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Diffstat (limited to 'widget/android/AndroidDirectTexture.h')
-rw-r--r-- | widget/android/AndroidDirectTexture.h | 58 |
1 files changed, 0 insertions, 58 deletions
diff --git a/widget/android/AndroidDirectTexture.h b/widget/android/AndroidDirectTexture.h deleted file mode 100644 index 8582b8582..000000000 --- a/widget/android/AndroidDirectTexture.h +++ /dev/null @@ -1,58 +0,0 @@ -/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ - -#ifndef AndroidDirectTexture_h_ -#define AndroidDirectTexture_h_ - -#include "gfxTypes.h" -#include "mozilla/Mutex.h" -#include "AndroidGraphicBuffer.h" -#include "nsRect.h" - -namespace mozilla { - -/** - * This is a thread safe wrapper around AndroidGraphicBuffer that handles - * double buffering. Each call to Bind() flips the buffer when necessary. - * - * You need to be careful when destroying an instance of this class. If either - * buffer is locked by the application of the driver/hardware, bad things will - * happen. Be sure that the OpenGL texture is no longer on the screen. - */ -class AndroidDirectTexture -{ -public: - AndroidDirectTexture(uint32_t width, uint32_t height, uint32_t usage, gfxImageFormat format); - virtual ~AndroidDirectTexture(); - - bool Lock(uint32_t usage, unsigned char **bits); - bool Lock(uint32_t usage, const nsIntRect& rect, unsigned char **bits); - bool Unlock(bool aFlip = true); - - bool Reallocate(uint32_t aWidth, uint32_t aHeight); - bool Reallocate(uint32_t aWidth, uint32_t aHeight, gfxImageFormat aFormat); - - uint32_t Width() { return mWidth; } - uint32_t Height() { return mHeight; } - - bool Bind(); - -private: - mozilla::Mutex mLock; - bool mNeedFlip; - - uint32_t mWidth; - uint32_t mHeight; - gfxImageFormat mFormat; - - AndroidGraphicBuffer* mFrontBuffer; - AndroidGraphicBuffer* mBackBuffer; - - AndroidGraphicBuffer* mPendingReallocBuffer; - void ReallocPendingBuffer(); -}; - -} /* mozilla */ -#endif /* AndroidDirectTexture_h_ */ |