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Diffstat (limited to 'testing/web-platform/tests/2dcontext/shadows/2d.shadow.attributes.shadowOffset.invalid.html')
-rw-r--r-- | testing/web-platform/tests/2dcontext/shadows/2d.shadow.attributes.shadowOffset.invalid.html | 46 |
1 files changed, 0 insertions, 46 deletions
diff --git a/testing/web-platform/tests/2dcontext/shadows/2d.shadow.attributes.shadowOffset.invalid.html b/testing/web-platform/tests/2dcontext/shadows/2d.shadow.attributes.shadowOffset.invalid.html deleted file mode 100644 index 0b1ef728c..000000000 --- a/testing/web-platform/tests/2dcontext/shadows/2d.shadow.attributes.shadowOffset.invalid.html +++ /dev/null @@ -1,46 +0,0 @@ -<!DOCTYPE html> -<!-- DO NOT EDIT! This test has been generated by tools/gentest.py. --> -<title>Canvas test: 2d.shadow.attributes.shadowOffset.invalid</title> -<script src="/resources/testharness.js"></script> -<script src="/resources/testharnessreport.js"></script> -<script src="/common/canvas-tests.js"></script> -<link rel="stylesheet" href="/common/canvas-tests.css"> -<body class="show_output"> - -<h1>2d.shadow.attributes.shadowOffset.invalid</h1> -<p class="desc"></p> - - -<p class="output">Actual output:</p> -<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas> - -<ul id="d"></ul> -<script> -var t = async_test(""); -_addTest(function(canvas, ctx) { - -ctx.shadowOffsetX = 1; -ctx.shadowOffsetY = 2; -ctx.shadowOffsetX = Infinity; -ctx.shadowOffsetY = Infinity; -_assertSame(ctx.shadowOffsetX, 1, "ctx.shadowOffsetX", "1"); -_assertSame(ctx.shadowOffsetY, 2, "ctx.shadowOffsetY", "2"); - -ctx.shadowOffsetX = 1; -ctx.shadowOffsetY = 2; -ctx.shadowOffsetX = -Infinity; -ctx.shadowOffsetY = -Infinity; -_assertSame(ctx.shadowOffsetX, 1, "ctx.shadowOffsetX", "1"); -_assertSame(ctx.shadowOffsetY, 2, "ctx.shadowOffsetY", "2"); - -ctx.shadowOffsetX = 1; -ctx.shadowOffsetY = 2; -ctx.shadowOffsetX = NaN; -ctx.shadowOffsetY = NaN; -_assertSame(ctx.shadowOffsetX, 1, "ctx.shadowOffsetX", "1"); -_assertSame(ctx.shadowOffsetY, 2, "ctx.shadowOffsetY", "2"); - - -}); -</script> - |