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Diffstat (limited to 'widget/gonk/libui/InputReader.h')
-rw-r--r-- | widget/gonk/libui/InputReader.h | 1811 |
1 files changed, 0 insertions, 1811 deletions
diff --git a/widget/gonk/libui/InputReader.h b/widget/gonk/libui/InputReader.h deleted file mode 100644 index 5c790fdb8..000000000 --- a/widget/gonk/libui/InputReader.h +++ /dev/null @@ -1,1811 +0,0 @@ -/* - * Copyright (C) 2010 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef _UI_INPUT_READER_H -#define _UI_INPUT_READER_H - -#include "EventHub.h" -#include "PointerController.h" -#include "InputListener.h" - -#include "Input.h" -#include "VelocityControl.h" -#include "VelocityTracker.h" -#include <utils/KeyedVector.h> -#include <utils/threads.h> -#include <utils/Timers.h> -#include <utils/RefBase.h> -#include <utils/String8.h> -#include <utils/BitSet.h> - -#include <stddef.h> -#include <unistd.h> - -// Maximum supported size of a vibration pattern. -// Must be at least 2. -#define MAX_VIBRATE_PATTERN_SIZE 100 - -// Maximum allowable delay value in a vibration pattern before -// which the delay will be truncated. -#define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL) - -namespace android { - -class InputDevice; -class InputMapper; - -/* - * Describes how coordinates are mapped on a physical display. - * See com.android.server.display.DisplayViewport. - */ -struct DisplayViewport { - int32_t displayId; // -1 if invalid - int32_t orientation; - int32_t logicalLeft; - int32_t logicalTop; - int32_t logicalRight; - int32_t logicalBottom; - int32_t physicalLeft; - int32_t physicalTop; - int32_t physicalRight; - int32_t physicalBottom; - int32_t deviceWidth; - int32_t deviceHeight; - - DisplayViewport() : - displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0), - logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0), - physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0), - deviceWidth(0), deviceHeight(0) { - } - - bool operator==(const DisplayViewport& other) const { - return displayId == other.displayId - && orientation == other.orientation - && logicalLeft == other.logicalLeft - && logicalTop == other.logicalTop - && logicalRight == other.logicalRight - && logicalBottom == other.logicalBottom - && physicalLeft == other.physicalLeft - && physicalTop == other.physicalTop - && physicalRight == other.physicalRight - && physicalBottom == other.physicalBottom - && deviceWidth == other.deviceWidth - && deviceHeight == other.deviceHeight; - } - - bool operator!=(const DisplayViewport& other) const { - return !(*this == other); - } - - inline bool isValid() const { - return displayId >= 0; - } - - void setNonDisplayViewport(int32_t width, int32_t height) { - displayId = ADISPLAY_ID_NONE; - orientation = DISPLAY_ORIENTATION_0; - logicalLeft = 0; - logicalTop = 0; - logicalRight = width; - logicalBottom = height; - physicalLeft = 0; - physicalTop = 0; - physicalRight = width; - physicalBottom = height; - deviceWidth = width; - deviceHeight = height; - } -}; - -/* - * Input reader configuration. - * - * Specifies various options that modify the behavior of the input reader. - */ -struct InputReaderConfiguration { - // Describes changes that have occurred. - enum { - // The pointer speed changed. - CHANGE_POINTER_SPEED = 1 << 0, - - // The pointer gesture control changed. - CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1, - - // The display size or orientation changed. - CHANGE_DISPLAY_INFO = 1 << 2, - - // The visible touches option changed. - CHANGE_SHOW_TOUCHES = 1 << 3, - - // The keyboard layouts must be reloaded. - CHANGE_KEYBOARD_LAYOUTS = 1 << 4, - - // The device name alias supplied by the may have changed for some devices. - CHANGE_DEVICE_ALIAS = 1 << 5, - - // All devices must be reopened. - CHANGE_MUST_REOPEN = 1 << 31, - }; - - // Gets the amount of time to disable virtual keys after the screen is touched - // in order to filter out accidental virtual key presses due to swiping gestures - // or taps near the edge of the display. May be 0 to disable the feature. - nsecs_t virtualKeyQuietTime; - - // The excluded device names for the platform. - // Devices with these names will be ignored. - Vector<String8> excludedDeviceNames; - - // Velocity control parameters for mouse pointer movements. - VelocityControlParameters pointerVelocityControlParameters; - - // Velocity control parameters for mouse wheel movements. - VelocityControlParameters wheelVelocityControlParameters; - - // True if pointer gestures are enabled. - bool pointerGesturesEnabled; - - // Quiet time between certain pointer gesture transitions. - // Time to allow for all fingers or buttons to settle into a stable state before - // starting a new gesture. - nsecs_t pointerGestureQuietInterval; - - // The minimum speed that a pointer must travel for us to consider switching the active - // touch pointer to it during a drag. This threshold is set to avoid switching due - // to noise from a finger resting on the touch pad (perhaps just pressing it down). - float pointerGestureDragMinSwitchSpeed; // in pixels per second - - // Tap gesture delay time. - // The time between down and up must be less than this to be considered a tap. - nsecs_t pointerGestureTapInterval; - - // Tap drag gesture delay time. - // The time between the previous tap's up and the next down must be less than - // this to be considered a drag. Otherwise, the previous tap is finished and a - // new tap begins. - // - // Note that the previous tap will be held down for this entire duration so this - // interval must be shorter than the long press timeout. - nsecs_t pointerGestureTapDragInterval; - - // The distance in pixels that the pointer is allowed to move from initial down - // to up and still be called a tap. - float pointerGestureTapSlop; // in pixels - - // Time after the first touch points go down to settle on an initial centroid. - // This is intended to be enough time to handle cases where the user puts down two - // fingers at almost but not quite exactly the same time. - nsecs_t pointerGestureMultitouchSettleInterval; - - // The transition from PRESS to SWIPE or FREEFORM gesture mode is made when - // at least two pointers have moved at least this far from their starting place. - float pointerGestureMultitouchMinDistance; // in pixels - - // The transition from PRESS to SWIPE gesture mode can only occur when the - // cosine of the angle between the two vectors is greater than or equal to than this value - // which indicates that the vectors are oriented in the same direction. - // When the vectors are oriented in the exactly same direction, the cosine is 1.0. - // (In exactly opposite directions, the cosine is -1.0.) - float