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Diffstat (limited to 'third_party/aom/aom_util/aom_thread.h')
-rw-r--r-- | third_party/aom/aom_util/aom_thread.h | 430 |
1 files changed, 430 insertions, 0 deletions
diff --git a/third_party/aom/aom_util/aom_thread.h b/third_party/aom/aom_util/aom_thread.h new file mode 100644 index 000000000..f14c1ac18 --- /dev/null +++ b/third_party/aom/aom_util/aom_thread.h @@ -0,0 +1,430 @@ +/* + * Copyright (c) 2016, Alliance for Open Media. All rights reserved + * + * This source code is subject to the terms of the BSD 2 Clause License and + * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License + * was not distributed with this source code in the LICENSE file, you can + * obtain it at www.aomedia.org/license/software. If the Alliance for Open + * Media Patent License 1.0 was not distributed with this source code in the + * PATENTS file, you can obtain it at www.aomedia.org/license/patent. + */ +// +// Multi-threaded worker +// +// Original source: +// https://chromium.googlesource.com/webm/libwebp + +#ifndef AOM_AOM_UTIL_AOM_THREAD_H_ +#define AOM_AOM_UTIL_AOM_THREAD_H_ + +#include "config/aom_config.h" + +#ifdef __cplusplus +extern "C" { +#endif + +// Set maximum decode threads to be 8 due to the limit of frame buffers +// and not enough semaphores in the emulation layer on windows. +#define MAX_DECODE_THREADS 8 + +#if CONFIG_MULTITHREAD + +#if defined(_WIN32) && !HAVE_PTHREAD_H +#include <errno.h> // NOLINT +#include <process.h> // NOLINT +#include <windows.h> // NOLINT +typedef HANDLE pthread_t; +typedef CRITICAL_SECTION pthread_mutex_t; + +#if _WIN32_WINNT >= 0x0600 // Windows Vista / Server 2008 or greater +#define USE_WINDOWS_CONDITION_VARIABLE +typedef CONDITION_VARIABLE pthread_cond_t; +#else +typedef struct { + HANDLE waiting_sem_; + HANDLE received_sem_; + HANDLE signal_event_; +} pthread_cond_t; +#endif // _WIN32_WINNT >= 0x600 + +#ifndef WINAPI_FAMILY_PARTITION +#define WINAPI_PARTITION_DESKTOP 1 +#define WINAPI_FAMILY_PARTITION(x) x +#endif + +#if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) +#define USE_CREATE_THREAD +#endif + +//------------------------------------------------------------------------------ +// simplistic pthread emulation layer + +// _beginthreadex requires __stdcall +#define THREADFN unsigned int __stdcall +#define THREAD_RETURN(val) (unsigned int)((DWORD_PTR)val) + +#if _WIN32_WINNT >= 0x0501 // Windows XP or greater +#define WaitForSingleObject(obj, timeout) \ + WaitForSingleObjectEx(obj, timeout, FALSE /*bAlertable*/) +#endif + +static INLINE int pthread_create(pthread_t *const thread, const void *attr, + unsigned int(__stdcall *start)(void *), + void *arg) { + (void)attr; +#ifdef USE_CREATE_THREAD + *thread = CreateThread(NULL, /* lpThreadAttributes */ + 0, /* dwStackSize */ + start, arg, 0, /* dwStackSize */ + NULL); /* lpThreadId */ +#else + *thread = (pthread_t)_beginthreadex(NULL, /* void *security */ + 0, /* unsigned stack_size */ + start, arg, 0, /* unsigned initflag */ + NULL); /* unsigned *thrdaddr */ +#endif + if (*thread == NULL) return 1; + SetThreadPriority(*thread, THREAD_PRIORITY_ABOVE_NORMAL); + return 0; +} + +static INLINE int pthread_join(pthread_t thread, void **value_ptr) { + (void)value_ptr; + return (WaitForSingleObject(thread, INFINITE) != WAIT_OBJECT_0 || + CloseHandle(thread) == 0); +} + +// Mutex +static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex, + void *mutexattr) { + (void)mutexattr; +#if _WIN32_WINNT >= 0x0600 // Windows Vista / Server 2008 or greater + InitializeCriticalSectionEx(mutex, 0 /*dwSpinCount*/, 0 /*Flags*/); +#else + InitializeCriticalSection(mutex); +#endif + return 0; +} + +static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) { + return TryEnterCriticalSection(mutex) ? 0 : EBUSY; +} + +static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) { + EnterCriticalSection(mutex); + return 0; +} + +static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) { + LeaveCriticalSection(mutex); + return 0; +} + +static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) { + DeleteCriticalSection(mutex); + return 0; +} + +// Condition +static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) { + int ok = 1; +#ifdef USE_WINDOWS_CONDITION_VARIABLE + (void)condition; +#else + ok &= (CloseHandle(condition->waiting_sem_) != 0); + ok &= (CloseHandle(condition->received_sem_) != 0); + ok &= (CloseHandle(condition->signal_event_) != 0); +#endif + return !ok; +} + +static INLINE int pthread_cond_init(pthread_cond_t *const