocityTracker.cpp deleted file mode 100644 index 11a8bf7fc..000000000 --- a/widget/gonk/libui/VelocityTracker.cpp +++ /dev/null @@ -1,929 +0,0 @@ -/* - * Copyright (C) 2012 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#define LOG_TAG "VelocityTracker" -//#define LOG_NDEBUG 0 -#include "cutils_log.h" - -// Log debug messages about velocity tracking. -#define DEBUG_VELOCITY 0 - -// Log debug messages about the progress of the algorithm itself. -#define DEBUG_STRATEGY 0 - -#include <math.h> -#include <limits.h> - -#include "VelocityTracker.h" -#include <utils/BitSet.h> -#include <utils/String8.h> -#include <utils/Timers.h> - -#include <cutils/properties.h> - -namespace android { - -// Nanoseconds per milliseconds. -static const nsecs_t NANOS_PER_MS = 1000000; - -// Threshold for determining that a pointer has stopped moving. -// Some input devices do not send ACTION_MOVE events in the case where a pointer has -// stopped. We need to detect this case so that we can accurately predict the -// velocity after the pointer starts moving again. -static const nsecs_t ASSUME_POINTER_STOPPED_TIME = 40 * NANOS_PER_MS; - - -static float vectorDot(const float* a, const float* b, uint32_t m) { - float r = 0; - while (m--) { - r += *(a++) * *(b++); - } - return r; -} - -static float vectorNorm(const float* a, uint32_t m) { - float r = 0; - while (m--) { - float t = *(a++); - r += t * t; - } - return sqrtf(r); -} - -#if DEBUG_STRATEGY || DEBUG_VELOCITY -static String8 vectorToString(const float* a, uint32_t m) { - String8 str; - str.append("["); - while (m--) { - str.appendFormat(" %f", *(a++)); - if (m) { - str.append(","); - } - } - str.append(" ]"); - return str; -} - -static String8 matrixToString(const float* a, uint32_t m, uint32_t n, bool rowMajor) { - String8 str; - str.append("["); - for (size_t i = 0; i < m; i++) { - if (i) { - str.append(","); - } - str.append(" ["); - for (size_t j = 0; j < n; j++) { - if (j) { - str.append(","); - } - str.appendFormat(" %f", a[rowMajor ? i * n + j : j * m + i]); - } - str.append(" ]"); - } - str.append(" ]"); - return str; -} -#endif - - -// --- VelocityTracker --- - -// The default velocity tracker strategy. -// Although other strategies are available for testing and comparison purposes, -// this is the strategy that applications will actually use. Be very careful -// when adjusting the default strategy because it can dramatically affect -// (often in a bad way) the user experience. -const char* VelocityTracker::DEFAULT_STRATEGY = "lsq2"; - -VelocityTracker::VelocityTracker(const char* strategy) : - mLastEventTime(0), mCurrentPointerIdBits(0), mActivePointerId(-1) { - char value[PROPERTY_VALUE_MAX]; - - // Allow the default strategy to be overridden using a system property for debugging. - if (!strategy) { - int length = property_get("debug.velocitytracker.strategy", value, NULL); - if (length > 0) { - strategy = value; - } else { - strategy = DEFAULT_STRATEGY; - } - } - - // Configure the strategy. - if (!configureStrategy(strategy)) { - ALOGD("Unrecognized velocity tracker strategy name '%s'.", strategy); - if (!configureStrategy(DEFAULT_STRATEGY)) { - LOG_ALWAYS_FATAL("Could not create the default velocity tracker strategy '%s'!", - strategy); - } - } -} - -VelocityTracker::~VelocityTracker() { - delete mStrategy; -} - -bool VelocityTracker::configureStrategy(const char* strategy) { - mStrategy = createStrategy(strategy); - return mStrategy != NULL; -} - -VelocityTrackerStrategy* VelocityTracker::createStrategy(const char* strategy) { - if (!strcmp("lsq1", strategy)) { - // 1st order least squares. Quality: POOR. - // Frequently underfits the touch data especially when the finger accelerates - // or changes direction. Often underestimates velocity. The direction - // is overly influenced by historical touch points. - return new LeastSquaresVelocityTrackerStrategy(1); - } - if (!strcmp("lsq2", strategy)) { - // 2nd order least squares. Quality: VERY GOOD. - // Pretty much ideal, but can be confused by certain kinds of touch data, - // particularly if the panel has a tendency to generate delayed, - // duplicate or jittery touch coordinates when the finger is released. - return new LeastSquaresVelocityTrackerStrategy(2); - } - if (!strcmp("lsq3", strategy)) { - // 3rd order least squares. Quality: UNUSABLE. - // Frequently overfits the touch data yielding wildly divergent estimates - // of the velocity when the finger is released. - return new LeastSquaresVelocityTrackerStrategy(3); - } - if (!strcmp("wlsq2-delta", strategy)) { - // 2nd order weighted least squares, delta weighting. Quality: EXPERIMENTAL - return new LeastSquaresVelocityTrackerStrategy(2, - LeastSquaresVelocityTrackerStrategy::WEIGHTING_DELTA); - } - if (!strcmp("wlsq2-central", strategy)) { - // 2nd order weighted least squares, central weighting. Quality: EXPERIMENTAL - return new LeastSquaresVelocityTrackerStrategy(2, - LeastSquaresVelocityTrackerStrategy::WEIGHTING_CENTRAL); - } - if (!strcmp("wlsq2-recent", strategy)) { - // 2nd order weighted least squares, recent weighting. Quality: EXPERIMENTAL - return new LeastSquaresVelocityTrackerStrategy(2, - LeastSquaresVelocityTrackerStrategy::WEIGHTING_RECENT); - } - if (!strcmp("int1", strategy)) { - // 1st order integrating filter. Quality: GOOD. - // Not as good as 'lsq2' because it cannot estimate acceleration but it is - // more tolerant of errors. Like 'lsq1', this strategy tends to underestimate - // the velocity of a fling but this strategy tends to respond to changes in - // direction more quickly and accurately. - return new IntegratingVelocityTrackerStrategy(1); - } - if (!strcmp("int2", strategy)) { - // 2nd order integrating filter. Quality: EXPERIMENTAL. - // For comparison purposes only. Unlike 'int1' this strategy can compensate - // for acceleration but it typically overestimates the effect. - return new IntegratingVelocityTrackerStrategy(2); - } - if (!strcmp("legacy", strategy)) { - // Legacy velocity tracker algorithm. Quality: POOR. - // For comparison purposes only. This algorithm is strongly influenced by - // old data points, consistently underestimates velocity and takes a very long - // time to adjust to changes in direction. - return new LegacyVelocityTrackerStrategy(); - } - return NULL; -} - -void VelocityTracker::clear() { - mCurrentPointerIdBits.clear(); - mActivePointerId = -1; - - mStrategy->clear(); -} - -void VelocityTracker::clearPointers(BitSet32 idBits) { - BitSet32 remainingIdBits(mCurrentPointerIdBits.value & ~idBits.value); - mCurrentPointerIdBits = remainingIdBits; - - if (mActivePointerId >= 0 && idBits.hasBit(mActivePointerId)) { - mActivePointerId = !remainingIdBits.isEmpty() ? remainingIdBits.firstMarkedBit() : -1; - } - - mStrategy->clearPointers(idBits); -} - -void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) { - while (idBits.count() > MAX_POINTERS) { - idBits.clearLastMarkedBit(); - } - - if ((mCurrentPointerIdBits.value & idBits.value) - && eventTime >= mLastEventTime + ASSUME_POINTER_STOPPED_TIME) { -#if DEBUG_VELOCITY - ALOGD("VelocityTracker: stopped for %0.3f ms, clearing state.", - (eventTime - mLastEventTime) * 0.000001f); -#endif - // We have not received any movements for too long. Assume that all pointers - // have stopped. - mStrategy->clear(); - } - mLastEventTime = eventTime; - - mCurrentPointerIdBits = idBits; - if (mActivePointerId < 0 || !idBits.hasBit(mActivePointerId)) { - mActivePointerId = idBits.isEmpty() ? -1 : idBits.firstMarkedBit(); - } - - mStrategy->addMovement(eventTime, idBits, positions); - -#if DEBUG_VELOCITY - ALOGD("VelocityTracker: addMovement eventTime=%lld, idBits=0x%08x, activePointerId=%d", - eventTime, idBits.value, mActivePointerId); - for (BitSet32 iterBits(idBits); !iterBits.isEmpty(); ) { - uint32_t id = iterBits.firstMarkedBit(); - uint32_t index = idBits.getIndexOfBit(id); - iterBits.clearBit(id); - Estimator estimator; - getEstimator(id, &estimator); - ALOGD(" %d: position (%0.3f, %0.3f), " - "estimator (degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f)", - id, positions[index].x, positions[index].y, - int(estimator.degree), - vectorToString(estimator.xCoeff, estimator.degree + 1).string(), - vectorToString(estimator.yCoeff, estimator.degree + 1).string(), - estimator.confidence); - } -#endif -} - -void VelocityTracker::addMovement(const MotionEvent* event) { - int32_t actionMasked = event->getActionMasked(); - - switch (actionMasked) { - case AMOTION_EVENT_ACTION_DOWN: - case AMOTION_EVENT_ACTION_HOVER_ENTER: - // Clear all pointers on down before adding the new movement. - clear(); - break; - case AMOTION_EVENT_ACTION_POINTER_DOWN: { - // Start a new movement trace for a pointer that just went down. - // We do this on down instead of on up because the client may want to query the - // final velocity for a pointer that just went up. - BitSet32 downIdBits; - downIdBits.markBit(event->getPointerId(event->getActionIndex())); - clearPointers(downIdBits); - break; - } - case AMOTION_EVENT_ACTION_MOVE: - case AMOTION_EVENT_ACTION_HOVER_MOVE: - break; - default: - // Ignore all other actions because they do not convey any new information about - // pointer movement. We also want to preserve the last known velocity of the pointers. - // Note that ACTION_UP and ACTION_POINTER_UP always report the last known position - // of the pointers that went up. ACTION_POINTER_UP does include the new position of - // pointers that remained down but we will also receive an ACTION_MOVE with this - // information if any of them actually moved. Since we don't know how many pointers - // will be going up at once it makes sense to just wait for the following ACTION_MOVE - // before adding the movement. - return; - } - - size_t pointerCount = event->getPointerCount(); - if (pointerCount > MAX_POINTERS) { - pointerCount = MAX_POINTERS; - } - - BitSet32 idBits; - for (size_t i = 0; i < pointerCount; i++) { - idBits.markBit(event->getPointerId(i)); - } - - uint32_t pointerIndex[MAX_POINTERS]; - for (size_t i = 0; i < pointerCount; i++) { - pointerIndex[i] = idBits.getIndexOfBit(event->getPointerId(i)); - } - - nsecs_t eventTime; - Position positions[pointerCount]; - - size_t historySize = event->getHistorySize(); - for (size_t h = 0; h < historySize; h++) { - eventTime = event->getHistoricalEventTime(h); - for (size_t i = 0; i < pointerCount; i++) { - uint32_t index = pointerIndex[i]; - positions[index].x = event->getHistoricalX(i, h); - positions[index].y = event->getHistoricalY(i, h); - } - addMovement(eventTime, idBits, positions); - } - - eventTime = event->getEventTime(); - for (size_t i = 0; i < pointerCount; i++) { - uint32_t index = pointerIndex[i]; - positions[index].x = event->getX(i); - positions[index].y = event->getY(i); - } - addMovement(eventTime, idBits, positions); -} - -bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const { - Estimator estimator; - if (getEstimator(id, &estimator) && estimator.degree >= 1) { - *outVx = estimator.xCoeff[1]; - *outVy = estimator.yCoeff[1]; - return true; - } - *outVx = 0; - *outVy = 0; - return