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Diffstat (limited to 'security/sandbox/chromium/base/win/windows_version.h')
-rw-r--r-- | security/sandbox/chromium/base/win/windows_version.h | 133 |
1 files changed, 133 insertions, 0 deletions
diff --git a/security/sandbox/chromium/base/win/windows_version.h b/security/sandbox/chromium/base/win/windows_version.h new file mode 100644 index 000000000..7bc8b6fe5 --- /dev/null +++ b/security/sandbox/chromium/base/win/windows_version.h @@ -0,0 +1,133 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef BASE_WIN_WINDOWS_VERSION_H_ +#define BASE_WIN_WINDOWS_VERSION_H_ + +#include <stddef.h> + +#include <string> + +#include "base/base_export.h" +#include "base/macros.h" + +typedef void* HANDLE; + +namespace base { +namespace win { + +// The running version of Windows. This is declared outside OSInfo for +// syntactic sugar reasons; see the declaration of GetVersion() below. +// NOTE: Keep these in order so callers can do things like +// "if (base::win::GetVersion() >= base::win::VERSION_VISTA) ...". +// +// This enum is used in metrics histograms, so they shouldn't be reordered or +// removed. New values can be added before VERSION_WIN_LAST. +enum Version { + VERSION_PRE_XP = 0, // Not supported. + VERSION_XP = 1, + VERSION_SERVER_2003 = 2, // Also includes XP Pro x64 and Server 2003 R2. + VERSION_VISTA = 3, // Also includes Windows Server 2008. + VERSION_WIN7 = 4, // Also includes Windows Server 2008 R2. + VERSION_WIN8 = 5, // Also includes Windows Server 2012. + VERSION_WIN8_1 = 6, // Also includes Windows Server 2012 R2. + VERSION_WIN10 = 7, // Also includes Windows 10 Server. + VERSION_WIN10_TH2 = 8, // Threshold 2: Version 1511, Build 10586. + VERSION_WIN_LAST, // Indicates error condition. +}; + +// A rough bucketing of the available types of versions of Windows. This is used +// to distinguish enterprise enabled versions from home versions and potentially +// server versions. +enum VersionType { + SUITE_HOME, + SUITE_PROFESSIONAL, + SUITE_SERVER, + SUITE_LAST, +}; + +// A singleton that can be used to query various pieces of information about the +// OS and process state. Note that this doesn't use the base Singleton class, so +// it can be used without an AtExitManager. +class BASE_EXPORT OSInfo { + public: + struct VersionNumber { + int major; + int minor; + int build; + }; + + struct ServicePack { + int major; + int minor; + }; + + // The processor architecture this copy of Windows natively uses. For + // example, given an x64-capable processor, we have three possibilities: + // 32-bit Chrome running on 32-bit Windows: X86_ARCHITECTURE + // 32-bit Chrome running on 64-bit Windows via WOW64: X64_ARCHITECTURE + // 64-bit Chrome running on 64-bit Windows: X64_ARCHITECTURE + enum WindowsArchitecture { + X86_ARCHITECTURE, + X64_ARCHITECTURE, + IA64_ARCHITECTURE, + OTHER_ARCHITECTURE, + }; + + // Whether a process is running under WOW64 (the wrapper that allows 32-bit + // processes to run on 64-bit versions of Windows). This will return + // WOW64_DISABLED for both "32-bit Chrome on 32-bit Windows" and "64-bit + // Chrome on 64-bit Windows". WOW64_UNKNOWN means "an error occurred", e.g. + // the process does not have sufficient access rights to determine this. + enum WOW64Status { + WOW64_DISABLED, + WOW64_ENABLED, + WOW64_UNKNOWN, + }; + + static OSInfo* GetInstance(); + + Version version() const { return version_; } + Version Kernel32Version() const; + // The next two functions return arrays of values, [major, minor(, build)]. + VersionNumber version_number() const { return version_number_; } + VersionType version_type() const { return version_type_; } + ServicePack service_pack() const { return service_pack_; } + WindowsArchitecture architecture() const { return architecture_; } + int processors() const { return processors_; } + size_t allocation_granularity() const { return allocation_granularity_; } + WOW64Status wow64_status() const { return wow64_status_; } + std::string processor_model_name(); + + // Like wow64_status(), but for the supplied handle instead of the current + // process. This doesn't touch member state, so you can bypass the singleton. + static WOW64Status GetWOW64StatusForProcess(HANDLE process_handle); + + private: + OSInfo(); + ~OSInfo(); + + Version version_; + mutable Version kernel32_version_; + mutable bool got_kernel32_version_; + VersionNumber version_number_; + VersionType version_type_; + ServicePack service_pack_; + WindowsArchitecture architecture_; + int processors_; + size_t allocation_granularity_; + WOW64Status wow64_status_; + std::string processor_model_name_; + + DISALLOW_COPY_AND_ASSIGN(OSInfo); +}; + +// Because this is by far the most commonly-requested value from the above +// singleton, we add a global-scope accessor here as syntactic sugar. +BASE_EXPORT Version GetVersion(); + +} // namespace win +} // namespace base + +#endif // BASE_WIN_WINDOWS_VERSION_H_ |