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-rw-r--r--media/libcubeb/src/cubeb_mixer.cpp663
1 files changed, 663 insertions, 0 deletions
diff --git a/media/libcubeb/src/cubeb_mixer.cpp b/media/libcubeb/src/cubeb_mixer.cpp
new file mode 100644
index 000000000..2ab7f673a
--- /dev/null
+++ b/media/libcubeb/src/cubeb_mixer.cpp
@@ -0,0 +1,663 @@
+/*
+ * Copyright © 2016 Mozilla Foundation
+ *
+ * This program is made available under an ISC-style license. See the
+ * accompanying file LICENSE for details.
+ *
+ * Adapted from code based on libswresample's rematrix.c
+ */
+
+#define NOMINMAX
+
+#include <algorithm>
+#include <cassert>
+#include <climits>
+#include <cmath>
+#include <cstdlib>
+#include <memory>
+#include <type_traits>
+#include "cubeb-internal.h"
+#include "cubeb_mixer.h"
+#include "cubeb_utils.h"
+
+#ifndef FF_ARRAY_ELEMS
+#define FF_ARRAY_ELEMS(a) (sizeof(a) / sizeof((a)[0]))
+#endif
+
+#define CHANNELS_MAX 32
+#define FRONT_LEFT 0
+#define FRONT_RIGHT 1
+#define FRONT_CENTER 2
+#define LOW_FREQUENCY 3
+#define BACK_LEFT 4
+#define BACK_RIGHT 5
+#define FRONT_LEFT_OF_CENTER 6
+#define FRONT_RIGHT_OF_CENTER 7
+#define BACK_CENTER 8
+#define SIDE_LEFT 9
+#define SIDE_RIGHT 10
+#define TOP_CENTER 11
+#define TOP_FRONT_LEFT 12
+#define TOP_FRONT_CENTER 13
+#define TOP_FRONT_RIGHT 14
+#define TOP_BACK_LEFT 15
+#define TOP_BACK_CENTER 16
+#define TOP_BACK_RIGHT 17
+#define NUM_NAMED_CHANNELS 18
+
+#ifndef M_SQRT1_2
+#define M_SQRT1_2 0.70710678118654752440 /* 1/sqrt(2) */
+#endif
+#ifndef M_SQRT2
+#define M_SQRT2 1.41421356237309504880 /* sqrt(2) */
+#endif
+#define SQRT3_2 1.22474487139158904909 /* sqrt(3/2) */
+
+#define C30DB M_SQRT2
+#define C15DB 1.189207115
+#define C__0DB 1.0
+#define C_15DB 0.840896415
+#define C_30DB M_SQRT1_2
+#define C_45DB 0.594603558
+#define C_60DB 0.5
+
+static cubeb_channel_layout
+cubeb_channel_layout_check(cubeb_channel_layout l, uint32_t c)
+{
+ if (l == CUBEB_LAYOUT_UNDEFINED) {
+ switch (c) {
+ case 1: return CUBEB_LAYOUT_MONO;
+ case 2: return CUBEB_LAYOUT_STEREO;
+ }
+ }
+ return l;
+}
+
+unsigned int cubeb_channel_layout_nb_channels(cubeb_channel_layout x)
+{
+#if __GNUC__ || __clang__
+ return __builtin_popcount (x);
+#else
+ x -= (x >> 1) & 0x55555555;
+ x = (x & 0x33333333) + ((x >> 2) & 0x33333333);
+ x = (x + (x >> 4)) & 0x0F0F0F0F;
+ x += x >> 8;
+ return (x + (x >> 16)) & 0x3F;
+#endif
+}
+
+struct MixerContext {
+ MixerContext(cubeb_sample_format f,
+ uint32_t in_channels,
+ cubeb_channel_layout in,
+ uint32_t out_channels,
+ cubeb_channel_layout out)
+ : _format(f)
+ , _in_ch_layout(cubeb_channel_layout_check(in, in_channels))
+ , _out_ch_layout(cubeb_channel_layout_check(out, out_channels))
+ , _in_ch_count(in_channels)
+ , _out_ch_count(out_channels)
+ {
+ if (in_channels != cubeb_channel_layout_nb_channels(in) ||
+ out_channels != cubeb_channel_layout_nb_channels(out)) {
+ // Mismatch between channels and layout, aborting.