false; -} - -bool VelocityTracker::getEstimator(uint32_t id, Estimator* outEstimator) const { - return mStrategy->getEstimator(id, outEstimator); -} - - -// --- LeastSquaresVelocityTrackerStrategy --- - -const nsecs_t LeastSquaresVelocityTrackerStrategy::HORIZON; -const uint32_t LeastSquaresVelocityTrackerStrategy::HISTORY_SIZE; - -LeastSquaresVelocityTrackerStrategy::LeastSquaresVelocityTrackerStrategy( - uint32_t degree, Weighting weighting) : - mDegree(degree), mWeighting(weighting) { - clear(); -} - -LeastSquaresVelocityTrackerStrategy::~LeastSquaresVelocityTrackerStrategy() { -} - -void LeastSquaresVelocityTrackerStrategy::clear() { - mIndex = 0; - mMovements[0].idBits.clear(); -} - -void LeastSquaresVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { - BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); - mMovements[mIndex].idBits = remainingIdBits; -} - -void LeastSquaresVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, - const VelocityTracker::Position* positions) { - if (++mIndex == HISTORY_SIZE) { - mIndex = 0; - } - - Movement& movement = mMovements[mIndex]; - movement.eventTime = eventTime; - movement.idBits = idBits; - uint32_t count = idBits.count(); - for (uint32_t i = 0; i < count; i++) { - movement.positions[i] = positions[i]; - } -} - -/** - * Solves a linear least squares problem to obtain a N degree polynomial that fits - * the specified input data as nearly as possible. - * - * Returns true if a solution is found, false otherwise. - * - * The input consists of two vectors of data points X and Y with indices 0..m-1 - * along with a weight vector W of the same size. - * - * The output is a vector B with indices 0..n that describes a polynomial - * that fits the data, such the sum of W[i] * W[i] * abs(Y[i] - (B[0] + B[1] X[i] - * + B[2] X[i]^2 ... B[n] X[i]^n)) for all i between 0 and m-1 is minimized. - * - * Accordingly, the weight vector W should be initialized by the caller with the - * reciprocal square root of the variance of the error in each input data point. - * In other words, an ideal choice for W would be W[i] = 1 / var(Y[i]) = 1 / stddev(Y[i]). - * The weights express the relative importance of each data point. If the weights are - * all 1, then the data points are considered to be of equal importance when fitting - * the polynomial. It is a good idea to choose weights that diminish the importance - * of data points that may have higher than usual error margins. - * - * Errors among data points are assumed to be independent. W is represented here - * as a vector although in the literature it is typically taken to be a diagonal matrix. - * - * That is to say, the function that generated the input data can be approximated - * by y(x) ~= B[0] + B[1] x + B[2] x^2 + ... + B[n] x^n. - * - * The coefficient of determination (R^2) is also returned to describe the goodness - * of fit of the model for the given data. It is a value between 0 and 1, where 1 - * indicates perfect correspondence. - * - * This function first expands the X vector to a m by n matrix A such that - * A[i][0] = 1, A[i][1] = X[i], A[i][2] = X[i]^2, ..., A[i][n] = X[i]^n, then - * multiplies it by w[i]./ - * - * Then it calculates the QR decomposition of A yielding an m by m orthonormal matrix Q - * and an m by n upper triangular matrix R. Because R is upper triangular (lower - * part is all zeroes), we can simplify the decomposition into an m by n matrix - * Q1 and a n by n matrix R1 such that A = Q1 R1. - * - * Finally we solve the system of linear equations given by R1 B = (Qtranspose W Y) - * to find B. - * - * For efficiency, we lay out A and Q column-wise in memory because we frequently - * operate on the column