pointerGestureSwipeTransitionAngleCosine; - - // The transition from PRESS to SWIPE gesture mode can only occur when the - // fingers are no more than this far apart relative to the diagonal size of - // the touch pad. For example, a ratio of 0.5 means that the fingers must be - // no more than half the diagonal size of the touch pad apart. - float pointerGestureSwipeMaxWidthRatio; - - // The gesture movement speed factor relative to the size of the display. - // Movement speed applies when the fingers are moving in the same direction. - // Without acceleration, a full swipe of the touch pad diagonal in movement mode - // will cover this portion of the display diagonal. - float pointerGestureMovementSpeedRatio; - - // The gesture zoom speed factor relative to the size of the display. - // Zoom speed applies when the fingers are mostly moving relative to each other - // to execute a scale gesture or similar. - // Without acceleration, a full swipe of the touch pad diagonal in zoom mode - // will cover this portion of the display diagonal. - float pointerGestureZoomSpeedRatio; - - // True to show the location of touches on the touch screen as spots. - bool showTouches; - - InputReaderConfiguration() : - virtualKeyQuietTime(0), - pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f), - wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f), - pointerGesturesEnabled(true), - pointerGestureQuietInterval(100 * 1000000LL), // 100 ms - pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second - pointerGestureTapInterval(150 * 1000000LL), // 150 ms - pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms - pointerGestureTapSlop(10.0f), // 10 pixels - pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms - pointerGestureMultitouchMinDistance(15), // 15 pixels - pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees - pointerGestureSwipeMaxWidthRatio(0.25f), - pointerGestureMovementSpeedRatio(0.8f), - pointerGestureZoomSpeedRatio(0.3f), - showTouches(false) { } - - bool getDisplayInfo(bool external, DisplayViewport* outViewport) const; - void setDisplayInfo(bool external, const DisplayViewport& viewport); - -private: - DisplayViewport mInternalDisplay; - DisplayViewport mExternalDisplay; -}; - - -/* - * Input reader policy interface. - * - * The input reader policy is used by the input reader to interact with the Window Manager - * and other system components. - * - * The actual implementation is partially supported by callbacks into the DVM - * via JNI. This interface is also mocked in the unit tests. - * - * These methods must NOT re-enter the input reader since they may be called while - * holding the input reader lock. - */ -class InputReaderPolicyInterface : public virtual RefBase { -protected: - InputReaderPolicyInterface() { } - virtual ~InputReaderPolicyInterface() { } - -public: - /* Gets the input reader configuration. */ - virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0; - - /* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */ - virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0; - - /* Notifies the input reader policy that some input devices have changed - * and provides information about all current input devices. - */ - virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0; - - /* Gets the keyboard layout for a particular input device. */ - virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(const String8& inputDeviceDescriptor) = 0; - - /* Gets a user-supplied alias for a particular input device, or an empty string if none. */ - virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0; -}; - - -/* Processes raw input events and sends cooked event data to an input listener. */ -class InputReaderInterface : public virtual RefBase { -protected: - InputReaderInterface() { } - virtual ~InputReaderInterface() { } - -public: - /* Dumps the state of the input reader. - * - * This method may be called on any thread (usually by the input manager). */ - virtual void dump(String8& dump) = 0; - - /* Called by the heatbeat to ensures that the reader has not deadlocked. */ - virtual void monitor() = 0; - - /* Runs a single iteration of the processing loop. - * Nominally reads and processes one incoming message from the EventHub. - * - * This method should be called on the input reader thread. - */ - virtual void loopOnce() = 0; - - /* Gets information about all input devices. - * - * This method may be called on any thread (usually by the input manager). - */ - virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0; - - /* Query current input state. */ - virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t scanCode) = 0; - virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t keyCode) = 0; - virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, - int32_t sw) = 0; - - /* Determine whether physical keys exist for the given framework-domain key codes. */ - virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, - size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0; - - /* Requests that a reconfiguration of all input devices. - * The changes flag is a bitfield that indicates what has changed and whether - * the input devices must all be reopened. */ - virtual void requestRefreshConfiguration(uint32_t changes) = 0; - - /* Controls the vibrator of a particular input device. */ - virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, - ssize_t repeat, int32_t token) = 0; - virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0; -}; - - -/* Internal interface used by individual input devices to access global input device state - * and parameters maintained by the input reader. - */ -class InputReaderContext { -public: - InputReaderContext() { } - virtual ~InputReaderContext() { } - - virtual void updateGlobalMetaState() = 0; - virtual int32_t getGlobalMetaState() = 0; - - virtual void disableVirtualKeysUntil(nsecs_t time) = 0; - virtual bool shouldDropVirtualKey(nsecs_t now, - InputDevice* device, int32_t keyCode, int32_t scanCode) = 0; - - virtual void fadePointer() = 0; - - virtual void requestTimeoutAtTime(nsecs_t when) = 0; - virtual int32_t bumpGeneration() = 0; - - virtual InputReaderPolicyInterface* getPolicy() = 0; - virtual InputListenerInterface* getListener() = 0; - virtual EventHubInterface* getEventHub() = 0; -}; - - -/* The input reader reads raw event data from the event hub and processes it into input events - * that it sends to the input listener. Some functions of the input reader, such as early - * event filtering in low power states, are controlled by a separate policy object. - * - * The InputReader owns a collection of InputMappers. Most of the work it does happens - * on the input reader thread but the InputReader