+ return;
+ }
+ _valid = init() >= 0;
+ }
+
+ static bool even(cubeb_channel_layout layout)
+ {
+ if (!layout) {
+ return true;
+ }
+ if (layout & (layout - 1)) {
+ return true;
+ }
+ return false;
+ }
+
+ // Ensure that the layout is sane (that is have symmetrical left/right
+ // channels), if not, layout will be treated as mono.
+ static cubeb_channel_layout clean_layout(cubeb_channel_layout layout)
+ {
+ if (layout && layout != CHANNEL_FRONT_LEFT && !(layout & (layout - 1))) {
+ LOG("Treating layout as mono");
+ return CHANNEL_FRONT_CENTER;
+ }
+
+ return layout;
+ }
+
+ static bool sane_layout(cubeb_channel_layout layout)
+ {
+ if (!(layout & CUBEB_LAYOUT_3F)) { // at least 1 front speaker
+ return false;
+ }
+ if (!even(layout & (CHANNEL_FRONT_LEFT |
+ CHANNEL_FRONT_RIGHT))) { // no asymetric front
+ return false;
+ }
+ if (!even(layout &
+ (CHANNEL_SIDE_LEFT | CHANNEL_SIDE_RIGHT))) { // no asymetric side
+ return false;
+ }
+ if (!even(layout & (CHANNEL_BACK_LEFT | CHANNEL_BACK_RIGHT))) {
+ return false;
+ }
+ if (!even(layout &
+ (CHANNEL_FRONT_LEFT_OF_CENTER | CHANNEL_FRONT_RIGHT_OF_CENTER))) {
+ return false;
+ }
+ if (cubeb_channel_layout_nb_channels(layout) >= CHANNELS_MAX) {
+ return false;
+ }
+ return true;
+ }
+
+ int auto_matrix();
+ int init();
+
+ const cubeb_sample_format _format;
+ const cubeb_channel_layout _in_ch_layout; ///< input channel layout
+ const cubeb_channel_layout _out_ch_layout; ///< output channel layout
+ const uint32_t _in_ch_count; ///< input channel count
+ const uint32_t _out_ch_count; ///< output channel count
+ const float _surround_mix_level = C_30DB; ///< surround mixing level
+ const float _center_mix_level = C_30DB; ///< center mixing level
+ const float _lfe_mix_level = 1; ///< LFE mixing level
+ double _matrix[CHANNELS_MAX][CHANNELS_MAX] = {{ 0 }}; ///< floating point rematrixing coefficients
+ float _matrix_flt[CHANNELS_MAX][CHANNELS_MAX] = {{ 0 }}; ///< single precision floating point rematrixing coefficients
+ int32_t _matrix32[CHANNELS_MAX][CHANNELS_MAX] = {{ 0 }}; ///< 17.15 fixed point rematrixing coefficients
+ uint8_t _matrix_ch[CHANNELS_MAX][CHANNELS_MAX+1] = {{ 0 }}; ///< Lists of input channels per output channel that have non zero rematrixing coefficients
+ bool _clipping = false; ///< Set to true if clipping detection is required
+ bool _valid = false; ///< Set to true if context is valid.
