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Diffstat (limited to 'view/nsView.h')
-rw-r--r-- | view/nsView.h | 486 |
1 files changed, 486 insertions, 0 deletions
diff --git a/view/nsView.h b/view/nsView.h new file mode 100644 index 000000000..018d52384 --- /dev/null +++ b/view/nsView.h @@ -0,0 +1,486 @@ +/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ +/* This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ + +#ifndef nsView_h__ +#define nsView_h__ + +#include "nsCoord.h" +#include "nsRect.h" +#include "nsPoint.h" +#include "nsRegion.h" +#include "nsCRT.h" +#include "nsCOMPtr.h" +#include "nsWidgetInitData.h" // for nsWindowType +#include "nsIWidgetListener.h" +#include "Units.h" +#include "mozilla/EventForwards.h" + +class nsViewManager; +class nsIWidget; +class nsIFrame; + +// Enumerated type to indicate the visibility of a layer. +// hide - the layer is not shown. +// show - the layer is shown irrespective of the visibility of +// the layer's parent. +enum nsViewVisibility { + nsViewVisibility_kHide = 0, + nsViewVisibility_kShow = 1 +}; + +// Public view flags + +// Indicates that the view is using auto z-indexing +#define NS_VIEW_FLAG_AUTO_ZINDEX 0x0004 + +// Indicates that the view is a floating view. +#define NS_VIEW_FLAG_FLOATING 0x0008 + +//---------------------------------------------------------------------- + +/** + * View interface + * + * Views are NOT reference counted. Use the Destroy() member function to + * destroy a view. + * + * The lifetime of the view hierarchy is bounded by the lifetime of the + * view manager that owns the views. + * + * Most of the methods here are read-only. To set the corresponding properties + * of a view, go through nsViewManager. + */ + +class nsView final : public nsIWidgetListener +{ +public: + friend class nsViewManager; + + typedef mozilla::LayoutDeviceIntRect LayoutDeviceIntRect; + typedef mozilla::LayoutDeviceIntRegion LayoutDeviceIntRegion; + + NS_DECL_AND_IMPL_ZEROING_OPERATOR_NEW + + /** + * Get the view manager which "owns" the view. + * This method might require some expensive traversal work in the future. If you can get the + * view manager from somewhere else, do that instead. + * @result the view manager + */ + nsViewManager* GetViewManager() const { return mViewManager; } + + /** + * Find the view for the given widget, if there is one. + * @return the view the widget belongs to, or null if the widget doesn't + * belong to any view. + */ + static nsView* GetViewFor(nsIWidget* aWidget); + + /** + * Destroy the view. + * + * The view destroys its child views, and destroys and releases its + * widget (if it has one). + * + * Also informs the view manager that the view is destroyed by calling + * SetRootView(NULL) if the view is the root view and calling RemoveChild() + * otherwise. + */ + void Destroy(); + + /** + * Called to get the position of a view. + * The specified coordinates are relative to the parent view's origin, but + * are in appunits of this. + * This is the (0, 0) origin of the coordinate space established by this view. + * @param x out parameter for x position + * @param y out parameter for y position + */ + nsPoint GetPosition() const { + NS_ASSERTION(!IsRoot() || (mPosX == 0 && mPosY == 0), + "root views should always have explicit position of (0,0)"); + return nsPoint(mPosX, mPosY); + } + + /** + * Called to get the dimensions and position of the view's bounds. + * The view's bounds (x,y) are relative to the origin of the parent view, but + * are in appunits of this. + * The view's bounds (x,y) might not be the same as the view's position, + * if the view has content above or to the left of its origin. + * @param aBounds out parameter for bounds + */ + nsRect GetBounds() const { return mDimBounds; } + + /** + * The bounds of this view relative to this view. So this is the same as + * GetBounds except this is relative to this view instead of the parent view. + */ + nsRect GetDimensions() const { + nsRect r = mDimBounds; r.MoveBy(-mPosX, -mPosY); return r; + } + + /** + * Get the offset between the coordinate systems of |this| and aOther. + * Adding the return value to a point in the coordinate system of |this| + * will