condition, + void *cond_attr) { + (void)cond_attr; +#ifdef USE_WINDOWS_CONDITION_VARIABLE + InitializeConditionVariable(condition); +#else + condition->waiting_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL); + condition->received_sem_ = CreateSemaphore(NULL, 0, MAX_DECODE_THREADS, NULL); + condition->signal_event_ = CreateEvent(NULL, FALSE, FALSE, NULL); + if (condition->waiting_sem_ == NULL || condition->received_sem_ == NULL || + condition->signal_event_ == NULL) { + pthread_cond_destroy(condition); + return 1; + } +#endif + return 0; +} + +static INLINE int pthread_cond_signal(pthread_cond_t *const condition) { + int ok = 1; +#ifdef USE_WINDOWS_CONDITION_VARIABLE + WakeConditionVariable(condition); +#else + if (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) { + // a thread is waiting in pthread_cond_wait: allow it to be notified + ok = SetEvent(condition->signal_event_); + // wait until the event is consumed so the signaler cannot consume + // the event via its own pthread_cond_wait. + ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) != + WAIT_OBJECT_0); + } +#endif + return !ok; +} + +static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) { + int ok = 1; +#ifdef USE_WINDOWS_CONDITION_VARIABLE + WakeAllConditionVariable(condition); +#else + while (WaitForSingleObject(condition->waiting_sem_, 0) == WAIT_OBJECT_0) { + // a thread is waiting in pthread_cond_wait: allow it to be notified + ok &= SetEvent(condition->signal_event_); + // wait until the event is consumed so the signaler cannot consume + // the event via its own pthread_cond_wait. + ok &= (WaitForSingleObject(condition->received_sem_, INFINITE) != + WAIT_OBJECT_0); + } +#endif + return !ok; +} + +static INLINE int pthread_cond_wait(pthread_cond_t *const condition, + pthread_mutex_t *const mutex) { + int ok; +#ifdef USE_WINDOWS_CONDITION_VARIABLE + ok = SleepConditionVariableCS(condition, mutex, INFINITE); +#else + // note that there is a consumer available so the signal isn't dropped in + // pthread_cond_signal + if (!ReleaseSemaphore(condition->waiting_sem_, 1, NULL)) return 1; + // now unlock the mutex so pthread_cond_signal may be issued + pthread_mutex_unlock(mutex); + ok = (WaitForSingleObject(condition->signal_event_, INFINITE) == + WAIT_OBJECT_0); + ok &= ReleaseSemaphore(condition->received_sem_, 1, NULL); + pthread_mutex_lock(mutex); +#endif + return !ok; +} +#elif defined(__OS2__) +#define INCL_DOS +#include <os2.h> // NOLINT + +#include <errno.h> // NOLINT +#include <stdlib.h> // NOLINT +#include <sys/builtin.h> // NOLINT + +#define pthread_t TID +#define pthread_mutex_t HMTX + +typedef struct { + HEV event_sem_; + HEV ack_sem_; + volatile unsigned wait_count_; +} pthread_cond_t; + +//------------------------------------------------------------------------------ +// simplistic pthread emulation layer + +#define THREADFN void * +#define THREAD_RETURN(val) (val) + +typedef struct { + void *(*start_)(void *); + void *arg_; +} thread_arg; + +static void thread_start(void *arg) { + thread_arg targ = *(thread_arg *)arg; + free(arg); + + targ.start_(targ.arg_); +} + +static INLINE int pthread_create(pthread_t *const thread, const void *attr, + void *(*start)(void *), void *arg) { + int tid; + thread_arg *targ = (thread_arg *)malloc(sizeof(*targ)); + if (targ == NULL) return 1; + + (void)attr; + + targ->start_ = start; + targ->arg_ = arg; + tid = (pthread_t)_beginthread(thread_start, NULL, 1024 * 1024, targ); + if (tid == -1) { + free(targ); + return 1; + } + + *thread = tid; + return 0; +} + +static INLINE int pthread_join(pthread_t thread, void **value_ptr) { + (void)value_ptr; + return DosWaitThread(&thread, DCWW_WAIT) != 0; +} + +// Mutex +static INLINE int pthread_mutex_init(pthread_mutex_t *const mutex, + void *mutexattr) { + (void)mutexattr; + return DosCreateMutexSem(NULL, mutex, 0, FALSE) != 0; +} + +static INLINE int pthread_mutex_trylock(pthread_mutex_t *const mutex) { + return DosRequestMutexSem(*mutex, SEM_IMMEDIATE_RETURN) == 0 ? 