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diff --git a/third_party/aom/av1/decoder/dthread.h b/third_party/aom/av1/decoder/dthread.h
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-/*
- * Copyright (c) 2016, Alliance for Open Media. All rights reserved
- *
- * This source code is subject to the terms of the BSD 2 Clause License and
- * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
- * was not distributed with this source code in the LICENSE file, you can
- * obtain it at www.aomedia.org/license/software. If the Alliance for Open
- * Media Patent License 1.0 was not distributed with this source code in the
- * PATENTS file, you can obtain it at www.aomedia.org/license/patent.
- */
-
-#ifndef AOM_AV1_DECODER_DTHREAD_H_
-#define AOM_AV1_DECODER_DTHREAD_H_
-
-#include "config/aom_config.h"
-
-#include "aom_util/aom_thread.h"
-#include "aom/internal/aom_codec_internal.h"
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-struct AV1Common;
-struct AV1Decoder;
-struct ThreadData;
-
-typedef struct DecWorkerData {
- struct ThreadData *td;
- const uint8_t *data_end;
- struct aom_internal_error_info error_info;
-} DecWorkerData;
-
-// WorkerData for the FrameWorker thread. It contains all the information of
-// the worker and decode structures for decoding a frame.
-typedef struct FrameWorkerData {
- struct AV1Decoder *pbi;
- const uint8_t *data;
- const uint8_t *data_end;
- size_t data_size;
- void *user_priv;
- int worker_id;
- int received_frame;
-
- // scratch_buffer is used in frame parallel mode only.
- // It is used to make a copy of the compressed data.
- uint8_t *scratch_buffer;
- size_t scratch_buffer_size;
-
-#if CONFIG_MULTITHREAD
- pthread_mutex_t stats_mutex;
- pthread_cond_t stats_cond;
-#endif
-
- int frame_context_ready; // Current frame's context is ready to read.
- int frame_decoded; // Finished decoding current frame.
-} FrameWorkerData;
-
-void av1_frameworker_lock_stats(AVxWorker *const worker);
-void av1_frameworker_unlock_stats(AVxWorker *const worker);
-void av1_frameworker_signal_stats(AVxWorker *const worker);
-
-// Wait until ref_buf has been decoded to row in real pixel unit.
-// Note: worker may already finish decoding ref_buf and release it in order to
-// start decoding next frame. So need to check whether worker is still decoding
-// ref_buf.
-void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf,
- int row);
-
-// FrameWorker broadcasts its decoding progress so other workers that are
-// waiting on it can resume decoding.
-void av1_frameworker_broadcast(RefCntBuffer *const buf, int row);
-
-// Copy necessary decoding context from src worker to dst worker.
-void av1_frameworker_copy_context(AVxWorker *const dst_worker,
- AVxWorker *const src_worker);
-
-#ifdef __cplusplus
-} // extern "C"
-#endif
-
-#endif // AOM_AV1_DECODER_DTHREAD_H_