can receive queries from other system - * components running on arbitrary threads. To keep things manageable, the InputReader - * uses a single Mutex to guard its state. The Mutex may be held while calling into the - * EventHub or the InputReaderPolicy but it is never held while calling into the - * InputListener. - */ -class InputReader : public InputReaderInterface { -public: - InputReader(const sp<EventHubInterface>& eventHub, - const sp<InputReaderPolicyInterface>& policy, - const sp<InputListenerInterface>& listener); - virtual ~InputReader(); - - virtual void dump(String8& dump); - virtual void monitor(); - - virtual void loopOnce(); - - virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices); - - virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t scanCode); - virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask, - int32_t keyCode); - virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask, - int32_t sw); - - virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask, - size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags); - - virtual void requestRefreshConfiguration(uint32_t changes); - - virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize, - ssize_t repeat, int32_t token); - virtual void cancelVibrate(int32_t deviceId, int32_t token); - -protected: - // These members are protected so they can be instrumented by test cases. - virtual InputDevice* createDeviceLocked(int32_t deviceId, - const InputDeviceIdentifier& identifier, uint32_t classes); - - class ContextImpl : public InputReaderContext { - InputReader* mReader; - - public: - ContextImpl(InputReader* reader); - - virtual void updateGlobalMetaState(); - virtual int32_t getGlobalMetaState(); - virtual void disableVirtualKeysUntil(nsecs_t time); - virtual bool shouldDropVirtualKey(nsecs_t now, - InputDevice* device, int32_t keyCode, int32_t scanCode); - virtual void fadePointer(); - virtual void requestTimeoutAtTime(nsecs_t when); - virtual int32_t bumpGeneration(); - virtual InputReaderPolicyInterface* getPolicy(); - virtual InputListenerInterface* getListener(); - virtual EventHubInterface* getEventHub(); - } mContext; - - friend class ContextImpl; - -private: - Mutex mLock; - - Condition mReaderIsAliveCondition; - - sp<EventHubInterface> mEventHub; - sp<InputReaderPolicyInterface> mPolicy; - sp<QueuedInputListener> mQueuedListener; - - InputReaderConfiguration mConfig; - - // The event queue. - static const int EVENT_BUFFER_SIZE = 256; - RawEvent mEventBuffer[EVENT_BUFFER_SIZE]; - - KeyedVector<int32_t, InputDevice*> mDevices; - - // low-level input event decoding and device management - void processEventsLocked(const RawEvent* rawEvents, size_t count); - - void addDeviceLocked(nsecs_t when, int32_t deviceId); - void removeDeviceLocked(nsecs_t when, int32_t deviceId); - void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count); - void timeoutExpiredLocked(nsecs_t when); - - void handleConfigurationChangedLocked(nsecs_t when); - - int32_t mGlobalMetaState; - void updateGlobalMetaStateLocked(); - int32_t getGlobalMetaStateLocked(); - - void fadePointerLocked(); - - int32_t mGeneration; - int32_t bumpGenerationLocked(); - - void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices); - - nsecs_t mDisableVirtualKeysTimeout; - void disableVirtualKeysUntilLocked(nsecs_t time); - bool shouldDropVirtualKeyLocked(nsecs_t now, - InputDevice* device, int32_t keyCode, int32_t scanCode); - - nsecs_t mNextTimeout; - void requestTimeoutAtTimeLocked(nsecs_t when); - - uint32_t mConfigurationChangesToRefresh; - void refreshConfigurationLocked(uint32_t changes); - - // state queries - typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code); - int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code, - GetStateFunc getStateFunc); - bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags); -}; - - -/* Reads raw events from the event hub and processes them, endlessly. */ -class InputReaderThread : public Thread { -public: - InputReaderThread(const sp<InputReaderInterface>& reader); - virtual ~InputReaderThread(); - -private: - uint32_t mFoo; - sp<InputReaderInterface> mReader; - - virtual bool threadLoop(); -}; - - -/* Represents the state of a single input device. */ -class InputDevice { -public: - InputDevice(InputReaderContext* context, int32_t id, int32_t generation, - const InputDeviceIdentifier& identifier, uint32_t classes); - ~InputDevice(); - - inline InputReaderContext* getContext() { return mContext; } - inline int32_t getId() { return mId; } - inline int32_t getGeneration() { return mGeneration; } - inline const String8& getName() { return mIdentifier.name; } - inline uint32_t getClasses() { return mClasses; } - inline uint32_t getSources() { return mSources; } - - inline bool isExternal() { return mIsExternal; } - inline void setExternal(bool external) { mIsExternal = external; } - - inline bool isIgnored() { return mMappers.isEmpty(); } - - void dump(String8& dump); - void addMapper(InputMapper* mapper); - void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - void reset(nsecs_t when); - void process(const RawEvent* rawEvents, size_t count); - void timeoutExpired(nsecs_t when); - - void getDeviceInfo(InputDeviceInfo* outDeviceInfo); - int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); - int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); - int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); - bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags); - void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token); - void cancelVibrate(int32_t token); - - int32_t getMetaState(); - - void fadePointer(); - - void bumpGeneration(); - - void notifyReset(nsecs_t when); - - inline const PropertyMap& getConfiguration() { return mConfiguration; } - inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } - - bool hasKey(int32_t code) { - return getEventHub()->hasScanCode(mId, code); - } - - bool hasAbsoluteAxis(int32_t code) { - RawAbsoluteAxisInfo info; - getEventHub()->getAbsoluteAxisInfo(mId, code, &info); - return info.valid; - } - - bool isKeyPressed(int32_t code) { - return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN; - } - - int32_t getAbsoluteAxisValue(int32_t code) { - int32_t value; - getEventHub()->getAbsoluteAxisValue(mId, code, &value); - return value; - } - -private: - InputReaderContext* mContext; - int32_t mId; - int32_t mGeneration; - InputDeviceIdentifier mIdentifier; - String8 mAlias; - uint32_t mClasses; - - Vector<InputMapper*> mMappers; - - uint32_t mSources; - bool mIsExternal; - bool mDropUntilNextSync; - - typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code); - int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc); - - PropertyMap