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Diffstat (limited to 'media/libopus/celt/mdct.c')
-rw-r--r-- | media/libopus/celt/mdct.c | 343 |
1 files changed, 343 insertions, 0 deletions
diff --git a/media/libopus/celt/mdct.c b/media/libopus/celt/mdct.c new file mode 100644 index 000000000..5315ad11a --- /dev/null +++ b/media/libopus/celt/mdct.c @@ -0,0 +1,343 @@ +/* Copyright (c) 2007-2008 CSIRO + Copyright (c) 2007-2008 Xiph.Org Foundation + Written by Jean-Marc Valin */ +/* + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions + are met: + + - Redistributions of source code must retain the above copyright + notice, this list of conditions and the following disclaimer. + + - Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER + OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +/* This is a simple MDCT implementation that uses a N/4 complex FFT + to do most of the work. It should be relatively straightforward to + plug in pretty much and FFT here. + + This replaces the Vorbis FFT (and uses the exact same API), which + was a bit too messy and that was ending up duplicating code + (might as well use the same FFT everywhere). + + The algorithm is similar to (and inspired from) Fabrice Bellard's + MDCT implementation in FFMPEG, but has differences in signs, ordering + and scaling in many places. +*/ + +#ifndef SKIP_CONFIG_H +#ifdef HAVE_CONFIG_H +#include "config.h" +#endif +#endif + +#include "mdct.h" +#include "kiss_fft.h" +#include "_kiss_fft_guts.h" +#include <math.h> +#include "os_support.h" +#include "mathops.h" +#include "stack_alloc.h" + +#if defined(MIPSr1_ASM) +#include "mips/mdct_mipsr1.h" +#endif + + +#ifdef CUSTOM_MODES + +int clt_mdct_init(mdct_lookup *l,int N, int maxshift, int arch) +{ + int i; + kiss_twiddle_scalar *trig; + int shift; + int N2=N>>1; + l->n = N; + l->maxshift = maxshift; + for (i=0;i<=maxshift;i++) + { + if (i==0) + l->kfft[i] = opus_fft_alloc(N>>2>>i, 0, 0, arch); + else + l->kfft[i] = opus_fft_alloc_twiddles(N>>2>>i, 0, 0, l->kfft[0], arch); +#ifndef ENABLE_TI_DSPLIB55 + if (l->kfft[i]==NULL) + return 0; +#endif + } + l->trig = trig = (kiss_twiddle_scalar*)opus_alloc((N-(N2>>maxshift))*sizeof(kiss_twiddle_scalar)); + if (l->trig==NULL) + return 0; + for (shift=0;shift<=maxshift;shift++) + { + /* We have enough points that sine isn't necessary */ +#if defined(FIXED_POINT) +#if 1 + for (i=0;i<N2;i++) + trig[i] = TRIG_UPSCALE*celt_cos_norm(DIV32(ADD32(SHL32(EXTEND32(i),17),N2+16384),N)); +#else + for (i=0;i<N2;i++) + trig[i] = (kiss_twiddle_scalar)MAX32(-32767,MIN32(32767,floor(.5+32768*cos(2*M_PI*(i+.125)/N)))); +#endif +#else + for (i=0;i<N2;i++) + trig[i] = (kiss_twiddle_scalar)cos(2*PI*(i+.125)/N); +#endif + trig += N2; + N2 >>= 1; + N >>= 1; + } + return 1; +} + +void clt_mdct_clear(mdct_lookup *l, int arch) +{ + int i; + for (i=0;i<=l->maxshift;i++) + opus_fft_free(l->kfft[i], arch); + opus_free((kiss_twiddle_scalar*)l->trig); +} + +#endif /* CUSTOM_MODES */ + +/* Forward MDCT trashes the input array */ +#ifndef OVERRIDE_clt_mdct_forward +void clt_mdct_forward_c(const