vectors. Conversely, we lay out R row-wise. - * - * http://en.wikipedia.org/wiki/Numerical_methods_for_linear_least_squares - * http://en.wikipedia.org/wiki/Gram-Schmidt - */ -static bool solveLeastSquares(const float* x, const float* y, - const float* w, uint32_t m, uint32_t n, float* outB, float* outDet) { -#if DEBUG_STRATEGY - ALOGD("solveLeastSquares: m=%d, n=%d, x=%s, y=%s, w=%s", int(m), int(n), - vectorToString(x, m).string(), vectorToString(y, m).string(), - vectorToString(w, m).string()); -#endif - - // Expand the X vector to a matrix A, pre-multiplied by the weights. - float a[n][m]; // column-major order - for (uint32_t h = 0; h < m; h++) { - a[0][h] = w[h]; - for (uint32_t i = 1; i < n; i++) { - a[i][h] = a[i - 1][h] * x[h]; - } - } -#if DEBUG_STRATEGY - ALOGD(" - a=%s", matrixToString(&a[0][0], m, n, false /*rowMajor*/).string()); -#endif - - // Apply the Gram-Schmidt process to A to obtain its QR decomposition. - float q[n][m]; // orthonormal basis, column-major order - float r[n][n]; // upper triangular matrix, row-major order - for (uint32_t j = 0; j < n; j++) { - for (uint32_t h = 0; h < m; h++) { - q[j][h] = a[j][h]; - } - for (uint32_t i = 0; i < j; i++) { - float dot = vectorDot(&q[j][0], &q[i][0], m); - for (uint32_t h = 0; h < m; h++) { - q[j][h] -= dot * q[i][h]; - } - } - - float norm = vectorNorm(&q[j][0], m); - if (norm < 0.000001f) { - // vectors are linearly dependent or zero so no solution -#if DEBUG_STRATEGY - ALOGD(" - no solution, norm=%f", norm); -#endif - return false; - } - - float invNorm = 1.0f / norm; - for (uint32_t h = 0; h < m; h++) { - q[j][h] *= invNorm; - } - for (uint32_t i = 0; i < n; i++) { - r[j][i] = i < j ? 0 : vectorDot(&q[j][0], &a[i][0], m); - } - } -#if DEBUG_STRATEGY - ALOGD(" - q=%s", matrixToString(&q[0][0], m, n, false /*rowMajor*/).string()); - ALOGD(" - r=%s", matrixToString(&r[0][0], n, n, true /*rowMajor*/).string()); - - // calculate QR, if we factored A correctly then QR should equal A - float qr[n][m]; - for (uint32_t h = 0; h < m; h++) { - for (uint32_t i = 0; i < n; i++) { - qr[i][h] = 0; - for (uint32_t j = 0; j < n; j++) { - qr[i][h] += q[j][h] * r[j][i]; - } - } - } - ALOGD(" - qr=%s", matrixToString(&qr[0][0], m, n, false /*rowMajor*/).string()); -#endif - - // Solve R B = Qt W Y to find B. This is easy because R is upper triangular. - // We just work from bottom-right to top-left calculating B's coefficients. - float wy[m]; - for (uint32_t h = 0; h < m; h++) { - wy[h] = y[h] * w[h]; - } - for (uint32_t i = n; i-- != 0; ) { - outB[i] = vectorDot(&q[i][0], wy, m); - for (uint32_t j = n - 1; j > i; j--) { - outB[i] -= r[i][j] * outB[j]; - } - outB[i] /= r[i][i]; - } -#if DEBUG_STRATEGY - ALOGD(" - b=%s", vectorToString(outB, n).string()); -#endif - - // Calculate the coefficient of determination as 1 - (SSerr / SStot) where - // SSerr is the residual sum of squares (variance of the error), - // and SStot is the total sum of squares (variance of the data) where each - // has been weighted. - float ymean = 0; - for (uint32_t h = 0; h < m; h++) { - ymean += y[h]; - } - ymean /= m; - - float sserr = 0; - float sstot = 0; - for (uint32_t h = 0; h < m; h++) { - float err = y[h] - outB[0]; - float term = 1; - for (uint32_t i = 1; i < n; i++) { - term *= x[h]; - err -= term * outB[i]; - } - sserr += w[h] * w[h] * err * err; - float var = y[h] - ymean; - sstot += w[h] * w[h] * var * var; - } - *outDet = sstot > 0.000001f ? 