mConfiguration; -}; - - -/* Keeps track of the state of mouse or touch pad buttons. */ -class CursorButtonAccumulator { -public: - CursorButtonAccumulator(); - void reset(InputDevice* device); - - void process(const RawEvent* rawEvent); - - uint32_t getButtonState() const; - -private: - bool mBtnLeft; - bool mBtnRight; - bool mBtnMiddle; - bool mBtnBack; - bool mBtnSide; - bool mBtnForward; - bool mBtnExtra; - bool mBtnTask; - - void clearButtons(); -}; - - -/* Keeps track of cursor movements. */ - -class CursorMotionAccumulator { -public: - CursorMotionAccumulator(); - void reset(InputDevice* device); - - void process(const RawEvent* rawEvent); - void finishSync(); - - inline int32_t getRelativeX() const { return mRelX; } - inline int32_t getRelativeY() const { return mRelY; } - -private: - int32_t mRelX; - int32_t mRelY; - - void clearRelativeAxes(); -}; - - -/* Keeps track of cursor scrolling motions. */ - -class CursorScrollAccumulator { -public: - CursorScrollAccumulator(); - void configure(InputDevice* device); - void reset(InputDevice* device); - - void process(const RawEvent* rawEvent); - void finishSync(); - - inline bool haveRelativeVWheel() const { return mHaveRelWheel; } - inline bool haveRelativeHWheel() const { return mHaveRelHWheel; } - - inline int32_t getRelativeX() const { return mRelX; } - inline int32_t getRelativeY() const { return mRelY; } - inline int32_t getRelativeVWheel() const { return mRelWheel; } - inline int32_t getRelativeHWheel() const { return mRelHWheel; } - -private: - bool mHaveRelWheel; - bool mHaveRelHWheel; - - int32_t mRelX; - int32_t mRelY; - int32_t mRelWheel; - int32_t mRelHWheel; - - void clearRelativeAxes(); -}; - - -/* Keeps track of the state of touch, stylus and tool buttons. */ -class TouchButtonAccumulator { -public: - TouchButtonAccumulator(); - void configure(InputDevice* device); - void reset(InputDevice* device); - - void process(const RawEvent* rawEvent); - - uint32_t getButtonState() const; - int32_t getToolType() const; - bool isToolActive() const; - bool isHovering() const; - bool hasStylus() const; - -private: - bool mHaveBtnTouch; - bool mHaveStylus; - - bool mBtnTouch; - bool mBtnStylus; - bool mBtnStylus2; - bool mBtnToolFinger; - bool mBtnToolPen; - bool mBtnToolRubber; - bool mBtnToolBrush; - bool mBtnToolPencil; - bool mBtnToolAirbrush; - bool mBtnToolMouse; - bool mBtnToolLens; - bool mBtnToolDoubleTap; - bool mBtnToolTripleTap; - bool mBtnToolQuadTap; - - void clearButtons(); -}; - - -/* Raw axis information from the driver. */ -struct RawPointerAxes { - RawAbsoluteAxisInfo x; - RawAbsoluteAxisInfo y; - RawAbsoluteAxisInfo pressure; - RawAbsoluteAxisInfo touchMajor; - RawAbsoluteAxisInfo touchMinor; - RawAbsoluteAxisInfo toolMajor; - RawAbsoluteAxisInfo toolMinor; - RawAbsoluteAxisInfo orientation; - RawAbsoluteAxisInfo distance; - RawAbsoluteAxisInfo tiltX; - RawAbsoluteAxisInfo tiltY; - RawAbsoluteAxisInfo trackingId; - RawAbsoluteAxisInfo slot; - - RawPointerAxes(); - void clear(); -}; - - -/* Raw data for a collection of pointers including a pointer id mapping table. */ -struct RawPointerData { - struct Pointer { - uint32_t id; - int32_t x; - int32_t y; - int32_t pressure; - int32_t touchMajor; - int32_t touchMinor; - int32_t toolMajor; - int32_t toolMinor; - int32_t orientation; - int32_t distance; - int32_t tiltX; - int32_t tiltY; - int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant - bool isHovering; - }; - - uint32_t pointerCount; - Pointer pointers[MAX_POINTERS]; - BitSet32 hoveringIdBits, touchingIdBits; - uint32_t idToIndex[MAX_POINTER_ID + 1]; - - RawPointerData(); - void clear(); - void copyFrom(const RawPointerData& other); - void getCentroidOfTouchingPointers(float* outX, float* outY) const; - - inline void markIdBit(uint32_t id, bool isHovering) { - if (isHovering) { - hoveringIdBits.markBit(id); - } else { - touchingIdBits.markBit(id); - } - } - - inline void clearIdBits() { - hoveringIdBits.clear(); - touchingIdBits.clear(); - } - - inline const Pointer& pointerForId(uint32_t id) const { - return pointers[idToIndex[id]]; - } - - inline bool isHovering(uint32_t pointerIndex) { - return pointers[pointerIndex].isHovering; - } -}; - - -/* Cooked data for a collection of pointers including a pointer id mapping table. */ -struct CookedPointerData { - uint32_t pointerCount; - PointerProperties pointerProperties[MAX_POINTERS]; - PointerCoords pointerCoords[MAX_POINTERS]; - BitSet32 hoveringIdBits, touchingIdBits; - uint32_t idToIndex[MAX_POINTER_ID + 1]; - - CookedPointerData(); - void clear(); - void copyFrom(const CookedPointerData& other); - - inline const PointerCoords& pointerCoordsForId(uint32_t id) const { - return pointerCoords[idToIndex[id]]; - } - - inline bool isHovering(uint32_t pointerIndex) { - return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id); - } -}; - - -/* Keeps track of the state of single-touch protocol. */ -class SingleTouchMotionAccumulator { -public: - SingleTouchMotionAccumulator(); - - void process(const RawEvent* rawEvent); - void reset(InputDevice* device); - - inline int32_t getAbsoluteX() const { return mAbsX; } - inline int32_t getAbsoluteY() const { return mAbsY; } - inline int32_t getAbsolutePressure() const { return mAbsPressure; } - inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; } - inline int32_t getAbsoluteDistance() const { return mAbsDistance; } - inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; } - inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; } - -private: - int32_t mAbsX; - int32_t mAbsY; - int32_t mAbsPressure; - int32_t mAbsToolWidth; - int32_t mAbsDistance; - int32_t mAbsTiltX; - int32_t mAbsTiltY; - - void clearAbsoluteAxes(); -}; - - -/* Keeps track of the state of multi-touch protocol. */ -class MultiTouchMotionAccumulator { -public: - class Slot { - public: - inline bool isInUse() const { return mInUse; } - inline int32_t getX() const { return mAbsMTPositionX; } - inline int32_t getY() const { return mAbsMTPositionY; } - inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; } - inline int32_t getTouchMinor() const { - return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; } - inline int32_t getToolMajor() const { return mAbsMTWidthMajor; } - inline int32_t getToolMinor() const { - return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; } - inline int32_t getOrientation() const { return mAbsMTOrientation; } - inline int32_t getTrackingId() const { return mAbsMTTrackingId; } - inline int32_t getPressure() const { return mAbsMTPressure; } - inline int32_t getDistance() const { return mAbsMTDistance; } - inline int32_t getToolType() const; - - private: - friend class MultiTouchMotionAccumulator; - - bool