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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+// PLEASE READ: Do you really need a singleton?
+//
+// Singletons make it hard to determine the lifetime of an object, which can
+// lead to buggy code and spurious crashes.
+//
+// Instead of adding another singleton into the mix, try to identify either:
+// a) An existing singleton that can manage your object's lifetime
+// b) Locations where you can deterministically create the object and pass
+// into other objects
+//
+// If you absolutely need a singleton, please keep them as trivial as possible
+// and ideally a leaf dependency. Singletons get problematic when they attempt
+// to do too much in their destructor or have circular dependencies.
+
+#ifndef BASE_MEMORY_SINGLETON_H_
+#define BASE_MEMORY_SINGLETON_H_
+
+#include "base/at_exit.h"
+#include "base/atomicops.h"
+#include "base/base_export.h"
+#include "base/macros.h"
+#include "base/memory/aligned_memory.h"
+#include "base/threading/thread_restrictions.h"
+
+namespace base {
+namespace internal {
+
+// Our AtomicWord doubles as a spinlock, where a value of
+// kBeingCreatedMarker means the spinlock is being held for creation.
+static const subtle::AtomicWord kBeingCreatedMarker = 1;
+
+// We pull out some of the functionality into a non-templated function, so that
+// we can implement the more complicated pieces out of line in the .cc file.
+BASE_EXPORT subtle::AtomicWord WaitForInstance(subtle::AtomicWord* instance);
+
+class DeleteTraceLogForTesting;
+
+} // namespace internal
+
+
+// Default traits for Singleton<Type>. Calls operator new and operator delete on
+// the object. Registers automatic deletion at process exit.
+// Overload if you need arguments or another memory allocation function.
+template<typename Type>
+struct DefaultSingletonTraits {
+ // Allocates the object.
+ static Type* New() {
+ // The parenthesis is very important here; it forces POD type
+ // initialization.
+ return new Type();
+ }
+
+ // Destroys the object.
+ static void Delete(Type* x) {
+ delete x;
+ }
+
+ // Set to true to automatically register deletion of the object on process
+ // exit. See below for the required call that makes this happen.
+ static const bool kRegisterAtExit = true;
+
+#ifndef NDEBUG
+ // Set to false to disallow access on a non-joinable thread. This is
+ // different from kRegisterAtExit because StaticMemorySingletonTraits allows
+ // access on non-joinable threads, and gracefully handles this.
+ static const bool kAllowedToAccessOnNonjoinableThread = false;
+#endif
+};
+
+
+// Alternate traits for use with the Singleton<Type>. Identical to
+// DefaultSingletonTraits except that the Singleton will not be cleaned up
+// at exit.
+template<typename Type>
+struct LeakySingletonTraits : public DefaultSingletonTraits<Type> {
+ static const bool kRegisterAtExit = false;
+#ifndef NDEBUG
+ static const bool kAllowedToAccessOnNonjoinableThread = true;
+#endif
+};
+
+
+// Alternate traits for use with the Singleton<Type>. Allocates memory
+// for the singleton instance from a static buffer. The singleton will
+// be cleaned up at exit, but can't be revived after destruction unless
+// the Resurrect() method is called.
+//
+// This is useful for a certain category of things, notably logging and
+// tracing, where the singleton instance is of a type carefully constructed to
+// be safe to access post-destruction.
+// In logging and tracing you'll typically get stray calls at odd times, like
+// during static destruction, thread teardown and the like, and there's a
+// termination race on the heap-based singleton - e.g. if one thread calls
+// get(), but then another thread initiates AtExit processing, the first thread
+// may call into an object residing in unallocated memory. If the instance is
+// allocated from the data segment, then this is survivable.
+//
+// The destructor is to deallocate system resources, in this case to unregister
+// a callback the system will invoke when logging levels change. Note that
+// this is also used in e.g. Chrome Frame, where you have to allow for the
+// possibility of loading briefly into someone else's process space, and
+// so leaking is not an option, as that would sabotage the state of your host
+// process once you've unloaded.
+template <typename Type>
+struct StaticMemorySingletonTraits {
+ // WARNING: User has to deal with get() in the singleton class
+ // this is traits for returning NULL.
+ static Type* New() {
+ // Only constructs once and returns pointer; otherwise returns NULL.
+ if (subtle::NoBarrier_AtomicExchange(&dead_, 1))
+ return NULL;
+
+ return new(buffer_.void_data()) Type();
+ }
+
+ static void Delete(Type* p) {
+ if (p != NULL)
+ p->Type::~Type();
+ }
+
+ static const bool kRegisterAtExit = true;
+ static const bool kAllowedToAccessOnNonjoinableThread = true;
+
+ // Exposed for unittesting.
+ static void Resurrect() { subtle::NoBarrier_Store(&dead_, 0); }
+
+ private:
+ static AlignedMemory<sizeof(Type), ALIGNOF(Type)> buffer_;
+ // Signal the object was already deleted, so it is not revived.
+ static subtle::Atomic32 dead_;
+};
+
+template <typename Type>
+AlignedMemory<sizeof(Type), ALIGNOF(Type)>
+ StaticMemorySingletonTraits<Type>::buffer_;
+template <typename Type>
+subtle::Atomic32 StaticMemorySingletonTraits<Type>::dead_ = 0;
+
+// The Singleton<Type, Traits, DifferentiatingType> class manages a single
+// instance of Type which will be created on first use and will be destroyed at
+// normal process exit). The Trait::Delete function will not be called on
+// abnormal process exit.