1.0f - (sserr / sstot) : 1; -#if DEBUG_STRATEGY - ALOGD(" - sserr=%f", sserr); - ALOGD(" - sstot=%f", sstot); - ALOGD(" - det=%f", *outDet); -#endif - return true; -} - -bool LeastSquaresVelocityTrackerStrategy::getEstimator(uint32_t id, - VelocityTracker::Estimator* outEstimator) const { - outEstimator->clear(); - - // Iterate over movement samples in reverse time order and collect samples. - float x[HISTORY_SIZE]; - float y[HISTORY_SIZE]; - float w[HISTORY_SIZE]; - float time[HISTORY_SIZE]; - uint32_t m = 0; - uint32_t index = mIndex; - const Movement& newestMovement = mMovements[mIndex]; - do { - const Movement& movement = mMovements[index]; - if (!movement.idBits.hasBit(id)) { - break; - } - - nsecs_t age = newestMovement.eventTime - movement.eventTime; - if (age > HORIZON) { - break; - } - - const VelocityTracker::Position& position = movement.getPosition(id); - x[m] = position.x; - y[m] = position.y; - w[m] = chooseWeight(index); - time[m] = -age * 0.000000001f; - index = (index == 0 ? HISTORY_SIZE : index) - 1; - } while (++m < HISTORY_SIZE); - - if (m == 0) { - return false; // no data - } - - // Calculate a least squares polynomial fit. - uint32_t degree = mDegree; - if (degree > m - 1) { - degree = m - 1; - } - if (degree >= 1) { - float xdet, ydet; - uint32_t n = degree + 1; - if (solveLeastSquares(time, x, w, m, n, outEstimator->xCoeff, &xdet) - && solveLeastSquares(time, y, w, m, n, outEstimator->yCoeff, &ydet)) { - outEstimator->time = newestMovement.eventTime; - outEstimator->degree = degree; - outEstimator->confidence = xdet * ydet; -#if DEBUG_STRATEGY - ALOGD("estimate: degree=%d, xCoeff=%s, yCoeff=%s, confidence=%f", - int(outEstimator->degree), - vectorToString(outEstimator->xCoeff, n).string(), - vectorToString(outEstimator->yCoeff, n).string(), - outEstimator->confidence); -#endif - return true; - } - } - - // No velocity data available for this pointer, but we do have its current position. - outEstimator->xCoeff[0] = x[0]; - outEstimator->yCoeff[0] = y[0]; - outEstimator->time = newestMovement.eventTime; - outEstimator->degree = 0; - outEstimator->confidence = 1; - return true; -} - -float LeastSquaresVelocityTrackerStrategy::chooseWeight(uint32_t index) const { - switch (mWeighting) { - case WEIGHTING_DELTA: { - // Weight points based on how much time elapsed between them and the next - // point so that points that "cover" a shorter time span are weighed less. - // delta 0ms: 0.5 - // delta 10ms: 1.0 - if (index == mIndex) { - return 1.0f; - } - uint32_t nextIndex = (index + 1) % HISTORY_SIZE; - float deltaMillis = (mMovements[nextIndex].eventTime- mMovements[index].eventTime) - * 0.000001f; - if (deltaMillis < 0) { - return 0.5f; - } - if (deltaMillis < 10) { - return 0.5f + deltaMillis * 0.05; - } - return 1.0f; - } - - case WEIGHTING_CENTRAL: { - // Weight points based on their age, weighing very recent and very old points less. - // age 0ms: 0.5 - // age 10ms: 1.0 - // age 50ms: 1.0 - // age 60ms: 0.5 - float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime) - * 0.000001f; - if (ageMillis < 0) { - return 0.5f; - } - if (ageMillis < 10) { - return 0.5f + ageMillis * 0.05; - } - if (ageMillis < 50) { - return 1.0f; - } - if (ageMillis < 60) { - return 0.5f + (60 - ageMillis) * 0.05; - } - return 0.5f; - } - - case WEIGHTING_RECENT: { - // Weight points based on their age, weighing older points less. - // age 0ms: 1.0 - // age 50ms: 1.0 - // age 100ms: 0.5 - float ageMillis = (mMovements[mIndex].eventTime - mMovements[index].eventTime) - * 0.000001f; - if (ageMillis < 50) { - return 1.0f; - } - if (ageMillis < 100) { - return 0.5f + (100 - ageMillis) * 0.01f; - } - return 0.5f; - } - - case WEIGHTING_NONE: - default: - return 1.0f; - } -} - - -// --- IntegratingVelocityTrackerStrategy --- - -IntegratingVelocityTrackerStrategy::IntegratingVelocityTrackerStrategy(uint32_t degree) : - mDegree(degree) { -} - -IntegratingVelocityTrackerStrategy::~IntegratingVelocityTrackerStrategy() { -} - -void