+};
+
+int MixerContext::auto_matrix()
+{
+ double matrix[NUM_NAMED_CHANNELS][NUM_NAMED_CHANNELS] = { { 0 } };
+ double maxcoef = 0;
+ float maxval;
+
+ cubeb_channel_layout in_ch_layout = clean_layout(_in_ch_layout);
+ cubeb_channel_layout out_ch_layout = clean_layout(_out_ch_layout);
+
+ if (!sane_layout(in_ch_layout)) {
+ // Channel Not Supported
+ LOG("Input Layout %x is not supported", _in_ch_layout);
+ return -1;
+ }
+
+ if (!sane_layout(out_ch_layout)) {
+ LOG("Output Layout %x is not supported", _out_ch_layout);
+ return -1;
+ }
+
+ for (uint32_t i = 0; i < FF_ARRAY_ELEMS(matrix); i++) {
+ if (in_ch_layout & out_ch_layout & (1U << i)) {
+ matrix[i][i] = 1.0;
+ }
+ }
+
+ cubeb_channel_layout unaccounted = in_ch_layout & ~out_ch_layout;
+
+ // Rematrixing is done via a matrix of coefficient that should be applied to
+ // all channels. Channels are treated as pair and must be symmetrical (if a
+ // left channel exists, the corresponding right should exist too) unless the
+ // output layout has similar layout. Channels are then mixed toward the front
+ // center or back center if they exist with a slight bias toward the front.
+
+ if (unaccounted & CHANNEL_FRONT_CENTER) {
+ if ((out_ch_layout & CUBEB_LAYOUT_STEREO) == CUBEB_LAYOUT_STEREO) {
+ if (in_ch_layout & CUBEB_LAYOUT_STEREO) {
+ matrix[FRONT_LEFT][FRONT_CENTER] += _center_mix_level;
+ matrix[FRONT_RIGHT][FRONT_CENTER] += _center_mix_level;
+ } else {
+ matrix[FRONT_LEFT][FRONT_CENTER] += M_SQRT1_2;
+ matrix[FRONT_RIGHT][FRONT_CENTER] += M_SQRT1_2;
+ }
+ }
+ }
+ if (unaccounted & CUBEB_LAYOUT_STEREO) {
+ if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][FRONT_LEFT] += M_SQRT1_2;
+ matrix[FRONT_CENTER][FRONT_RIGHT] += M_SQRT1_2;
+ if (in_ch_layout & CHANNEL_FRONT_CENTER)
+ matrix[FRONT_CENTER][FRONT_CENTER] = _center_mix_level * M_SQRT2;
+ }
+ }
+
+ if (unaccounted & CHANNEL_BACK_CENTER) {
+ if (out_ch_layout & CHANNEL_BACK_LEFT) {
+ matrix[BACK_LEFT][BACK_CENTER] += M_SQRT1_2;
+ matrix[BACK_RIGHT][BACK_CENTER] += M_SQRT1_2;
+ } else if (out_ch_layout & CHANNEL_SIDE_LEFT) {
+ matrix[SIDE_LEFT][BACK_CENTER] += M_SQRT1_2;
+ matrix[SIDE_RIGHT][BACK_CENTER] += M_SQRT1_2;
+ } else if (out_ch_layout & CHANNEL_FRONT_LEFT) {
+ matrix[FRONT_LEFT][BACK_CENTER] += _surround_mix_level * M_SQRT1_2;
+ matrix[FRONT_RIGHT][BACK_CENTER] += _surround_mix_level * M_SQRT1_2;
+ } else if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][BACK_CENTER] +=
+ _surround_mix_level * M_SQRT1_2;
+ }
+ }
+ if (unaccounted & CHANNEL_BACK_LEFT) {
+ if (out_ch_layout & CHANNEL_BACK_CENTER) {
+ matrix[BACK_CENTER][BACK_LEFT] += M_SQRT1_2;
+ matrix[BACK_CENTER][BACK_RIGHT] += M_SQRT1_2;
+ } else if (out_ch_layout & CHANNEL_SIDE_LEFT) {
+ if (in_ch_layout & CHANNEL_SIDE_LEFT) {
+ matrix[SIDE_LEFT][BACK_LEFT] += M_SQRT1_2;
+ matrix[SIDE_RIGHT][BACK_RIGHT] += M_SQRT1_2;
+ } else {