mdct_lookup *l, kiss_fft_scalar *in, kiss_fft_scalar * OPUS_RESTRICT out, + const opus_val16 *window, int overlap, int shift, int stride, int arch) +{ + int i; + int N, N2, N4; + VARDECL(kiss_fft_scalar, f); + VARDECL(kiss_fft_cpx, f2); + const kiss_fft_state *st = l->kfft[shift]; + const kiss_twiddle_scalar *trig; + opus_val16 scale; +#ifdef FIXED_POINT + /* Allows us to scale with MULT16_32_Q16(), which is faster than + MULT16_32_Q15() on ARM. */ + int scale_shift = st->scale_shift-1; +#endif + SAVE_STACK; + (void)arch; + scale = st->scale; + + N = l->n; + trig = l->trig; + for (i=0;i<shift;i++) + { + N >>= 1; + trig += N; + } + N2 = N>>1; + N4 = N>>2; + + ALLOC(f, N2, kiss_fft_scalar); + ALLOC(f2, N4, kiss_fft_cpx); + + /* Consider the input to be composed of four blocks: [a, b, c, d] */ + /* Window, shuffle, fold */ + { + /* Temp pointers to make it really clear to the compiler what we're doing */ + const kiss_fft_scalar * OPUS_RESTRICT xp1 = in+(overlap>>1); + const kiss_fft_scalar * OPUS_RESTRICT xp2 = in+N2-1+(overlap>>1); + kiss_fft_scalar * OPUS_RESTRICT yp = f; + const opus_val16 * OPUS_RESTRICT wp1 = window+(overlap>>1); + const opus_val16 * OPUS_RESTRICT wp2 = window+(overlap>>1)-1; + for(i=0;i<((overlap+3)>>2);i++) + { + /* Real part arranged as -d-cR, Imag part arranged as -b+aR*/ + *yp++ = MULT16_32_Q15(*wp2, xp1[N2]) + MULT16_32_Q15(*wp1,*xp2); + *yp++ = MULT16_32_Q15(*wp1, *xp1) - MULT16_32_Q15(*wp2, xp2[-N2]); + xp1+=2; + xp2-=2; + wp1+=2; + wp2-=2; + } + wp1 = window; + wp2 = window+overlap-1; + for(;i<N4-((overlap+3)>>2);i++) + { + /* Real part arranged as a-bR, Imag part arranged as -c-dR */ + *yp++ = *xp2; + *yp++ = *xp1; + xp1+=2; + xp2-=2; + } + for(;i<N4;i++) + { + /* Real part arranged as a-bR, Imag part arranged as -c-dR */ + *yp++ = -MULT16_32_Q15(*wp1, xp1[-N2]) + MULT16_32_Q15(*wp2, *xp2); + *yp++ = MULT16_32_Q15(*wp2, *xp1) + MULT16_32_Q15(*wp1, xp2[N2]); + xp1+=2; + xp2-=2; + wp1+=2; + wp2-=2; + } + } + /* Pre-rotation */ + { + kiss_fft_scalar * OPUS_RESTRICT yp = f; + const kiss_twiddle_scalar *t = &trig[0]; + for(i=0;i<N4;i++) + { + kiss_fft_cpx yc; + kiss_twiddle_scalar t0, t1; + kiss_fft_scalar re, im, yr, yi; + t0 = t[i]; + t1 = t[N4+i]; + re = *yp++; + im = *yp++; + yr = S_MUL(re,t0) - S_MUL(im,t1); + yi = S_MUL(im,t0) + S_MUL(re,t1); + yc.r = yr; + yc.i = yi; + yc.r = PSHR32(MULT16_32_Q16(scale, yc.r), scale_shift); + yc.i = PSHR32(MULT16_32_Q16(scale, yc.i), scale_shift); + f2[st->bitrev[i]] = yc; + } + } + + /* N/4 complex FFT, does not downscale anymore */ + opus_fft_impl(st, f2); + + /* Post-rotate */ + { + /* Temp pointers to make it really clear to the compiler what we're doing */ + const kiss_fft_cpx * OPUS_RESTRICT fp = f2; + kiss_fft_scalar * OPUS_RESTRICT yp1 = out; + kiss_fft_scalar * OPUS_RESTRICT yp2 = out+stride*(N2-1); + const kiss_twiddle_scalar *t = &trig[0]; + /* Temp pointers to make it really clear to the compiler what we're doing */ + for(i=0;i<N4;i++) + { + kiss_fft_scalar yr, yi; + yr = S_MUL(fp->i,t[N4+i]) - S_MUL(fp->r,t[i]); + yi = S_MUL(fp->r,t[N4+i]) + S_MUL(fp->i,t[i]); + *yp1 = yr; + *yp2 = yi; + fp++; + yp1 += 2*stride; + yp2 -= 2*stride; + } + } + RESTORE_STACK; +} +#endif /* OVERRIDE_clt_mdct_forward */ + +#ifndef OVERRIDE_clt_mdct_backward +void clt_mdct_backward_c(const mdct_lookup *l, kiss_fft_scalar *in, kiss_fft_scalar * OPUS_RESTRICT out, + const opus_val16 * OPUS_RESTRICT window, int overlap, int shift, int stride, int arch) +{ + int i; + int N, N2, N4; + const kiss_twiddle_scalar *trig; + (void) arch; + + N = l->n; + trig = l->trig; + for (i=0;i<shift;i++) + { + N >>= 1; + trig += N; + } + N2 = N>>1; + N4 = N>>2; + + /* Pre-rotate */ + { + /* Temp pointers to make it really clear to the compiler what we're doing */ + const kiss_fft_scalar * OPUS_RESTRICT xp1 = in; + const kiss_fft_scalar * OPUS_RESTRICT xp2 = in+stride*(N2-1); + kiss_fft_scalar * OPUS_RESTRICT yp = out+(overlap>>1); + const kiss_twiddle_scalar * OPUS_RESTRICT t = &trig[0]; + const opus_int16 * OPUS_RESTRICT bitrev = l->kfft[shift]->bitrev; + for(i=0;i<N4;i++) + { + int rev; + kiss_fft_scalar yr, yi; + rev = *bitrev++; + yr = S_MUL(*xp2, t[i]) + S_MUL(*xp1, t[N4+i]); + yi = S_MUL(*xp1, t[i]) - S_MUL(*xp2, t[N4+i]); + /* We swap real and imag because we use an FFT instead of an IFFT. */ + yp[2*rev+1] = yr; + yp[2*rev] = yi; + /* Storing the pre-rotation directly in the bitrev order. */ + xp1+=2*stride; + xp2-=2*stride; + } + } + + opus_fft_impl(l->kfft[shift], (kiss_fft_cpx*)(out+(overlap>>1))); + + /* Post-rotate and de-shuffle from both ends of the buffer at once to make + it in-place. */ + { + kiss_fft_scalar * yp0 = out+(overlap>>1); + kiss_fft_scalar * yp1 = out+(overlap>>1)+N2-2; + const kiss_twiddle_scalar *t = &trig[0]; + /* Loop to (N4+1)>>1 to handle odd N4. When N4 is odd, the + middle pair will be computed twice. */ + for(i=0;i<(N4+1)>>1;i++) + { + kiss_fft_scalar re, im, yr, yi; + kiss_twiddle_scalar t0, t1; + /* We swap real and imag because we're using an FFT instead of an IFFT. */ + re = yp0[1]; + im = yp0[0]; + t0 = t[i]; + t1 = t[N4+i]; + /* We'd scale up by 2 here, but instead it's done when mixing the windows */ + yr = S_MUL(re,t0) + S_MUL(im,t1); + yi = S_MUL(re,t1) - S_MUL(im,t0); + /* We swap real and imag because we're using an FFT instead of an IFFT. */ + re = yp1[1]; + im = yp1[0]; + yp0[0] = yr; + yp1[1] = yi; + + t0 = t[(N4-i-1)]; + t1 = t[(N2-i-1)]; + /* We'd scale up by 2 here, but instead it's done when mixing the windows */ + yr = S_MUL(re,t0) + S_MUL(im,t1); + yi = S_MUL(re,t1) - S_MUL(im,t0); + yp1[0] = yr; + yp0[1] = yi; + yp0 += 2; + yp1 -= 2; + } + } + + /* Mirror on both sides for TDAC */ + { + kiss_fft_scalar * OPUS_RESTRICT xp1 = out+overlap-1; + kiss_fft_scalar * OPUS_RESTRICT yp1 = out; + const opus_val16 * OPUS_RESTRICT wp1 = window; + const opus_val16 * OPUS_RESTRICT wp2 = window+overlap-1; + + for(i = 0; i < overlap/2; i++) + { + kiss_fft_scalar x1, x2; + x1 = *xp1; + x2 = *yp1; + *yp1++ = MULT16_32_Q15(*wp2, x2) - MULT16_32_Q15(*wp1, x1); + *xp1-- = MULT16_32_Q15(*wp1, x2) + MULT16_32_Q15(*wp2, x1); + wp1++; + wp2--; + } + } +} +#endif /* OVERRIDE_clt_mdct_backward */ |