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+/*
+ * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
+ *
+ * Use of this source code is governed by a BSD-style license
+ * that can be found in the LICENSE file in the root of the source
+ * tree. An additional intellectual property rights grant can be found
+ * in the file PATENTS. All contributing project authors may
+ * be found in the AUTHORS file in the root of the source tree.
+ */
+
+#ifndef WEBRTC_MODULES_VIDEO_CODING_UTILITY_INCLUDE_FRAME_DROPPER_H_
+#define WEBRTC_MODULES_VIDEO_CODING_UTILITY_INCLUDE_FRAME_DROPPER_H_
+
+#include <cstddef>
+
+#include "webrtc/base/exp_filter.h"
+#include "webrtc/typedefs.h"
+
+namespace webrtc
+{
+
+// The Frame Dropper implements a variant of the leaky bucket algorithm
+// for keeping track of when to drop frames to avoid bit rate
+// over use when the encoder can't keep its bit rate.
+class FrameDropper
+{
+public:
+ FrameDropper();
+ explicit FrameDropper(float max_time_drops);
+ virtual ~FrameDropper() {}
+
+ // Resets the FrameDropper to its initial state.
+ // This means that the frameRateWeight is set to its
+ // default value as well.
+ virtual void Reset();
+
+ virtual void Enable(bool enable);
+ // Answers the question if it's time to drop a frame
+ // if we want to reach a given frame rate. Must be
+ // called for every frame.
+ //
+ // Return value : True if we should drop the current frame
+ virtual bool DropFrame();
+ // Updates the FrameDropper with the size of the latest encoded
+ // frame. The FrameDropper calculates a new drop ratio (can be
+ // seen as the probability to drop a frame) and updates its
+ // internal statistics.
+ //
+ // Input:
+ // - frameSizeBytes : The size of the latest frame
+ // returned from the encoder.
+ // - deltaFrame : True if the encoder returned
+ // a key frame.
+ virtual void Fill(size_t frameSizeBytes, bool deltaFrame);
+
+ virtual void Leak(uint32_t inputFrameRate);
+
+ void UpdateNack(uint32_t nackBytes);
+
+ // Sets the target bit rate and the frame rate produced by
+ // the camera.
+ //
+ // Input:
+ // - bitRate : The target bit rate
+ virtual void SetRates(float bitRate, float incoming_frame_rate);
+
+ // Return value : The current average frame rate produced
+ // if the DropFrame() function is used as
+ // instruction of when to drop frames.
+ virtual float ActualFrameRate(uint32_t inputFrameRate) const;
+
+private:
+ void FillBucket(float inKbits, float outKbits);
+ void UpdateRatio();
+ void CapAccumulator();
+
+ rtc::ExpFilter _keyFrameSizeAvgKbits;
+ rtc::ExpFilter _keyFrameRatio;
+ float _keyFrameSpreadFrames;
+ int32_t _keyFrameCount;
+ float _accumulator;
+ float _accumulatorMax;
+ float _targetBitRate;
+ bool _dropNext;
+ rtc::ExpFilter _dropRatio;
+ int32_t _dropCount;
+ float _windowSize;
+ float _incoming_frame_rate;
+ bool _wasBelowMax;
+ bool _enabled;
+ bool _fastMode;
+ float _cap_buffer_size;
+ float _max_time_drops;
+}; // end of VCMFrameDropper class
+
+} // namespace webrtc
+
+#endif // WEBRTC_MODULES_VIDEO_CODING_UTILITY_INCLUDE_FRAME_DROPPER_H_