+ matrix[SIDE_LEFT][BACK_LEFT] += 1.0;
+ matrix[SIDE_RIGHT][BACK_RIGHT] += 1.0;
+ }
+ } else if (out_ch_layout & CHANNEL_FRONT_LEFT) {
+ matrix[FRONT_LEFT][BACK_LEFT] += _surround_mix_level;
+ matrix[FRONT_RIGHT][BACK_RIGHT] += _surround_mix_level;
+ } else if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][BACK_LEFT] += _surround_mix_level * M_SQRT1_2;
+ matrix[FRONT_CENTER][BACK_RIGHT] += _surround_mix_level * M_SQRT1_2;
+ }
+ }
+
+ if (unaccounted & CHANNEL_SIDE_LEFT) {
+ if (out_ch_layout & CHANNEL_BACK_LEFT) {
+ /* if back channels do not exist in the input, just copy side
+ channels to back channels, otherwise mix side into back */
+ if (in_ch_layout & CHANNEL_BACK_LEFT) {
+ matrix[BACK_LEFT][SIDE_LEFT] += M_SQRT1_2;
+ matrix[BACK_RIGHT][SIDE_RIGHT] += M_SQRT1_2;
+ } else {
+ matrix[BACK_LEFT][SIDE_LEFT] += 1.0;
+ matrix[BACK_RIGHT][SIDE_RIGHT] += 1.0;
+ }
+ } else if (out_ch_layout & CHANNEL_BACK_CENTER) {
+ matrix[BACK_CENTER][SIDE_LEFT] += M_SQRT1_2;
+ matrix[BACK_CENTER][SIDE_RIGHT] += M_SQRT1_2;
+ } else if (out_ch_layout & CHANNEL_FRONT_LEFT) {
+ matrix[FRONT_LEFT][SIDE_LEFT] += _surround_mix_level;
+ matrix[FRONT_RIGHT][SIDE_RIGHT] += _surround_mix_level;
+ } else if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][SIDE_LEFT] += _surround_mix_level * M_SQRT1_2;
+ matrix[FRONT_CENTER][SIDE_RIGHT] += _surround_mix_level * M_SQRT1_2;
+ }
+ }
+
+ if (unaccounted & CHANNEL_FRONT_LEFT_OF_CENTER) {
+ if (out_ch_layout & CHANNEL_FRONT_LEFT) {
+ matrix[FRONT_LEFT][FRONT_LEFT_OF_CENTER] += 1.0;
+ matrix[FRONT_RIGHT][FRONT_RIGHT_OF_CENTER] += 1.0;
+ } else if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][FRONT_LEFT_OF_CENTER] += M_SQRT1_2;
+ matrix[FRONT_CENTER][FRONT_RIGHT_OF_CENTER] += M_SQRT1_2;
+ }
+ }
+ /* mix LFE into front left/right or center */
+ if (unaccounted & CHANNEL_LOW_FREQUENCY) {
+ if (out_ch_layout & CHANNEL_FRONT_CENTER) {
+ matrix[FRONT_CENTER][LOW_FREQUENCY] += _lfe_mix_level;
+ } else if (out_ch_layout & CHANNEL_FRONT_LEFT) {
+ matrix[FRONT_LEFT][LOW_FREQUENCY] += _lfe_mix_level * M_SQRT1_2;
+ matrix[FRONT_RIGHT][LOW_FREQUENCY] += _lfe_mix_level * M_SQRT1_2;
+ }
+ }
+
+ // Normalize the conversion matrix.
+ for (uint32_t out_i = 0, i = 0; i < CHANNELS_MAX; i++) {
+ double sum = 0;
+ int in_i = 0;
+ if ((out_ch_layout & (1U << i)) == 0) {
+ continue;
+ }
+ for (uint32_t j = 0; j < CHANNELS_MAX; j++) {
+ if ((in_ch_layout & (1U << j)) == 0) {
+ continue;
+ }
+ if (i < FF_ARRAY_ELEMS(matrix) && j < FF_ARRAY_ELEMS(matrix[0])) {
+ _matrix[out_i][in_i] = matrix[i][j];
+ } else {
+ _matrix[out_i][in_i] =
+ i == j && (in_ch_layout & out_ch_layout & (1U << i));
+ }
+ sum += fabs(_matrix[out_i][in_i]);
+ in_i++;
+ }
+ maxcoef = std::max(maxcoef, sum);
+ out_i++;
+ }
+
+ if (_format == CUBEB_SAMPLE_S16NE) {
+ maxval = 1.0;
+ } else {
+ maxval = INT_MAX;
+ }
+
+ // Normalize matrix if needed.