mInUse; - bool mHaveAbsMTTouchMinor; - bool mHaveAbsMTWidthMinor; - bool mHaveAbsMTToolType; - - int32_t mAbsMTPositionX; - int32_t mAbsMTPositionY; - int32_t mAbsMTTouchMajor; - int32_t mAbsMTTouchMinor; - int32_t mAbsMTWidthMajor; - int32_t mAbsMTWidthMinor; - int32_t mAbsMTOrientation; - int32_t mAbsMTTrackingId; - int32_t mAbsMTPressure; - int32_t mAbsMTDistance; - int32_t mAbsMTToolType; - - Slot(); - void clear(); - }; - - MultiTouchMotionAccumulator(); - ~MultiTouchMotionAccumulator(); - - void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol); - void reset(InputDevice* device); - void process(const RawEvent* rawEvent); - void finishSync(); - bool hasStylus() const; - - inline size_t getSlotCount() const { return mSlotCount; } - inline const Slot* getSlot(size_t index) const { return &mSlots[index]; } - -private: - int32_t mCurrentSlot; - Slot* mSlots; - size_t mSlotCount; - bool mUsingSlotsProtocol; - bool mHaveStylus; - - void clearSlots(int32_t initialSlot); -}; - - -/* An input mapper transforms raw input events into cooked event data. - * A single input device can have multiple associated input mappers in order to interpret - * different classes of events. - * - * InputMapper lifecycle: - * - create - * - configure with 0 changes - * - reset - * - process, process, process (may occasionally reconfigure with non-zero changes or reset) - * - reset - * - destroy - */ -class InputMapper { -public: - InputMapper(InputDevice* device); - virtual ~InputMapper(); - - inline InputDevice* getDevice() { return mDevice; } - inline int32_t getDeviceId() { return mDevice->getId(); } - inline const String8 getDeviceName() { return mDevice->getName(); } - inline InputReaderContext* getContext() { return mContext; } - inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); } - inline InputListenerInterface* getListener() { return mContext->getListener(); } - inline EventHubInterface* getEventHub() { return mContext->getEventHub(); } - - virtual uint32_t getSources() = 0; - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void dump(String8& dump); - virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent) = 0; - virtual void timeoutExpired(nsecs_t when); - - virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); - virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); - virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); - virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags); - virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, - int32_t token); - virtual void cancelVibrate(int32_t token); - - virtual int32_t getMetaState(); - - virtual void fadePointer(); - -protected: - InputDevice* mDevice; - InputReaderContext* mContext; - - status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo); - void bumpGeneration(); - - static void dumpRawAbsoluteAxisInfo(String8& dump, - const RawAbsoluteAxisInfo& axis, const char* name); -}; - - -class SwitchInputMapper : public InputMapper { -public: - SwitchInputMapper(InputDevice* device); - virtual ~SwitchInputMapper(); - - virtual uint32_t getSources(); - virtual void process(const RawEvent* rawEvent); - - virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode); - -private: - uint32_t mUpdatedSwitchValues; - uint32_t mUpdatedSwitchMask; - - void processSwitch(int32_t switchCode, int32_t switchValue); - void sync(nsecs_t when); -}; - - -class VibratorInputMapper : public InputMapper { -public: - VibratorInputMapper(InputDevice* device); - virtual ~VibratorInputMapper(); - - virtual uint32_t getSources(); - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void process(const RawEvent* rawEvent); - - virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, - int32_t token); - virtual void cancelVibrate(int32_t token); - virtual void timeoutExpired(nsecs_t when); - virtual void dump(String8& dump); - -private: - bool mVibrating; - nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE]; - size_t mPatternSize; - ssize_t mRepeat; - int32_t mToken; - ssize_t mIndex; - nsecs_t mNextStepTime; - - void nextStep(); - void stopVibrating(); -}; - - -class KeyboardInputMapper : public InputMapper { -public: - KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType); - virtual ~KeyboardInputMapper(); - - virtual uint32_t getSources(); - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void dump(String8& dump); - virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - - virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); - virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); - virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags); - - virtual int32_t getMetaState(); - -private: - struct KeyDown { - int32_t keyCode; - int32_t scanCode; - }; - - uint32_t mSource; - int32_t mKeyboardType; - - int32_t mOrientation; // orientation for dpad keys - - Vector<KeyDown> mKeyDowns; // keys that are down - int32_t mMetaState; - nsecs_t mDownTime; // time of most recent key down - - int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none - - struct LedState { - bool avail; // led is available - bool on; // we think the led is currently on - }; - LedState mCapsLockLedState; - LedState mNumLockLedState; - LedState mScrollLockLedState; - - // Immutable configuration parameters. - struct Parameters { - bool hasAssociatedDisplay; - bool orientationAware; - } mParameters; - - void configureParameters(); - void dumpParameters(String8& dump); - - bool isKeyboardOrGamepadKey(int32_t scanCode); - - void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode, - uint32_t policyFlags); - - ssize_t findKeyDown(int32_t scanCode); - - void resetLedState(); - void initializeLedState(LedState& ledState, int32_t led); - void updateLedState(bool reset); - void updateLedStateForModifier(LedState& ledState, int32_t led, - int32_t modifier, bool reset); -}; - - -class CursorInputMapper : public InputMapper { -public: - CursorInputMapper(InputDevice* device); - virtual ~CursorInputMapper(); - - virtual uint32_t getSources(); - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void dump(String8& dump); - virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - - virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); - - virtual void fadePointer(); - -private: - // Amount that trackball needs to move in order to generate a key event. - static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6; - - // Immutable configuration parameters. - struct Parameters { - enum Mode { - MODE_POINTER, - MODE_NAVIGATION, - }; - - Mode mode; - bool hasAssociatedDisplay; - bool orientationAware; - } mParameters; - - CursorButtonAccumulator mCursorButtonAccumulator; - CursorMotionAccumulator mCursorMotionAccumulator; - CursorScrollAccumulator