0 : EBUSY; +} + +static INLINE int pthread_mutex_lock(pthread_mutex_t *const mutex) { + return DosRequestMutexSem(*mutex, SEM_INDEFINITE_WAIT) != 0; +} + +static INLINE int pthread_mutex_unlock(pthread_mutex_t *const mutex) { + return DosReleaseMutexSem(*mutex) != 0; +} + +static INLINE int pthread_mutex_destroy(pthread_mutex_t *const mutex) { + return DosCloseMutexSem(*mutex) != 0; +} + +// Condition +static INLINE int pthread_cond_destroy(pthread_cond_t *const condition) { + int ok = 1; + ok &= DosCloseEventSem(condition->event_sem_) == 0; + ok &= DosCloseEventSem(condition->ack_sem_) == 0; + return !ok; +} + +static INLINE int pthread_cond_init(pthread_cond_t *const condition, + void *cond_attr) { + int ok = 1; + (void)cond_attr; + + ok &= + DosCreateEventSem(NULL, &condition->event_sem_, DCE_POSTONE, FALSE) == 0; + ok &= DosCreateEventSem(NULL, &condition->ack_sem_, DCE_POSTONE, FALSE) == 0; + if (!ok) { + pthread_cond_destroy(condition); + return 1; + } + condition->wait_count_ = 0; + return 0; +} + +static INLINE int pthread_cond_signal(pthread_cond_t *const condition) { + int ok = 1; + + if (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0)) { + ok &= DosPostEventSem(condition->event_sem_) == 0; + ok &= DosWaitEventSem(condition->ack_sem_, SEM_INDEFINITE_WAIT) == 0; + } + + return !ok; +} + +static INLINE int pthread_cond_broadcast(pthread_cond_t *const condition) { + int ok = 1; + + while (!__atomic_cmpxchg32(&condition->wait_count_, 0, 0)) + ok &= pthread_cond_signal(condition) == 0; + + return !ok; +} + +static INLINE int pthread_cond_wait(pthread_cond_t *const condition, + pthread_mutex_t *const mutex) { + int ok = 1; + + __atomic_increment(&condition->wait_count_); + + ok &= pthread_mutex_unlock(mutex) == 0; + + ok &= DosWaitEventSem(condition->event_sem_, SEM_INDEFINITE_WAIT) == 0; + + __atomic_decrement(&condition->wait_count_); + + ok &= DosPostEventSem(condition->ack_sem_) == 0; + + pthread_mutex_lock(mutex); + + return !ok; +} +#else // _WIN32 +#include <pthread.h> // NOLINT +#define THREADFN void * +#define THREAD_RETURN(val) val +#endif + +#endif // CONFIG_MULTITHREAD + +// State of the worker thread object +typedef enum { + NOT_OK = 0, // object is unusable + OK, // ready to work + WORK // busy finishing the current task +} AVxWorkerStatus; + +// Function to be called by the worker thread. Takes two opaque pointers as +// arguments (data1 and data2). Should return true on success and return false +// in case of error. +typedef int (*AVxWorkerHook)(void *, void *); + +// Platform-dependent implementation details for the worker. +typedef struct AVxWorkerImpl AVxWorkerImpl; + +// Synchronization object used to launch job in the worker thread +typedef struct { + AVxWorkerImpl *impl_; + AVxWorkerStatus status_; + AVxWorkerHook hook; // hook to call + void *data1; // first argument passed to 'hook' + void *data2; // second argument passed to 'hook' + int had_error; // true if a call to 'hook' returned false +} AVxWorker; + +// The interface for all thread-worker related functions. All these functions +// must be implemented. +typedef struct { + // Must be called first, before any other method. + void (*init)(AVxWorker *const worker); + // Must be called to initialize the object and spawn the thread. Re-entrant. + // Will potentially launch the thread. Returns false in case of error. + int (*reset)(AVxWorker *const worker); + // Makes sure the previous work is finished. Returns true if worker->had_error + // was not set and no error condition was triggered by the working thread. + int (*sync)(AVxWorker *const worker); + // Triggers the thread to call hook() with data1 and data2 arguments. These + // hook/data1/data2 values can be changed at any time before calling this + // function, but not be changed afterward until the next call to Sync(). + void (*launch)(AVxWorker *const worker); + // This function is similar to launch() except that it calls the + // hook directly instead of using a thread. Convenient to bypass the thread + // mechanism while still using the AVxWorker structs. sync() must + // still be called afterward (for error reporting). + void (*execute)(AVxWorker *const worker); + // Kill the thread and terminate the object. To use the object again, one + // must call reset() again. + void (*end)(AVxWorker *const worker); +} AVxWorkerInterface; + +// Install a new set of threading functions, overriding the defaults. This +// should be done before any workers are started, i.e., before any encoding or +// decoding takes place. The contents of the interface struct are copied, it +// is safe to free the corresponding memory after this call. This function is +// not thread-safe. Return false in case of invalid pointer or methods. +int aom_set_worker_interface(const AVxWorkerInterface *const winterface); + +// Retrieve the currently set thread worker interface. +const AVxWorkerInterface *aom_get_worker_interface(void); + +//------------------------------------------------------------------------------ + +#ifdef __cplusplus +} // extern "C" +#endif + +#endif // AOM_AOM_UTIL_AOM_THREAD_H_ |