+ if (maxcoef > maxval) {
+ maxcoef /= maxval;
+ for (uint32_t i = 0; i < CHANNELS_MAX; i++)
+ for (uint32_t j = 0; j < CHANNELS_MAX; j++) {
+ _matrix[i][j] /= maxcoef;
+ }
+ }
+
+ if (_format == CUBEB_SAMPLE_FLOAT32NE) {
+ for (uint32_t i = 0; i < FF_ARRAY_ELEMS(_matrix); i++) {
+ for (uint32_t j = 0; j < FF_ARRAY_ELEMS(_matrix[0]); j++) {
+ _matrix_flt[i][j] = _matrix[i][j];
+ }
+ }
+ }
+
+ return 0;
+}
+
+int MixerContext::init()
+{
+ int r = auto_matrix();
+ if (r) {
+ return r;
+ }
+
+ // Determine if matrix operation would overflow
+ if (_format == CUBEB_SAMPLE_S16NE) {
+ int maxsum = 0;
+ for (uint32_t i = 0; i < _out_ch_count; i++) {
+ double rem = 0;
+ int sum = 0;
+
+ for (uint32_t j = 0; j < _in_ch_count; j++) {
+ double target = _matrix[i][j] * 32768 + rem;
+ int value = lrintf(target);
+ rem += target - value;
+ sum += std::abs(value);
+ }
+ maxsum = std::max(maxsum, sum);
+ }
+ if (maxsum > 32768) {
+ _clipping = true;
+ }
+ }
+
+ // FIXME quantize for integers
+ for (uint32_t i = 0; i < CHANNELS_MAX; i++) {
+ int ch_in = 0;
+ for (uint32_t j = 0; j < CHANNELS_MAX; j++) {
+ _matrix32[i][j] = lrintf(_matrix[i][j] * 32768);
+ if (_matrix[i][j]) {
+ _matrix_ch[i][++ch_in] = j;
+ }
+ }
+ _matrix_ch[i][0] = ch_in;
+ }
+
+ return 0;
+}
+
+template<typename TYPE_SAMPLE, typename TYPE_COEFF, typename F>
+void
+sum2(TYPE_SAMPLE * out,
+ uint32_t stride_out,
+ const TYPE_SAMPLE * in1,
+ const TYPE_SAMPLE * in2,
+ uint32_t stride_in,
+ TYPE_COEFF coeff1,
+ TYPE_COEFF coeff2,
+ F&& operand,
+ uint32_t frames)
+{
+ static_assert(
+ std::is_same<TYPE_COEFF,
+ typename std::result_of<F(TYPE_COEFF)>::type>::value,
+ "function must return the same type as used by matrix_coeff");
+ for (uint32_t i = 0; i < frames; i++) {
+ *out = operand(coeff1 * *in1 + coeff2 * *in2);
+ out += stride_out;
+ in1 += stride_in;
+ in2 += stride_in;
+ }
+}
+
+template<typename TYPE_SAMPLE, typename TYPE_COEFF, typename F>
+void
+copy(TYPE_SAMPLE * out,
+ uint32_t stride_out,
+ const TYPE_SAMPLE * in,
+ uint32_t stride_in,
+ TYPE_COEFF coeff,
+ F&& operand,
+ uint32_t frames)
+{
+ static_assert(
+ std::is_same<TYPE_COEFF,
+ typename std::result_of<F(TYPE_COEFF)>::type>::value,
+ "function must return the same type as used by matrix_coeff");
+ for (uint32_t i = 0; i < frames; i++) {
+ *out = operand(coeff * *in);
+ out += stride_out;
+ in += stride_in;
+ }
+}
+
+template <typename TYPE, typename TYPE_COEFF, size_t COLS, typename F>
+static int rematrix(const MixerContext * s, TYPE * aOut, const TYPE * aIn,
+ const TYPE_COEFF (&matrix_coeff)[COLS][COLS],
+ F&& aF, uint32_t frames)
+{
+ static_assert(
+ std::is_same<TYPE_COEFF,
+ typename std::result_of<F(TYPE_COEFF)>::type>::value,
+ "function must return the same type as used by matrix_coeff");
+
+ for (uint32_t out_i = 0; out_i < s->_out_ch_count; out_i++) {