transform the point to the coordinate system of aOther. + * + * The offset is expressed in appunits of |this|. So if you are getting the + * offset between views in different documents that might have different + * appunits per devpixel ratios you need to be careful how you use the + * result. + * + * If aOther is null, this will return the offset of |this| from the + * root of the viewmanager tree. + * + * This function is fastest when aOther is an ancestor of |this|. + * + * NOTE: this actually returns the offset from aOther to |this|, but + * that offset is added to transform _coordinates_ from |this| to aOther. + */ + nsPoint GetOffsetTo(const nsView* aOther) const; + + /** + * Get the offset between the origin of |this| and the origin of aWidget. + * Adding the return value to a point in the coordinate system of |this| + * will transform the point to the coordinate system of aWidget. + * + * The offset is expressed in appunits of |this|. + */ + nsPoint GetOffsetToWidget(nsIWidget* aWidget) const; + + /** + * Takes a point aPt that is in the coordinate system of |this|'s parent view + * and converts it to be in the coordinate system of |this| taking into + * account the offset and any app unit per dev pixel ratio differences. + */ + nsPoint ConvertFromParentCoords(nsPoint aPt) const; + + /** + * Called to query the visibility state of a view. + * @result current visibility state + */ + nsViewVisibility GetVisibility() const { return mVis; } + + /** + * Get whether the view "floats" above all other views, + * which tells the compositor not to consider higher views in + * the view hierarchy that would geometrically intersect with + * this view. This is a hack, but it fixes some problems with + * views that need to be drawn in front of all other views. + * @result true if the view floats, false otherwise. + */ + bool GetFloating() const { return (mVFlags & NS_VIEW_FLAG_FLOATING) != 0; } + + /** + * Called to query the parent of the view. + * @result view's parent + */ + nsView* GetParent() const { return mParent; } + + /** + * The view's first child is the child which is earliest in document order. + * @result first child + */ + nsView* GetFirstChild() const { return mFirstChild; } + + /** + * Called to query the next sibling of the view. + * @result view's next sibling + */ + nsView* GetNextSibling() const { return mNextSibling; } + + /** + * Set the view's frame. + */ + void SetFrame(nsIFrame* aRootFrame) { mFrame = aRootFrame; } + + /** + * Retrieve the view's frame. + */ + nsIFrame* GetFrame() const { return mFrame; } + + /** + * Get the nearest widget in this view or a parent of this view and + * the offset from the widget's origin to this view's origin + * @param aOffset - if non-null the offset from this view's origin to the + * widget's origin (usually positive) expressed in appunits of this will be + * returned in aOffset. + * @return the widget closest to this view; can be null because some view trees + * don't have widgets at all (e.g., printing), but if any view in the view tree + * has a widget, then it's safe to assume this will not return null + */ + nsIWidget* GetNearestWidget(nsPoint* aOffset) const; + + /** + * Create a widget to associate with this view. This variant of + * CreateWidget*() will look around in the view hierarchy for an + * appropriate parent widget for the view. + * + * @param aWidgetInitData data used to initialize this view's widget before + * its create is called. + * @return error status + */ + nsresult CreateWidget(nsWidgetInitData *aWidgetInitData = nullptr, + bool aEnableDragDrop = true, + bool aResetVisibility = true); + + /** + * Create a widget for this view with an explicit parent widget. + * |aParentWidget| must be nonnull. The other params are the same + * as for |CreateWidget()|. + */ + nsresult CreateWidgetForParent(nsIWidget* aParentWidget, + nsWidgetInitData *aWidgetInitData = nullptr, + bool aEnableDragDrop = true, + bool aResetVisibility = true); + + /** + * Create a popup widget for this view. Pass |aParentWidget| to + * explicitly set the popup's parent. If it's not passed, the view + * hierarchy will be searched for an appropriate parent widget. The + * other params