mCursorScrollAccumulator; - - int32_t mSource; - float mXScale; - float mYScale; - float mXPrecision; - float mYPrecision; - - float mVWheelScale; - float mHWheelScale; - - // Velocity controls for mouse pointer and wheel movements. - // The controls for X and Y wheel movements are separate to keep them decoupled. - VelocityControl mPointerVelocityControl; - VelocityControl mWheelXVelocityControl; - VelocityControl mWheelYVelocityControl; - - int32_t mOrientation; - - sp<PointerControllerInterface> mPointerController; - - int32_t mButtonState; - nsecs_t mDownTime; - - void configureParameters(); - void dumpParameters(String8& dump); - - void sync(nsecs_t when); -}; - - -class TouchInputMapper : public InputMapper { -public: - TouchInputMapper(InputDevice* device); - virtual ~TouchInputMapper(); - - virtual uint32_t getSources(); - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void dump(String8& dump); - virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - - virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode); - virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode); - virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes, - const int32_t* keyCodes, uint8_t* outFlags); - - virtual void fadePointer(); - virtual void timeoutExpired(nsecs_t when); - -protected: - CursorButtonAccumulator mCursorButtonAccumulator; - CursorScrollAccumulator mCursorScrollAccumulator; - TouchButtonAccumulator mTouchButtonAccumulator; - - struct VirtualKey { - int32_t keyCode; - int32_t scanCode; - uint32_t flags; - - // computed hit box, specified in touch screen coords based on known display size - int32_t hitLeft; - int32_t hitTop; - int32_t hitRight; - int32_t hitBottom; - - inline bool isHit(int32_t x, int32_t y) const { - return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom; - } - }; - - // Input sources and device mode. - uint32_t mSource; - - enum DeviceMode { - DEVICE_MODE_DISABLED, // input is disabled - DEVICE_MODE_DIRECT, // direct mapping (touchscreen) - DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad) - DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation) - DEVICE_MODE_POINTER, // pointer mapping (pointer) - }; - DeviceMode mDeviceMode; - - // The reader's configuration. - InputReaderConfiguration mConfig; - - // Immutable configuration parameters. - struct Parameters { - enum DeviceType { - DEVICE_TYPE_TOUCH_SCREEN, - DEVICE_TYPE_TOUCH_PAD, - DEVICE_TYPE_TOUCH_NAVIGATION, - DEVICE_TYPE_POINTER, - }; - - DeviceType deviceType; - bool hasAssociatedDisplay; - bool associatedDisplayIsExternal; - bool orientationAware; - - enum GestureMode { - GESTURE_MODE_POINTER, - GESTURE_MODE_SPOTS, - }; - GestureMode gestureMode; - } mParameters; - - // Immutable calibration parameters in parsed form. - struct Calibration { - // Size - enum SizeCalibration { - SIZE_CALIBRATION_DEFAULT, - SIZE_CALIBRATION_NONE, - SIZE_CALIBRATION_GEOMETRIC, - SIZE_CALIBRATION_DIAMETER, - SIZE_CALIBRATION_BOX, - SIZE_CALIBRATION_AREA, - }; - - SizeCalibration sizeCalibration; - - bool haveSizeScale; - float sizeScale; - bool haveSizeBias; - float sizeBias; - bool haveSizeIsSummed; - bool sizeIsSummed; - - // Pressure - enum PressureCalibration { - PRESSURE_CALIBRATION_DEFAULT, - PRESSURE_CALIBRATION_NONE, - PRESSURE_CALIBRATION_PHYSICAL, - PRESSURE_CALIBRATION_AMPLITUDE, - }; - - PressureCalibration pressureCalibration; - bool havePressureScale; - float pressureScale; - - // Orientation - enum OrientationCalibration { - ORIENTATION_CALIBRATION_DEFAULT, - ORIENTATION_CALIBRATION_NONE, - ORIENTATION_CALIBRATION_INTERPOLATED, - ORIENTATION_CALIBRATION_VECTOR, - }; - - OrientationCalibration orientationCalibration; - - // Distance - enum DistanceCalibration { - DISTANCE_CALIBRATION_DEFAULT, - DISTANCE_CALIBRATION_NONE, - DISTANCE_CALIBRATION_SCALED, - }; - - DistanceCalibration distanceCalibration; - bool haveDistanceScale; - float distanceScale; - - enum CoverageCalibration { - COVERAGE_CALIBRATION_DEFAULT, - COVERAGE_CALIBRATION_NONE, - COVERAGE_CALIBRATION_BOX, - }; - - CoverageCalibration coverageCalibration; - - inline void applySizeScaleAndBias(float* outSize) const { - if (haveSizeScale) { - *outSize *= sizeScale; - } - if (haveSizeBias) { - *outSize += sizeBias; - } - } - } mCalibration; - - // Raw pointer axis information from the driver. - RawPointerAxes mRawPointerAxes; - - // Raw pointer sample data. - RawPointerData mCurrentRawPointerData; - RawPointerData mLastRawPointerData; - - // Cooked pointer sample data. - CookedPointerData mCurrentCookedPointerData; - CookedPointerData mLastCookedPointerData; - - // Button state. - int32_t mCurrentButtonState; - int32_t mLastButtonState; - - // Scroll state. - int32_t mCurrentRawVScroll; - int32_t mCurrentRawHScroll; - - // Id bits used to differentiate fingers, stylus and mouse tools. - BitSet32 mCurrentFingerIdBits; // finger or unknown - BitSet32 mLastFingerIdBits; - BitSet32 mCurrentStylusIdBits; // stylus or eraser - BitSet32 mLastStylusIdBits; - BitSet32 mCurrentMouseIdBits; // mouse or lens - BitSet32 mLastMouseIdBits; - - // True if we sent a HOVER_ENTER event. - bool mSentHoverEnter; - - // The time the primary pointer last went down. - nsecs_t mDownTime; - - // The pointer controller, or null if the device is not a pointer. - sp<PointerControllerInterface> mPointerController; - - Vector<VirtualKey> mVirtualKeys; - - virtual void configureParameters(); - virtual void dumpParameters(String8& dump); - virtual void configureRawPointerAxes(); - virtual void dumpRawPointerAxes(String8& dump); - virtual void configureSurface(nsecs_t when, bool* outResetNeeded); - virtual void dumpSurface(String8& dump); - virtual void configureVirtualKeys(); - virtual void dumpVirtualKeys(String8& dump); - virtual void parseCalibration(); - virtual void resolveCalibration(); - virtual void dumpCalibration(String8& dump); - virtual bool hasStylus() const = 0; - - virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0; - -private: - // The current viewport. - // The components of the viewport are specified in the display's rotated orientation. - DisplayViewport mViewport; - - // The surface orientation, width and height set by configureSurface(). - // The width and height are derived from the viewport but are specified - // in the natural orientation. - // The surface origin specifies how the surface coordinates should be translated - // to align with the logical display coordinate space. - // The orientation may be different from the viewport orientation as it specifies - // the rotation of the surface coordinates required to produce the viewport's - // requested orientation, so it will depend on whether the device is orientation aware. - int32_t