+ TYPE* out = aOut + out_i;
+ switch (s->_matrix_ch[out_i][0]) {
+ case 0:
+ for (uint32_t i = 0; i < frames; i++) {
+ out[i * s->_out_ch_count] = 0;
+ }
+ break;
+ case 1: {
+ int in_i = s->_matrix_ch[out_i][1];
+ copy(out,
+ s->_out_ch_count,
+ aIn + in_i,
+ s->_in_ch_count,
+ matrix_coeff[out_i][in_i],
+ aF,
+ frames);
+ } break;
+ case 2:
+ sum2(out,
+ s->_out_ch_count,
+ aIn + s->_matrix_ch[out_i][1],
+ aIn + s->_matrix_ch[out_i][2],
+ s->_in_ch_count,
+ matrix_coeff[out_i][s->_matrix_ch[out_i][1]],
+ matrix_coeff[out_i][s->_matrix_ch[out_i][2]],
+ aF,
+ frames);
+ break;
+ default:
+ for (uint32_t i = 0; i < frames; i++) {
+ TYPE_COEFF v = 0;
+ for (uint32_t j = 0; j < s->_matrix_ch[out_i][0]; j++) {
+ uint32_t in_i = s->_matrix_ch[out_i][1 + j];
+ v +=
+ *(aIn + in_i + i * s->_in_ch_count) * matrix_coeff[out_i][in_i];
+ }
+ out[i * s->_out_ch_count] = aF(v);
+ }
+ break;
+ }
+ }
+ return 0;
+}
+
+struct cubeb_mixer
+{
+ cubeb_mixer(cubeb_sample_format format,
+ uint32_t in_channels,
+ cubeb_channel_layout in_layout,
+ uint32_t out_channels,
+ cubeb_channel_layout out_layout)
+ : _context(format, in_channels, in_layout, out_channels, out_layout)
+ {
+ }
+
+ template<typename T>
+ void copy_and_trunc(size_t frames,
+ const T * input_buffer,
+ T * output_buffer) const
+ {
+ if (_context._in_ch_count <= _context._out_ch_count) {
+ // Not enough channels to copy, fill the gaps with silence.
+ if (_context._in_ch_count == 1 && _context._out_ch_count >= 2) {
+ // Special case for upmixing mono input to stereo and more. We will
+ // duplicate the mono channel to the first two channels. On most system,
+ // the first two channels are for left and right. It is commonly
+ // expected that mono will on both left+right channels
+ for (uint32_t i = 0; i < frames; i++) {
+ output_buffer[0] = output_buffer[1] = *input_buffer;
+ PodZero(output_buffer + 2, _context._out_ch_count - 2);
+ output_buffer += _context._out_ch_count;
+ input_buffer++;
+ }
+ return;
+ }
+ for (uint32_t i = 0; i < frames; i++) {
+ PodCopy(output_buffer, input_buffer, _context._in_ch_count);
+ output_buffer += _context._in_ch_count;
+ input_buffer += _context._in_ch_count;
+ PodZero(output_buffer, _context._out_ch_count - _context._in_ch_count);
+ output_buffer += _context._out_ch_count - _context._in_ch_count;
+ }
+ } else {
+ for (uint32_t i = 0; i < frames; i++) {
+ PodCopy(output_buffer, input_buffer, _context._out_ch_count);
+ output_buffer += _context._out_ch_count;
+ input_buffer += _context._in_ch_count;
+ }
+ }
+ }
+
+ int mix(size_t frames,
+ const void * input_buffer,
+ size_t input_buffer_size,
+ void * output_buffer,
+ size_t output_buffer_size) const
+ {
+ if (frames <= 0 || _context._out_ch_count == 0) {
+ return 0;
+ }
+
+ // Check if output buffer is of sufficient size.
