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Diffstat (limited to 'toolkit/components/url-classifier/content/moz/alarm.js')
-rw-r--r-- | toolkit/components/url-classifier/content/moz/alarm.js | 157 |
1 files changed, 157 insertions, 0 deletions
diff --git a/toolkit/components/url-classifier/content/moz/alarm.js b/toolkit/components/url-classifier/content/moz/alarm.js new file mode 100644 index 000000000..7de067546 --- /dev/null +++ b/toolkit/components/url-classifier/content/moz/alarm.js @@ -0,0 +1,157 @@ +# This Source Code Form is subject to the terms of the Mozilla Public +# License, v. 2.0. If a copy of the MPL was not distributed with this +# file, You can obtain one at http://mozilla.org/MPL/2.0/. + + +// An Alarm fires a callback after a certain amount of time, or at +// regular intervals. It's a convenient replacement for +// setTimeout/Interval when you don't want to bind to a specific +// window. +// +// The ConditionalAlarm is an Alarm that cancels itself if its callback +// returns a value that type-converts to true. +// +// Example: +// +// function foo() { dump('hi'); }; +// new G_Alarm(foo, 10*1000); // Fire foo in 10 seconds +// new G_Alarm(foo, 10*1000, true /*repeat*/); // Fire foo every 10 seconds +// new G_Alarm(foo, 10*1000, true, 7); // Fire foo every 10 seconds +// // seven times +// new G_ConditionalAlarm(foo, 1000, true); // Fire every sec until foo()==true +// +// // Fire foo every 10 seconds until foo returns true or until it fires seven +// // times, whichever happens first. +// new G_ConditionalAlarm(foo, 10*1000, true /*repeating*/, 7); +// +// TODO: maybe pass an isFinal flag to the callback if they opted to +// set maxTimes and this is the last iteration? + + +/** + * Set an alarm to fire after a given amount of time, or at specific + * intervals. + * + * @param callback Function to call when the alarm fires + * @param delayMS Number indicating the length of the alarm period in ms + * @param opt_repeating Boolean indicating whether this should fire + * periodically + * @param opt_maxTimes Number indicating a maximum number of times to + * repeat (obviously only useful when opt_repeating==true) + */ +this.G_Alarm = +function G_Alarm(callback, delayMS, opt_repeating, opt_maxTimes) { + this.debugZone = "alarm"; + this.callback_ = callback; + this.repeating_ = !!opt_repeating; + this.timer_ = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer); + var type = opt_repeating ? + this.timer_.TYPE_REPEATING_SLACK : + this.timer_.TYPE_ONE_SHOT; + this.maxTimes_ = opt_maxTimes ? opt_maxTimes : null; + this.nTimes_ = 0; + + this.observerServiceObserver_ = new G_ObserverServiceObserver( + 'xpcom-shutdown', + BindToObject(this.cancel, this)); + + // Ask the timer to use nsITimerCallback (.notify()) when ready + this.timer_.initWithCallback(this, delayMS, type); +} + +/** + * Cancel this timer + */ +G_Alarm.prototype.cancel = function() { + if (!this.timer_) { + return; + } + + this.timer_.cancel(); + // Break circular reference created between this.timer_ and the G_Alarm + // instance (this) + this.timer_ = null; + this.callback_ = null; + + // We don't need the shutdown observer anymore + this.observerServiceObserver_.unregister(); +} + +/** + * Invoked by the timer when it fires + * + * @param timer Reference to the nsITimer which fired (not currently + * passed along) + */ +G_Alarm.prototype.notify = function(timer) { + // fire callback and save results + var ret = this.callback_(); + + // If they've given us a max number of times to fire, enforce it + this.nTimes_++; + if (this.repeating_ && + typeof this.maxTimes_ == "number" + && this.nTimes_ >= this.maxTimes_) { + this.cancel(); + } else if (!this.repeating_) { + // Clear out the callback closure for TYPE_ONE_SHOT timers + this.cancel(); + } + // We don't cancel/cleanup timers that repeat forever until either + // xpcom-shutdown occurs or cancel() is called explicitly. + + return ret; +} + +G_Alarm.prototype.setDelay = function(delay) { + this.timer_.delay = delay; +} + +/** + * XPCOM cruft + */ +G_Alarm.prototype.QueryInterface = function(iid) { + if (iid.equals(Components.interfaces.nsISupports) || + iid.equals(Components.interfaces.nsITimerCallback)) + return this; + + throw Components.results.NS_ERROR_NO_INTERFACE; +} + + +/** + * An alarm with the additional property that it cancels itself if its + * callback returns true. + * + * For parameter documentation, see G_Alarm + */ +this.G_ConditionalAlarm = +function G_ConditionalAlarm(callback, delayMS, opt_repeating, opt_maxTimes) { + G_Alarm.call(this, callback, delayMS, opt_repeating, opt_maxTimes); + this.debugZone = "conditionalalarm"; +} + +G_ConditionalAlarm.inherits = function(parentCtor) { + var tempCtor = function(){}; + tempCtor.prototype = parentCtor.prototype; + this.superClass_ = parentCtor.prototype; + this.prototype = new tempCtor(); +} + +G_ConditionalAlarm.inherits(G_Alarm); + +/** + * Invoked by the timer when it fires + * + * @param timer Reference to the nsITimer which fired (not currently + * passed along) + */ +G_ConditionalAlarm.prototype.notify = function(timer) { + // Call G_Alarm::notify + var rv = G_Alarm.prototype.notify.call(this, timer); + + if (this.repeating_ && rv) { + G_Debug(this, "Callback of a repeating alarm returned true; cancelling."); + this.cancel(); + } +} |