mSurfaceWidth; - int32_t mSurfaceHeight; - int32_t mSurfaceLeft; - int32_t mSurfaceTop; - int32_t mSurfaceOrientation; - - // Translation and scaling factors, orientation-independent. - float mXTranslate; - float mXScale; - float mXPrecision; - - float mYTranslate; - float mYScale; - float mYPrecision; - - float mGeometricScale; - - float mPressureScale; - - float mSizeScale; - - float mOrientationScale; - - float mDistanceScale; - - bool mHaveTilt; - float mTiltXCenter; - float mTiltXScale; - float mTiltYCenter; - float mTiltYScale; - - // Oriented motion ranges for input device info. - struct OrientedRanges { - InputDeviceInfo::MotionRange x; - InputDeviceInfo::MotionRange y; - InputDeviceInfo::MotionRange pressure; - - bool haveSize; - InputDeviceInfo::MotionRange size; - - bool haveTouchSize; - InputDeviceInfo::MotionRange touchMajor; - InputDeviceInfo::MotionRange touchMinor; - - bool haveToolSize; - InputDeviceInfo::MotionRange toolMajor; - InputDeviceInfo::MotionRange toolMinor; - - bool haveOrientation; - InputDeviceInfo::MotionRange orientation; - - bool haveDistance; - InputDeviceInfo::MotionRange distance; - - bool haveTilt; - InputDeviceInfo::MotionRange tilt; - - OrientedRanges() { - clear(); - } - - void clear() { - haveSize = false; - haveTouchSize = false; - haveToolSize = false; - haveOrientation = false; - haveDistance = false; - haveTilt = false; - } - } mOrientedRanges; - - // Oriented dimensions and precision. - float mOrientedXPrecision; - float mOrientedYPrecision; - - struct CurrentVirtualKeyState { - bool down; - bool ignored; - nsecs_t downTime; - int32_t keyCode; - int32_t scanCode; - } mCurrentVirtualKey; - - // Scale factor for gesture or mouse based pointer movements. - float mPointerXMovementScale; - float mPointerYMovementScale; - - // Scale factor for gesture based zooming and other freeform motions. - float mPointerXZoomScale; - float mPointerYZoomScale; - - // The maximum swipe width. - float mPointerGestureMaxSwipeWidth; - - struct PointerDistanceHeapElement { - uint32_t currentPointerIndex : 8; - uint32_t lastPointerIndex : 8; - uint64_t distance : 48; // squared distance - }; - - enum PointerUsage { - POINTER_USAGE_NONE, - POINTER_USAGE_GESTURES, - POINTER_USAGE_STYLUS, - POINTER_USAGE_MOUSE, - }; - PointerUsage mPointerUsage; - - struct PointerGesture { - enum Mode { - // No fingers, button is not pressed. - // Nothing happening. - NEUTRAL, - - // No fingers, button is not pressed. - // Tap detected. - // Emits DOWN and UP events at the pointer location. - TAP, - - // Exactly one finger dragging following a tap. - // Pointer follows the active finger. - // Emits DOWN, MOVE and UP events at the pointer location. - // - // Detect double-taps when the finger goes up while in TAP_DRAG mode. - TAP_DRAG, - - // Button is pressed. - // Pointer follows the active finger if there is one. Other fingers are ignored. - // Emits DOWN, MOVE and UP events at the pointer location. - BUTTON_CLICK_OR_DRAG, - - // Exactly one finger, button is not pressed. - // Pointer follows the active finger. - // Emits HOVER_MOVE events at the pointer location. - // - // Detect taps when the finger goes up while in HOVER mode. - HOVER, - - // Exactly two fingers but neither have moved enough to clearly indicate - // whether a swipe or freeform gesture was intended. We consider the - // pointer to be pressed so this enables clicking or long-pressing on buttons. - // Pointer does not move. - // Emits DOWN, MOVE and UP events with a single stationary pointer coordinate. - PRESS, - - // Exactly two fingers moving in the same direction, button is not pressed. - // Pointer does not move. - // Emits DOWN, MOVE and UP events with a single pointer coordinate that - // follows the midpoint between both fingers. - SWIPE, - - // Two or more fingers moving in arbitrary directions, button is not pressed. - // Pointer does not move. - // Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow - // each finger individually relative to the initial centroid of the finger. - FREEFORM, - - // Waiting for quiet time to end before starting the next gesture. - QUIET, - }; - - // Time the first finger went down. - nsecs_t firstTouchTime; - - // The active pointer id from the raw touch data. - int32_t activeTouchId; // -1 if none - - // The active pointer id from the gesture last delivered to the application. - int32_t activeGestureId; // -1 if none - - // Pointer coords and ids for the current and previous pointer gesture. - Mode currentGestureMode; - BitSet32 currentGestureIdBits; - uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1]; - PointerProperties currentGestureProperties[MAX_POINTERS]; - PointerCoords currentGestureCoords[MAX_POINTERS]; - - Mode lastGestureMode; - BitSet32 lastGestureIdBits; - uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1]; - PointerProperties lastGestureProperties[MAX_POINTERS]; - PointerCoords lastGestureCoords[MAX_POINTERS]; - - // Time the pointer gesture last went down. - nsecs_t downTime; - - // Time when the pointer went down for a TAP. - nsecs_t tapDownTime; - - // Time when the pointer went up for a TAP. - nsecs_t tapUpTime; - - // Location of initial tap. - float tapX, tapY; - - // Time we started waiting for quiescence. - nsecs_t quietTime; - - // Reference points for multitouch gestures. - float referenceTouchX; // reference touch X/Y coordinates in surface units - float referenceTouchY; - float referenceGestureX; // reference gesture X/Y coordinates in pixels - float referenceGestureY; - - // Distance that each pointer has traveled which has not yet been - // subsumed into the reference gesture position. - BitSet32 referenceIdBits; - struct Delta { - float dx, dy; - }; - Delta referenceDeltas[MAX_POINTER_ID + 1]; - - // Describes how touch ids are mapped to gesture ids for freeform gestures. - uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1]; - - // A velocity tracker for determining whether to switch active pointers during drags. - VelocityTracker velocityTracker; - - void reset() { - firstTouchTime = LLONG_MIN; - activeTouchId = -1; - activeGestureId = -1; - currentGestureMode = NEUTRAL; - currentGestureIdBits.clear(); - lastGestureMode = NEUTRAL; - lastGestureIdBits.clear(); - downTime = 0; - velocityTracker.clear(); - resetTap(); - resetQuietTime(); - } - - void resetTap() { - tapDownTime = LLONG_MIN; - tapUpTime = LLONG_MIN; - } - - void resetQuietTime() { - quietTime = LLONG_MIN; - } - } mPointerGesture; - - struct PointerSimple { - PointerCoords currentCoords; - PointerProperties currentProperties; - PointerCoords lastCoords; - PointerProperties lastProperties; - - // True if the pointer is down. - bool down; - - // True if the pointer is hovering. - bool