+ size_t size_read_needed =
+ frames * _context._in_ch_count * cubeb_sample_size(_context._format);
+ if (input_buffer_size < size_read_needed) {
+ // We don't have enough data to read!
+ return -1;
+ }
+ if (output_buffer_size * _context._in_ch_count <
+ size_read_needed * _context._out_ch_count) {
+ return -1;
+ }
+
+ if (!valid()) {
+ // The channel layouts were invalid or unsupported, instead we will simply
+ // either drop the extra channels, or fill with silence the missing ones
+ if (_context._format == CUBEB_SAMPLE_FLOAT32NE) {
+ copy_and_trunc(frames,
+ static_cast<const float*>(input_buffer),
+ static_cast<float*>(output_buffer));
+ } else {
+ assert(_context._format == CUBEB_SAMPLE_S16NE);
+ copy_and_trunc(frames,
+ static_cast<const int16_t*>(input_buffer),
+ reinterpret_cast<int16_t*>(output_buffer));
+ }
+ return 0;
+ }
+
+ switch (_context._format)
+ {
+ case CUBEB_SAMPLE_FLOAT32NE: {
+ auto f = [](float x) { return x; };
+ return rematrix(&_context,
+ static_cast<float*>(output_buffer),
+ static_cast<const float*>(input_buffer),
+ _context._matrix_flt,
+ f,
+ frames);
+ }
+ case CUBEB_SAMPLE_S16NE:
+ if (_context._clipping) {
+ auto f = [](int x) {
+ int y = (x + 16384) >> 15;
+ // clip the signed integer value into the -32768,32767 range.
+ if ((y + 0x8000U) & ~0xFFFF) {
+ return (y >> 31) ^ 0x7FFF;
+ }
+ return y;
+ };
+ return rematrix(&_context,
+ static_cast<int16_t*>(output_buffer),
+ static_cast<const int16_t*>(input_buffer),
+ _context._matrix32,
+ f,
+ frames);
+ } else {
+ auto f = [](int x) { return (x + 16384) >> 15; };
+ return rematrix(&_context,
+ static_cast<int16_t*>(output_buffer),
+ static_cast<const int16_t*>(input_buffer),
+ _context._matrix32,
+ f,
+ frames);
+ }
+ break;
+ default:
+ assert(false);
+ break;
+ }
+
+ return -1;
+ }
+
+ // Return false if any of the input or ouput layout were invalid.
+ bool valid() const { return _context._valid; }
+
+ virtual ~cubeb_mixer(){};
+
+ MixerContext _context;
+};
+
+cubeb_mixer* cubeb_mixer_create(cubeb_sample_format format,
+ uint32_t in_channels,
+ cubeb_channel_layout in_layout,
+ uint32_t out_channels,
+ cubeb_channel_layout out_layout)
+{
+ return new cubeb_mixer(
+ format, in_channels, in_layout, out_channels, out_layout);
+}
+
+void cubeb_mixer_destroy(cubeb_mixer * mixer)
+{
+ delete mixer;
+}
+
+int cubeb_mixer_mix(cubeb_mixer * mixer,
+ size_t frames,
+ const void * input_buffer,
+ size_t input_buffer_size,
+ void * output_buffer,
+ size_t output_buffer_size)
+{
+ return mixer->mix(
+ frames, input_buffer, input_buffer_size, output_buffer, output_buffer_size);
+}