+//
+// DifferentiatingType is used as a key to differentiate two different
+// singletons having the same memory allocation functions but serving a
+// different purpose. This is mainly used for Locks serving different purposes.
+//
+// Example usage:
+//
+// In your header:
+// template <typename T> struct DefaultSingletonTraits;
+// class FooClass {
+// public:
+// static FooClass* GetInstance(); <-- See comment below on this.
+// void Bar() { ... }
+// private:
+// FooClass() { ... }
+// friend struct DefaultSingletonTraits<FooClass>;
+//
+// DISALLOW_COPY_AND_ASSIGN(FooClass);
+// };
+//
+// In your source file:
+// #include "base/memory/singleton.h"
+// FooClass* FooClass::GetInstance() {
+// return Singleton<FooClass>::get();
+// }
+//
+// And to call methods on FooClass:
+// FooClass::GetInstance()->Bar();
+//
+// NOTE: The method accessing Singleton<T>::get() has to be named as GetInstance
+// and it is important that FooClass::GetInstance() is not inlined in the
+// header. This makes sure that when source files from multiple targets include
+// this header they don't end up with different copies of the inlined code
+// creating multiple copies of the singleton.
+//
+// Singleton<> has no non-static members and doesn't need to actually be
+// instantiated.
+//
+// This class is itself thread-safe. The underlying Type must of course be
+// thread-safe if you want to use it concurrently. Two parameters may be tuned
+// depending on the user's requirements.
+//
+// Glossary:
+// RAE = kRegisterAtExit
+//
+// On every platform, if Traits::RAE is true, the singleton will be destroyed at
+// process exit. More precisely it uses AtExitManager which requires an
+// object of this type to be instantiated. AtExitManager mimics the semantics
+// of atexit() such as LIFO order but under Windows is safer to call. For more
+// information see at_exit.h.
+//
+// If Traits::RAE is false, the singleton will not be freed at process exit,
+// thus the singleton will be leaked if it is ever accessed. Traits::RAE
+// shouldn't be false unless absolutely necessary. Remember that the heap where
+// the object is allocated may be destroyed by the CRT anyway.
+//
+// Caveats:
+// (a) Every call to get(), operator->() and operator*() incurs some overhead
+// (16ns on my P4/2.8GHz) to check whether the object has already been
+// initialized. You may wish to cache the result of get(); it will not
+// change.
+//
+// (b) Your factory function must never throw an exception. This class is not
+// exception-safe.
+//
+
+template <typename Type,
+ typename Traits = DefaultSingletonTraits<Type>,
+ typename DifferentiatingType = Type>
+class Singleton {
+ private:
+ // Classes using the Singleton<T> pattern should declare a GetInstance()
+ // method and call Singleton::get() from within that.
+ friend Type* Type::GetInstance();
+
+ // Allow TraceLog tests to test tracing after OnExit.
+ friend class internal::DeleteTraceLogForTesting;
+
+ // This class is safe to be constructed and copy-constructed since it has no
+ // member.
+
+ // Return a pointer to the one true instance of the class.
+ static Type* get() {
+#ifndef NDEBUG
+ // Avoid making TLS lookup on release builds.
+ if (!Traits::kAllowedToAccessOnNonjoinableThread)
+ ThreadRestrictions::AssertSingletonAllowed();
+#endif
+
+ // The load has acquire memory ordering as the thread which reads the
+ // instance_ pointer must acquire visibility over the singleton data.
+ subtle::AtomicWord value = subtle::Acquire_Load(&instance_);
+ if (value != 0 && value != internal::kBeingCreatedMarker) {
+ return reinterpret_cast<Type*>(value);
+ }
+
+ // Object isn't created yet, maybe we will get to create it, let's try...
+ if (subtle::Acquire_CompareAndSwap(&instance_, 0,
+ internal::kBeingCreatedMarker) == 0) {
+ // instance_ was NULL and is now kBeingCreatedMarker. Only one thread
+ // will ever get here. Threads might be spinning on us, and they will
+ // stop right after we do this store.
+ Type* newval = Traits::New();
+
+ // Releases the visibility over instance_ to the readers.
+ subtle::Release_Store(&instance_,
+ reinterpret_cast<subtle::AtomicWord>(newval));
+
+ if (newval != NULL && Traits::kRegisterAtExit)
+ AtExitManager::RegisterCallback(OnExit, NULL);
+
+ return newval;
+ }
+
+ // We hit a race. Wait for the other thread to complete it.
+ value = internal::WaitForInstance(&instance_);
+
+ return reinterpret_cast<Type*>(value);
+ }
+
+ // Adapter function for use with AtExit(). This should be called single
+ // threaded, so don't use atomic operations.
+ // Calling OnExit while singleton is in use by other threads is a mistake.
+ static void OnExit(void* /*unused*/) {
+ // AtExit should only ever be register after the singleton instance was
+ // created. We should only ever get here with a valid instance_ pointer.
+ Traits::Delete(reinterpret_cast<Type*>(subtle::NoBarrier_Load(&instance_)));
+ instance_ = 0;
+ }
+ static subtle::AtomicWord instance_;
+};
+
+template <typename Type, typename Traits, typename DifferentiatingType>
+subtle::AtomicWord Singleton<Type, Traits, DifferentiatingType>::instance_ = 0;
+
+} // namespace base
+
+#endif // BASE_MEMORY_SINGLETON_H_