hovering; - - // Time the pointer last went down. - nsecs_t downTime; - - void reset() { - currentCoords.clear(); - currentProperties.clear(); - lastCoords.clear(); - lastProperties.clear(); - down = false; - hovering = false; - downTime = 0; - } - } mPointerSimple; - - // The pointer and scroll velocity controls. - VelocityControl mPointerVelocityControl; - VelocityControl mWheelXVelocityControl; - VelocityControl mWheelYVelocityControl; - - void sync(nsecs_t when); - - bool consumeRawTouches(nsecs_t when, uint32_t policyFlags); - void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags, - int32_t keyEventAction, int32_t keyEventFlags); - - void dispatchTouches(nsecs_t when, uint32_t policyFlags); - void dispatchHoverExit(nsecs_t when, uint32_t policyFlags); - void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags); - void cookPointerData(); - - void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage); - void abortPointerUsage(nsecs_t when, uint32_t policyFlags); - - void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout); - void abortPointerGestures(nsecs_t when, uint32_t policyFlags); - bool preparePointerGestures(nsecs_t when, - bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, - bool isTimeout); - - void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags); - void abortPointerStylus(nsecs_t when, uint32_t policyFlags); - - void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags); - void abortPointerMouse(nsecs_t when, uint32_t policyFlags); - - void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags, - bool down, bool hovering); - void abortPointerSimple(nsecs_t when, uint32_t policyFlags); - - // Dispatches a motion event. - // If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the - // method will take care of setting the index and transmuting the action to DOWN or UP - // it is the first / last pointer to go down / up. - void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source, - int32_t action, int32_t flags, int32_t metaState, int32_t buttonState, - int32_t edgeFlags, - const PointerProperties* properties, const PointerCoords* coords, - const uint32_t* idToIndex, BitSet32 idBits, - int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime); - - // Updates pointer coords and properties for pointers with specified ids that have moved. - // Returns true if any of them changed. - bool updateMovedPointers(const PointerProperties* inProperties, - const PointerCoords* inCoords, const uint32_t* inIdToIndex, - PointerProperties* outProperties, PointerCoords* outCoords, - const uint32_t* outIdToIndex, BitSet32 idBits) const; - - bool isPointInsideSurface(int32_t x, int32_t y); - const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y); - - void assignPointerIds(); -}; - - -class SingleTouchInputMapper : public TouchInputMapper { -public: - SingleTouchInputMapper(InputDevice* device); - virtual ~SingleTouchInputMapper(); - - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - -protected: - virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); - virtual void configureRawPointerAxes(); - virtual bool hasStylus() const; - -private: - SingleTouchMotionAccumulator mSingleTouchMotionAccumulator; -}; - - -class MultiTouchInputMapper : public TouchInputMapper { -public: - MultiTouchInputMapper(InputDevice* device); - virtual ~MultiTouchInputMapper(); - - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - -protected: - virtual void syncTouch(nsecs_t when, bool* outHavePointerIds); - virtual void configureRawPointerAxes(); - virtual bool hasStylus() const; - -private: - MultiTouchMotionAccumulator mMultiTouchMotionAccumulator; - - // Specifies the pointer id bits that are in use, and their associated tracking id. - BitSet32 mPointerIdBits; - int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1]; -}; - - -class JoystickInputMapper : public InputMapper { -public: - JoystickInputMapper(InputDevice* device); - virtual ~JoystickInputMapper(); - - virtual uint32_t getSources(); - virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo); - virtual void dump(String8& dump); - virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes); - virtual void reset(nsecs_t when); - virtual void process(const RawEvent* rawEvent); - -private: - struct Axis { - RawAbsoluteAxisInfo rawAxisInfo; - AxisInfo axisInfo; - - bool explicitlyMapped; // true if the axis was explicitly assigned an axis id - - float scale; // scale factor from raw to normalized values - float offset; // offset to add after scaling for normalization - float highScale; // scale factor from raw to normalized values of high split - float highOffset; // offset to add after scaling for normalization of high split - - float min; // normalized inclusive minimum - float max; // normalized inclusive maximum - float flat; // normalized flat region size - float fuzz; // normalized error tolerance - float resolution; // normalized resolution in units/mm - - float filter; // filter out small variations of this size - float currentValue; // current value - float newValue; // most recent value - float highCurrentValue; // current value of high split - float highNewValue; // most recent value of high split - - void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo, - bool explicitlyMapped, float scale, float offset, - float highScale, float highOffset, - float min, float max, float flat, float fuzz, float resolution) { - this->rawAxisInfo = rawAxisInfo; - this->axisInfo = axisInfo; - this->explicitlyMapped = explicitlyMapped; - this->scale = scale; - this->offset = offset; - this->highScale = highScale; - this->highOffset = highOffset; - this->min = min; - this->max = max; - this->flat = flat; - this->fuzz = fuzz; - this->resolution = resolution; - this->filter = 0; - resetValue(); - } - - void resetValue() { - this->currentValue = 0; - this->newValue = 0; - this->highCurrentValue = 0; - this->highNewValue = 0; - } - }; - - // Axes indexed by raw ABS_* axis index. - KeyedVector<int32_t, Axis> mAxes; - - void sync(nsecs_t when, bool force); - - bool haveAxis(int32_t axisId); - void pruneAxes(bool ignoreExplicitlyMappedAxes); - bool filterAxes(bool force); - - static bool hasValueChangedSignificantly(float filter, - float newValue, float currentValue, float min, float max); - static bool hasMovedNearerToValueWithinFilteredRange(float filter, - float newValue, float currentValue, float thresholdValue); - - static bool isCenteredAxis(int32_t axis); - static int32_t getCompatAxis(int32_t axis); - - static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info); - static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis, - float value); -}; - -} // namespace android - -#endif // _UI_INPUT_READER_H |