are the same as for |CreateWidget()|, except that + * |aWidgetInitData| must be nonnull. + */ + nsresult CreateWidgetForPopup(nsWidgetInitData *aWidgetInitData, + nsIWidget* aParentWidget = nullptr, + bool aEnableDragDrop = true, + bool aResetVisibility = true); + + /** + * Destroys the associated widget for this view. If this method is + * not called explicitly, the widget when be destroyed when its + * view gets destroyed. + */ + void DestroyWidget(); + + /** + * Attach/detach a top level widget from this view. When attached, the view + * updates the widget's device context and allows the view to begin receiving + * gecko events. The underlying base window associated with the widget will + * continues to receive events it expects. + * + * An attached widget will not be destroyed when the view is destroyed, + * allowing the recycling of a single top level widget over multiple views. + * + * @param aWidget The widget to attach to / detach from. + */ + nsresult AttachToTopLevelWidget(nsIWidget* aWidget); + nsresult DetachFromTopLevelWidget(); + + /** + * Returns a flag indicating whether the view owns it's widget + * or is attached to an existing top level widget. + */ + bool IsAttachedToTopLevel() const { return mWidgetIsTopLevel; } + + /** + * In 4.0, the "cutout" nature of a view is queryable. + * If we believe that all cutout view have a native widget, this + * could be a replacement. + * @param aWidget out parameter for widget that this view contains, + * or nullptr if there is none. + */ + nsIWidget* GetWidget() const { return mWindow; } + + /** + * The widget which we have attached a listener to can also have a "previous" + * listener set on it. This is to keep track of the last nsView when navigating + * to a new one so that we can continue to paint that if the new one isn't ready + * yet. + */ + void SetPreviousWidget(nsIWidget* aWidget) { mPreviousWindow = aWidget; } + + /** + * Returns true if the view has a widget associated with it. + */ + bool HasWidget() const { return mWindow != nullptr; } + + void SetForcedRepaint(bool aForceRepaint) { + mForcedRepaint = aForceRepaint; + } + + void SetNeedsWindowPropertiesSync(); + + /** + * Make aWidget direct its events to this view. + * The caller must call DetachWidgetEventHandler before this view + * is destroyed. + */ + void AttachWidgetEventHandler(nsIWidget* aWidget); + /** + * Stop aWidget directing its events to this view. + */ + void DetachWidgetEventHandler(nsIWidget* aWidget); + +#ifdef DEBUG + /** + * Output debug info to FILE + * @param out output file handle + * @param aIndent indentation depth + * NOTE: virtual so that debugging tools not linked into gklayout can access it + */ + virtual void List(FILE* out, int32_t aIndent = 0) const; +#endif // DEBUG + + /** + * @result true iff this is the root view for its view manager + */ + bool IsRoot() const; + + LayoutDeviceIntRect CalcWidgetBounds(nsWindowType aType); + + // This is an app unit offset to add when converting view coordinates to + // widget coordinates. It is the offset in view coordinates from widget + // origin (unlike views, widgets can't extend above or to the left of their + // origin) to view origin expressed in appunits of this. + nsPoint ViewToWidgetOffset() const { return mViewToWidgetOffset; } + + /** + * Called to indicate that the position of the view has been changed. + * The specified coordinates are in the parent view's coordinate space. + * @param x new x position + * @param y new y position + */ + void SetPosition(nscoord aX, nscoord aY); + + /** + * Called to indicate that the z-index of a view has been changed. + * The z-index is relative to all siblings of the view. + * @param aAuto Indicate that the z-index of a view is "auto". An "auto" z-index + * means that the view does not define a new stacking context, + * which means that the z-indicies of the view's children are + * relative to the view's siblings. + * @param zindex new z depth + */ + void SetZIndex(bool aAuto, int32_t aZIndex); + bool GetZIndexIsAuto() const { return (mVFlags & NS_VIEW_FLAG_AUTO_ZINDEX) != 0; } + int32_t GetZIndex() const { return mZIndex; } + + void SetParent(nsView *aParent) { mParent = aParent; } + void SetNextSibling(nsView *aSibling) + { + NS_ASSERTION(aSibling != this, "Can't be our own sibling!"); + mNextSibling = aSibling; + } + + nsRegion* GetDirtyRegion() { + if (!mDirtyRegion) { + NS_ASSERTION(!mParent || GetFloating(), + "Only display roots should have dirty regions"); + mDirtyRegion = new nsRegion(); + NS_ASSERTION(mDirtyRegion, "Out of memory!"); + } + return mDirtyRegion; + } + + // nsIWidgetListener + virtual nsIPresShell* GetPresShell() override; + virtual nsView* GetView() override { return this; } + virtual bool WindowMoved(nsIWidget* aWidget, int32_t x, int32_t y) override; + virtual bool WindowResized(nsIWidget* aWidget, int32_t aWidth, int32_t aHeight) override; + virtual bool RequestWindowClose(nsIWidget* aWidget) override; + virtual void WillPaintWindow(nsIWidget* aWidget) override; + virtual bool PaintWindow(nsIWidget* aWidget, + LayoutDeviceIntRegion aRegion) override; + virtual void DidPaintWindow() override; + virtual void DidCompositeWindow(uint64_t aTransactionId, + const mozilla::TimeStamp& aCompositeStart, + const mozilla::TimeStamp& aCompositeEnd) override; + virtual void RequestRepaint() override; + virtual nsEventStatus HandleEvent(mozilla::WidgetGUIEvent* aEvent, + bool aUseAttachedEvents) override; + + virtual ~nsView(); + + nsPoint GetOffsetTo(const nsView* aOther, const int32_t aAPD) const; + nsIWidget* GetNearestWidget(nsPoint* aOffset, const int32_t aAPD) const; + + bool IsPrimaryFramePaintSuppressed(); + +private: + explicit nsView(nsViewManager* aViewManager = nullptr, + nsViewVisibility aVisibility = nsViewVisibility_kShow); + + bool ForcedRepaint() { return mForcedRepaint; } + + // Do the actual work of ResetWidgetBounds, unconditionally. Don't + // call this method if we have no widget. + void DoResetWidgetBounds(bool aMoveOnly, bool aInvalidateChangedSize); + void InitializeWindow(bool aEnableDragDrop, bool aResetVisibility); + + bool IsEffectivelyVisible(); + + /** + * Called to indicate that the dimensions of the view have been changed. + * The x and y coordinates may be < 0, indicating that the view extends above + * or to the left of its origin position. The term 'dimensions' indicates it + * is relative to this view. + */ + void SetDimensions(const nsRect &aRect, bool aPaint = true, + bool aResizeWidget = true); + + /** + * Called to indicate that the visibility of a view has been + * changed. + * @param visibility new visibility state + */ + void SetVisibility(nsViewVisibility visibility); + + /** + * Set/Get whether the view "floats" above all other views, + * which tells the compositor not to consider higher views in + * the view hierarchy that would geometrically intersect with + * this view. This is a hack, but it fixes some problems with + * views that need to be drawn in front of all other views. + * @result true if the view floats, false otherwise. + */ + void SetFloating(bool aFloatingView); + + // Helper function to get mouse grabbing off this view (by moving it to the + // parent, if we can) + void DropMouseGrabbing(); + + // Same as GetBounds but converts to parent appunits if they are different. + nsRect GetBoundsInParentUnits() const; + + bool HasNonEmptyDirtyRegion() { + return mDirtyRegion && !mDirtyRegion->IsEmpty(); + } + + void InsertChild(nsView *aChild, nsView *aSibling); + void RemoveChild(nsView *aChild); + + void ResetWidgetBounds(bool aRecurse, bool aForceSync); + void AssertNoWindow(); + + void NotifyEffectiveVisibilityChanged(bool aEffectivelyVisible); + + // Update the cached RootViewManager for all view manager descendents. + void InvalidateHierarchy(); + + nsViewManager *mViewManager; + nsView *mParent; + nsCOMPtr<nsIWidget> mWindow; + nsCOMPtr<nsIWidget> mPreviousWindow; + nsView *mNextSibling; + nsView *mFirstChild; + nsIFrame *mFrame; + nsRegion *mDirtyRegion; + int32_t mZIndex; + nsViewVisibility mVis; + // position relative our parent view origin but in our appunits + nscoord mPosX, mPosY; + // relative to parent, but in our appunits + nsRect mDimBounds; + // in our appunits + nsPoint mViewToWidgetOffset; + uint32_t mVFlags; + bool mWidgetIsTopLevel; + bool mForcedRepaint; + bool mNeedsWindowPropertiesSync; +}; + +#endif |