IntegratingVelocityTrackerStrategy::clear() { - mPointerIdBits.clear(); -} - -void IntegratingVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { - mPointerIdBits.value &= ~idBits.value; -} - -void IntegratingVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, - const VelocityTracker::Position* positions) { - uint32_t index = 0; - for (BitSet32 iterIdBits(idBits); !iterIdBits.isEmpty();) { - uint32_t id = iterIdBits.clearFirstMarkedBit(); - State& state = mPointerState[id]; - const VelocityTracker::Position& position = positions[index++]; - if (mPointerIdBits.hasBit(id)) { - updateState(state, eventTime, position.x, position.y); - } else { - initState(state, eventTime, position.x, position.y); - } - } - - mPointerIdBits = idBits; -} - -bool IntegratingVelocityTrackerStrategy::getEstimator(uint32_t id, - VelocityTracker::Estimator* outEstimator) const { - outEstimator->clear(); - - if (mPointerIdBits.hasBit(id)) { - const State& state = mPointerState[id]; - populateEstimator(state, outEstimator); - return true; - } - - return false; -} - -void IntegratingVelocityTrackerStrategy::initState(State& state, - nsecs_t eventTime, float xpos, float ypos) const { - state.updateTime = eventTime; - state.degree = 0; - - state.xpos = xpos; - state.xvel = 0; - state.xaccel = 0; - state.ypos = ypos; - state.yvel = 0; - state.yaccel = 0; -} - -void IntegratingVelocityTrackerStrategy::updateState(State& state, - nsecs_t eventTime, float xpos, float ypos) const { - const nsecs_t MIN_TIME_DELTA = 2 * NANOS_PER_MS; - const float FILTER_TIME_CONSTANT = 0.010f; // 10 milliseconds - - if (eventTime <= state.updateTime + MIN_TIME_DELTA) { - return; - } - - float dt = (eventTime - state.updateTime) * 0.000000001f; - state.updateTime = eventTime; - - float xvel = (xpos - state.xpos) / dt; - float yvel = (ypos - state.ypos) / dt; - if (state.degree == 0) { - state.xvel = xvel; - state.yvel = yvel; - state.degree = 1; - } else { - float alpha = dt / (FILTER_TIME_CONSTANT + dt); - if (mDegree == 1) { - state.xvel += (xvel - state.xvel) * alpha; - state.yvel += (yvel - state.yvel) * alpha; - } else { - float xaccel = (xvel - state.xvel) / dt; - float yaccel = (yvel - state.yvel) / dt; - if (state.degree == 1) { - state.xaccel = xaccel; - state.yaccel = yaccel; - state.degree = 2; - } else { - state.xaccel += (xaccel - state.xaccel) * alpha; - state.yaccel += (yaccel - state.yaccel) * alpha; - } - state.xvel += (state.xaccel * dt) * alpha; - state.yvel += (state.yaccel * dt) * alpha; - } - } - state.xpos = xpos; - state.ypos = ypos; -} - -void IntegratingVelocityTrackerStrategy::populateEstimator(const State& state, - VelocityTracker::Estimator* outEstimator) const { - outEstimator->time = state.updateTime; - outEstimator->confidence = 1.0f; - outEstimator->degree = state.degree; - outEstimator->xCoeff[0] = state.xpos; - outEstimator->xCoeff[1] = state.xvel; - outEstimator->xCoeff[2] = state.xaccel / 2; - outEstimator->yCoeff[0] = state.ypos; - outEstimator->yCoeff[1] = state.yvel; - outEstimator->yCoeff[2] = state.yaccel / 2; -} - - -// --- LegacyVelocityTrackerStrategy --- - -const nsecs_t LegacyVelocityTrackerStrategy::HORIZON; -const uint32_t LegacyVelocityTrackerStrategy::HISTORY_SIZE; -const nsecs_t LegacyVelocityTrackerStrategy::MIN_DURATION; - -LegacyVelocityTrackerStrategy::LegacyVelocityTrackerStrategy() { - clear(); -} - -LegacyVelocityTrackerStrategy::~LegacyVelocityTrackerStrategy() { -} - -void LegacyVelocityTrackerStrategy::clear() { - mIndex = 0; - mMovements[0].idBits.clear(); -} - -void LegacyVelocityTrackerStrategy::clearPointers(BitSet32 idBits) { - BitSet32 remainingIdBits(mMovements[mIndex].idBits.value & ~idBits.value); - mMovements[mIndex].idBits = remainingIdBits; -} - -void LegacyVelocityTrackerStrategy::addMovement(nsecs_t eventTime, BitSet32 idBits, - const VelocityTracker::Position* positions) { - if (++mIndex == HISTORY_SIZE) { - mIndex = 0; - } - - Movement& movement = mMovements[mIndex]; - movement.eventTime = eventTime; - movement.idBits = idBits; - uint32_t count = idBits.count(); - for (uint32_t i = 0; i < count; i++) { - movement.positions[i] = positions[i]; - } -} - -bool LegacyVelocityTrackerStrategy::getEstimator(uint32_t id, - VelocityTracker::Estimator* outEstimator) const { - outEstimator->clear(); - - const Movement& newestMovement = mMovements[mIndex]; - if (!newestMovement.idBits.hasBit(id)) { - return false; // no data - } - - // Find the oldest sample that contains the pointer and that is not older than HORIZON. - nsecs_t minTime = newestMovement.eventTime - HORIZON; - uint32_t oldestIndex = mIndex; - uint32_t numTouches = 1; - do { - uint32_t nextOldestIndex = (oldestIndex == 0 ? HISTORY_SIZE : oldestIndex) - 1; - const Movement& nextOldestMovement = mMovements[nextOldestIndex]; - if (!nextOldestMovement.idBits.hasBit(id) - || nextOldestMovement.eventTime < minTime) { - break; - } - oldestIndex = nextOldestIndex; - } while (++numTouches < HISTORY_SIZE); - - // Calculate an exponentially weighted moving average of the velocity estimate - // at different points in time measured relative to the oldest sample. - // This is essentially an IIR filter. Newer samples are weighted more heavily - // than older samples. Samples at equal time points are weighted more or less - // equally. - // - // One tricky problem is that the sample data may be poorly conditioned. - // Sometimes samples arrive very close together in time which can cause us to - // overestimate the velocity at that time point. Most samples might be measured - // 16ms apart but some consecutive samples could be only 0.5sm apart because - // the hardware or driver reports them irregularly or in bursts. - float accumVx = 0; - float accumVy = 0; - uint32_t index = oldestIndex; - uint32_t samplesUsed = 0; - const Movement& oldestMovement = mMovements[oldestIndex]; - const VelocityTracker::Position& oldestPosition = oldestMovement.getPosition(id); - nsecs_t lastDuration = 0; - - while (numTouches-- > 1) { - if (++index == HISTORY_SIZE) { - index = 0; - } - const Movement& movement = mMovements[index]; - nsecs_t duration = movement.eventTime - oldestMovement.eventTime; - - // If the duration between samples is small, we may significantly overestimate - // the velocity. Consequently, we impose a minimum duration constraint on the - // samples that we include in the calculation. - if (duration >= MIN_DURATION) { - const VelocityTracker::Position& position = movement.getPosition(id); - float scale = 1000000000.0f / duration; // one over time delta in seconds - float vx = (position.x - oldestPosition.x) * scale; - float vy = (position.y - oldestPosition.y) * scale; - accumVx = (accumVx * lastDuration + vx * duration) / (duration + lastDuration); - accumVy = (accumVy * lastDuration + vy * duration) / (duration + lastDuration); - lastDuration = duration; - samplesUsed += 1; - } - } - - // Report velocity. - const VelocityTracker::Position& newestPosition = newestMovement.getPosition(id); - outEstimator->time = newestMovement.eventTime; - outEstimator->confidence = 1; - outEstimator->xCoeff[0] = newestPosition.x; - outEstimator->yCoeff[0] = newestPosition.y; - if (samplesUsed) { - outEstimator->xCoeff[1] = accumVx; - outEstimator->yCoeff[1] = accumVy; - outEstimator->degree = 1; - } else { - outEstimator->degree = 0; - } - return true; -} - -} // namespace android |